Player Matchup

Medusa
Medusa
AceDuckling1888
Medusa
Level 85
God Stats
9W - 2L
1,625 SR
Queue Stats
154W - 139L
1,497 Elo+
Party 2
Izanami
Izanami
E4st12
Izanami
Level 139
God Stats
1W - 2L
1,286 SR
Queue Stats
179W - 170L
1,547 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Pup Storme
Morgan Le Fay
Level 123
God Stats
2W - 3L
1,451 SR
Queue Stats
120W - 124L
1,459 Elo+
Solo
Yemoja
Yemoja
fishygobwub
Yemoja
Level 119
God Stats
2W - 2L
1,309 SR
Queue Stats
156W - 142L
1,496 Elo+
Party 2
Cthulhu
Cthulhu
zambeSenpai
Cthulhu
Level 119
God Stats
2W - 0L
1,363 SR
Queue Stats
166W - 133L
1,510 Elo+
Solo
Team Averages
Level 117
1,407 SR
1,502 Elo+

VS

Team Averages
Level 104
1,577 SR
1,514 Elo+
Hades
Hades
RIP DOE B FOOL
Hades
Level 121
God Stats
5W - 2L
1,797 SR
Queue Stats
270W - 277L
1,477 Elo+
Solo
Cabrakan
Cabrakan
XDutchxBoyX
Cabrakan
Level 145
God Stats
2W - 1L
1,790 SR
Queue Stats
221W - 193L
1,611 Elo+
Party 1
Sun Wukong
Sun Wukong
Zumpty
Sun Wukong
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 25L
1,474 Elo+
Party 1
Hercules
Hercules
pumpkinheead
Hercules
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 79L
1,570 Elo+
Party 1
Chang'e
Chang'e
theBIGSPANKY300
Chang'e
Level 65
God Stats
0W - 2L
1,299 SR
Queue Stats
347W - 376L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 6
5,933
1,187
2,828
3,384
1,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
E4st12
Izanami
11
2 / 1 / 8
6,401
1,280
5,650
3,316
1,308
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Pup Storme
Morgan Le Fay
11
7 / 0 / 4
6,997
1,399
8,369
3,234
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
10
1 / 1 / 9
5,949
1,190
3,034
3,342
1,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
zambeSenpai
Cthulhu
10
0 / 1 / 11
6,008
1,202
4,561
6,135
6,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,220
244
0
0
0
Cabrakan
XDutchxBoyX
Cabrakan
10
0 / 2 / 4
5,064
1,013
1,762
7,160
5,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Zumpty
Sun Wukong
9
0 / 2 / 3
4,786
957
3,223
5,857
2,641
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hercules
pumpkinheead
Hercules
10
2 / 3 / 2
5,310
1,062
3,998
8,605
5,959
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 4 / 1
5,218
1,044
2,389
5,779
1,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
11
Kills
4
4
Deaths
11
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
W
Izanami
E4st12
Izanami
2
1
8
6
W
Morgan Le Fay
Pup Storme
Morgan Le Fay
7
0
4
9
L
0
0
0
0
L
Cabrakan
XDutchxBoyX
Cabrakan
0
2
4
1
L
Sun Wukong
Zumpty
Sun Wukong
0
2
3
0.75
W
Yemoja
1
1
9
5.5
L
Hercules
pumpkinheead
Hercules
2
3
2
1
L
2
4
1
0.63
W
Cthulhu
zambeSenpai
Cthulhu
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,442
Damage
11,372
19,411
Taken
27,401
11,850
Mitigated
16,166
9,760
Healing
7,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,828
1,192
0
422
3,384
1,269
1,376
473
2,911
0
9,418
W
Izanami
E4st12
Izanami
5,650
3,162
405
837
3,316
1,308
2,068
1,178
2,138
0
13,972
W
Morgan Le Fay
Pup Storme
Morgan Le Fay
8,369
876
557
473
3,234
1,507
333
644
2,590
10,944
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Cabrakan
XDutchxBoyX
Cabrakan
1,762
190
502
1,082
7,160
5,736
0
3,849
2,979
4,360
0
L
Sun Wukong
Zumpty
Sun Wukong
3,223
360
424
1,666
5,857
2,641
0
3,112
2,530
0
4,184
W
Yemoja
3,034
630
3,846
802
3,342
1,585
628
375
2,967
4,879
0
L
Hercules
pumpkinheead
Hercules
3,998
467
244
1,272
8,605
5,959
0
3,883
4,294
0
7,200
L
2,389
246
1,482
1,315
5,779
1,830
0
3,775
1,634
7,320
0
W
Cthulhu
zambeSenpai
Cthulhu
4,561
95
1,090
1,328
6,135
6,181
69
1,481
4,654
5,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,288
Gold Earned
21,598
67
Minions Killed
21
0
Camps Cleared
0
450,308
Distance Traveled
394,577
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,933
1,187
11
2
0
85,405
0
W
Izanami
6,401
1,280
30
6
0
72,631
0
W
Morgan Le Fay
6,997
1,399
12
2
0
102,514
0
L
Hades
1,220
244
0
0
0
0
0
L
Cabrakan
5,064
1,013
5
1
0
106,549
0
L
Sun Wukong
4,786
957
5
1
0
109,942
0
W
Yemoja
5,949
1,190
2
0
0
82,489
1
L
Hercules
5,310
1,062
4
1
0
99,583
2
L
Chang'e
5,218
1,044
7
1
0
78,503
0
W
Cthulhu
6,008
1,202
12
2
0
107,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role