Player Matchup

Bellona
Bellona
 
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Akvokrom
Cernunnos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 77L
1,456 Elo+
Solo
Discordia
Discordia
GrRabbit
Discordia
Level 17
God Stats
1W - 2L
1,190 SR
Queue Stats
35W - 24L
1,458 Elo+
Solo
Cerberus
Cerberus
Xx-_M1GU9L_0T4KU
Cerberus
Level 29
God Stats
6W - 2L
1,447 SR
Queue Stats
53W - 51L
1,456 Elo+
Party 3
Susano
Susano
XxMoodzlobbyzxX
Susano
Level 26
God Stats
2W - 1L
1,541 SR
Queue Stats
96W - 116L
1,481 Elo+
Party 3
Team Averages
Level 25
1,436 SR
1,470 Elo+

VS

Team Averages
Level 21
1,405 SR
1,413 Elo+
Ares
Ares
BALLZDEEPBABY
Ares
Level 19
God Stats
0W - 2L
1,280 SR
Queue Stats
3W - 2L
1,503 Elo+
Party 2
Kukulkan
Kukulkan
BoalaSMITEurilor
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,396 Elo+
Party 2
Bellona
Bellona
WdcgtyhvhhcSweer
Bellona
Level 3
God Stats
0W - 2L
1,244 SR
Queue Stats
0W - 3L
1,070 Elo+
Party 1
Fenrir
Fenrir
roflcopterinit
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,651 Elo+
Solo
Charybdis
Charybdis
xkalion78
Charybdis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 83L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
12 / 0 / 0
8,929
687
11,278
10,165
7,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Akvokrom
Cernunnos
12
7 / 2 / 4
7,502
577
6,876
7,894
2,473
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
GrRabbit
Discordia
14
8 / 1 / 3
8,591
661
10,574
5,817
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 2 / 6
7,346
565
4,899
9,019
6,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 2 / 4
6,494
500
2,064
7,445
2,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 3 / 2
6,055
466
4,883
10,767
7,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
0 / 6 / 1
6,025
463
3,341
7,319
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
0 / 9 / 0
6,050
465
4,569
12,312
6,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8
2 / 7 / 1
5,782
445
4,634
11,299
3,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
xkalion78
Charybdis
9
1 / 6 / 2
5,759
443
6,243
8,108
2,408
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
31
Kills
7
7
Deaths
31
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
12
0
0
12
W
Cernunnos
Akvokrom
Cernunnos
7
2
4
4.5
L
4
3
2
1.67
L
0
6
1
0.08
W
Discordia
GrRabbit
Discordia
8
1
3
9.5
L
0
9
0
0
W
4
2
6
3.5
W
0
2
4
1
L
2
7
1
0.36
L
Charybdis
xkalion78
Charybdis
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,691
Damage
23,670
40,340
Taken
49,805
21,299
Mitigated
22,839
12,385
Healing
5,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
11,278
4,471
0
5,992
10,165
7,452
348
0
10,165
0
51,488
W
Cernunnos
Akvokrom
Cernunnos
6,876
3,496
0
1,880
7,894
2,473
0
3,355
4,497
0
35,217
L
4,883
171
0
2,126
10,767
7,149
42
4,169
6,492
8,356
0
L
3,341
353
0
230
7,319
2,599
0
4,712
2,225
30,598
0
W
Discordia
GrRabbit
Discordia
10,574
944
0
1,924
5,817
1,807
454
1,734
3,941
45,362
0
L
4,569
1,275
0
1,472
12,312
6,954
346
0
12,299
0
33,841
W
4,899
297
0
1,400
9,019
6,643
0
2,222
6,763
17,731
0
W
2,064
389
0
1,189
7,445
2,924
0
695
6,750
0
34,467
L
4,634
1,937
0
1,227
11,299
3,729
0
3,396
7,673
0
24,617
L
Charybdis
xkalion78
Charybdis
6,243
3,784
0
148
8,108
2,408
396
2,444
5,607
0
31,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,862
Gold Earned
29,671
346
Minions Killed
255
0
Camps Cleared
0
1,250,681
Distance Traveled
1,117,199
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,929
687
97
7
0
245,857
0
W
Cernunnos
7,502
577
52
4
0
232,971
3
L
Ares
6,055
466
8
1
0
260,209
2
L
Kukulkan
6,025
463
71
5
0
213,409
0
W
Discordia
8,591
661
100
8
0
258,807
1
L
Bellona
6,050
465
78
6
0
189,962
1
W
Cerberus
7,346
565
37
3
0
266,794
0
W
Susano
6,494
500
60
5
0
246,252
1
L
Fenrir
5,782
445
34
3
0
242,248
2
L
Charybdis
5,759
443
64
5
0
211,371
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role