Player Matchup

Serqet
Serqet
 
Serqet
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Dustx4
Charybdis
Level 103
God Stats
2W - 2L
1,587 SR
Queue Stats
211W - 231L
1,482 Elo+
Solo
Bellona
Bellona
kurosakidenni
Bellona
Level 97
God Stats
12W - 19L
1,492 SR
Queue Stats
320W - 365L
1,516 Elo+
Solo
Athena
Athena
lUtos198
Athena
Level 62
God Stats
91W - 85L
1,500 SR
Queue Stats
565W - 620L
1,437 Elo+
Party 1
Janus
Janus
naweGE1
Janus
Level 83
God Stats
5W - 6L
1,316 SR
Queue Stats
374W - 411L
1,499 Elo+
Party 1
Team Averages
Level 100
1,479 SR
1,487 Elo+

VS

Team Averages
Level 76
1,569 SR
1,434 Elo+
Charybdis
Charybdis
Dygo27
Charybdis
Level 68
God Stats
13W - 8L
1,749 SR
Queue Stats
467W - 464L
1,442 Elo+
Solo
Kuzenbo
Kuzenbo
SheltterEvil
Kuzenbo
Level 58
God Stats
22W - 18L
1,406 SR
Queue Stats
410W - 421L
1,434 Elo+
Solo
Mercury
Mercury
VinciusBorck
Mercury
Level 68
God Stats
11W - 6L
1,587 SR
Queue Stats
234W - 276L
1,459 Elo+
Solo
Vulcan
Vulcan
dountfis
Vulcan
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,361 Elo+
Solo
Bellona
Bellona
joaomelchior
Bellona
Level 105
God Stats
81W - 61L
1,601 SR
Queue Stats
415W - 425L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
6 / 3 / 3
8,329
490
7,524
11,888
4,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
Dustx4
Charybdis
15
1 / 2 / 1
8,409
495
3,920
10,087
3,707
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
13
1 / 6 / 4
7,708
453
9,423
14,366
15,765
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
lUtos198
Athena
10
0 / 2 / 4
6,918
407
3,704
12,760
10,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
naweGE1
Janus
16
3 / 1 / 5
8,978
528
11,619
9,123
3,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dygo27
Charybdis
15
1 / 1 / 0
8,988
529
5,471
8,575
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
SheltterEvil
Kuzenbo
14
3 / 2 / 5
8,884
523
7,443
13,976
14,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
VinciusBorck
Mercury
14
3 / 5 / 6
8,887
523
6,576
11,960
3,750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
dountfis
Vulcan
15
2 / 3 / 5
9,269
545
9,541
8,162
3,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
joaomelchior
Bellona
17
5 / 0 / 5
10,722
631
11,842
14,965
13,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
11
Kills
14
14
Deaths
11
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
6
3
3
2.5
L
Charybdis
Dustx4
Charybdis
1
2
1
0.75
W
Charybdis
Dygo27
Charybdis
1
1
0
1
W
Kuzenbo
SheltterEvil
Kuzenbo
3
2
5
2.75
W
Mercury
VinciusBorck
Mercury
3
5
6
1.2
W
Vulcan
dountfis
Vulcan
2
3
5
1.5
W
Bellona
joaomelchior
Bellona
5
0
5
7.5
L
Bellona
1
6
4
0.5
L
Athena
lUtos198
Athena
0
2
4
1
L
Janus
naweGE1
Janus
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,190
Damage
40,873
58,224
Taken
57,638
37,926
Mitigated
37,950
9,473
Healing
16,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
7,524
916
0
1,517
11,888
4,205
0
2,886
9,002
0
40,140
L
Charybdis
Dustx4
Charybdis
3,920
1,808
0
3,334
10,087
3,707
420
2,846
7,241
0
62,088
W
Charybdis
Dygo27
Charybdis
5,471
3,052
0
4,679
8,575
2,705
1,372
1,174
7,281
0
69,888
W
Kuzenbo
SheltterEvil
Kuzenbo
7,443
3,123
430
3,559
13,976
14,975
155
5,052
8,106
26,437
0
W
Mercury
VinciusBorck
Mercury
6,576
3,355
0
302
11,960
3,750
0
2,617
8,756
0
55,313
W
Vulcan
dountfis
Vulcan
9,541
2,243
0
1,846
8,162
3,375
897
3,555
4,021
52,556
0
W
Bellona
joaomelchior
Bellona
11,842
4,653
318
5,864
14,965
13,145
1,191
5,345
9,441
0
64,295
L
Bellona
9,423
1,828
0
1,411
14,366
15,765
0
1,674
12,692
9,892
35,555
L
Athena
lUtos198
Athena
3,704
890
0
960
12,760
10,767
0
4,841
7,919
17,524
0
L
Janus
naweGE1
Janus
11,619
691
0
2,251
9,123
3,482
0
4,737
4,386
67,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,342
Gold Earned
46,750
452
Minions Killed
479
0
Camps Cleared
0
1,625,168
Distance Traveled
1,696,242
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,329
490
68
4
0
320,940
8
L
Charybdis
8,409
495
140
8
0
304,180
5
W
Charybdis
8,988
529
124
7
0
301,956
5
W
Kuzenbo
8,884
523
39
2
0
342,304
2
W
Mercury
8,887
523
98
6
0
350,348
1
W
Vulcan
9,269
545
90
5
0
323,048
5
W
Bellona
10,722
631
128
8
0
378,586
5
L
Bellona
7,708
453
83
5
0
297,779
1
L
Athena
6,918
407
24
1
0
352,719
5
L
Janus
8,978
528
137
8
0
349,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role