Player Matchup

Artemis
Artemis
JaXgAb0
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
Omaryfabri
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
YoHeHitThat
Fenrir
Level 24
God Stats
5W - 10L
1,151 SR
Queue Stats
49W - 67L
1,369 Elo+
Party 1
King Arthur
King Arthur
akadomichan
King Arthur
Level 26
God Stats
1W - 2L
1,482 SR
Queue Stats
88W - 72L
1,450 Elo+
Solo
Scylla
Scylla
eZeGod
Scylla
Level 29
God Stats
4W - 6L
1,543 SR
Queue Stats
189W - 212L
1,483 Elo+
Party 1
Team Averages
Level 17
1,435 SR
1,460 Elo+

VS

Team Averages
Level 18
1,451 SR
1,310 Elo+
Nemesis
Nemesis
Extremo69
Nemesis
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 174L
1,382 Elo+
Solo
Sylvanus
Sylvanus
IAMTRIPLE_1
Sylvanus
Level 21
God Stats
3W - 2L
1,125 SR
Queue Stats
35W - 59L
1,179 Elo+
Solo
Apollo
Apollo
Irkuha
Apollo
Level 28
God Stats
10W - 15L
1,417 SR
Queue Stats
64W - 62L
1,476 Elo+
Solo
Charybdis
Charybdis
XxChilliWillyXx
Charybdis
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 8L
1,092 Elo+
Solo
Chaac
Chaac
brettfarve04
Chaac
Level 29
God Stats
1W - 0L
1,712 SR
Queue Stats
7W - 5L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JaXgAb0
Artemis
4
0 / 5 / 0
3,385
484
1,934
4,297
699
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

1
0 / 2 / 0
3,033
433
173
1,599
310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
6
0 / 4 / 1
3,970
567
1,636
6,244
1,289
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
akadomichan
King Arthur
7
0 / 3 / 0
4,042
577
1,846
3,725
1,582
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
eZeGod
Scylla
8
1 / 1 / 0
3,958
565
2,277
2,602
824
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Extremo69
Nemesis
7
4 / 0 / 3
4,616
659
3,377
3,616
1,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
IAMTRIPLE_1
Sylvanus
7
1 / 0 / 6
4,807
687
1,885
2,657
1,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
Irkuha
Apollo
8
7 / 0 / 1
5,324
761
3,130
3,241
1,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
XxChilliWillyXx
Charybdis
8
1 / 1 / 1
4,512
645
1,256
3,540
1,041
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 0 / 1
4,852
693
749
3,083
1,380
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
15
15
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Extremo69
Nemesis
4
0
3
5.5
W
Sylvanus
IAMTRIPLE_1
Sylvanus
1
0
6
4
W
Apollo
Irkuha
Apollo
7
0
1
7.5
L
Artemis
JaXgAb0
Artemis
0
5
0
0
L
0
2
0
0
W
Charybdis
XxChilliWillyXx
Charybdis
1
1
1
1.5
L
Fenrir
0
4
1
0.13
L
King Arthur
akadomichan
King Arthur
0
3
0
0
W
2
0
1
2.5
L
Scylla
eZeGod
Scylla
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,866
Damage
10,397
18,467
Taken
16,137
4,704
Mitigated
6,011
2,661
Healing
6,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Extremo69
Nemesis
3,377
1,857
0
1,014
3,616
1,223
0
678
2,938
0
13,125
W
Sylvanus
IAMTRIPLE_1
Sylvanus
1,885
1,162
619
1,720
2,657
1,142
161
90
2,567
8,469
0
W
Apollo
Irkuha
Apollo
3,130
1,961
0
749
3,241
1,225
0
83
3,158
0
26,380
L
Artemis
JaXgAb0
Artemis
1,934
1,372
0
402
4,297
699
0
548
3,749
0
8,669
L
173
83
0
0
1,599
310
0
502
1,097
632
0
W
Charybdis
XxChilliWillyXx
Charybdis
1,256
937
0
750
3,540
1,041
0
1,599
1,941
0
16,745
L
Fenrir
1,636
791
0
1,070
6,244
1,289
0
545
5,699
0
16,214
L
King Arthur
akadomichan
King Arthur
1,846
333
0
250
3,725
1,582
0
290
3,394
0
16,988
W
749
290
0
1,652
3,083
1,380
289
0
3,083
0
21,633
L
Scylla
eZeGod
Scylla
2,277
247
0
939
2,602
824
0
0
2,602
13,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,388
Gold Earned
24,111
108
Minions Killed
195
0
Camps Cleared
0
598,869
Distance Traveled
659,226
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,616
659
26
4
0
150,554
0
W
Sylvanus
4,807
687
13
2
0
125,375
2
W
Apollo
5,324
761
57
8
0
128,491
3
L
Artemis
3,385
484
22
3
0
130,222
0
L
Ares
3,033
433
1
0
0
47,156
1
W
Charybdis
4,512
645
42
6
0
128,125
2
L
Fenrir
3,970
567
36
5
0
134,835
0
L
King Arthur
4,042
577
37
5
0
149,007
3
W
Chaac
4,852
693
57
8
0
126,681
3
L
Scylla
3,958
565
12
2
0
137,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role