Player Matchup

Ares
Ares
BrigglesDKC
Ares
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 54L
1,385 Elo+
Party 1
Da Ji
Da Ji
HeldGoldfish240
Da Ji
Level 16
God Stats
46W - 41L
1,369 SR
Queue Stats
152W - 157L
1,375 Elo+
Party 2
Artemis
Artemis
LastFedaykin
Artemis
Level 24
God Stats
13W - 18L
1,358 SR
Queue Stats
110W - 110L
1,287 Elo+
Party 1
Bellona
Bellona
MarioASMR42069
Bellona
Level 10
God Stats
18W - 16L
1,454 SR
Queue Stats
21W - 23L
1,338 Elo+
Party 2
Ra
Ra
Pro5891
Ra
Level 12
God Stats
8W - 15L
1,317 SR
Queue Stats
21W - 40L
1,375 Elo+
Solo
Team Averages
Level 15
1,399 SR
1,352 Elo+

VS

Team Averages
Level 18
1,483 SR
1,414 Elo+
Set
Set
Iss Spadey
Set
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,431 Elo+
Party 3
Sylvanus
Sylvanus
Logic I Vin
Sylvanus
Level 17
God Stats
2W - 3L
1,459 SR
Queue Stats
3W - 6L
1,431 Elo+
Party 3
Heimdallr
Heimdallr
Reddhuud03
Heimdallr
Level 29
God Stats
107W - 105L
1,480 SR
Queue Stats
238W - 270L
1,396 Elo+
Solo
Cthulhu
Cthulhu
Samurai493266
Cthulhu
Level 16
God Stats
10W - 9L
1,473 SR
Queue Stats
17W - 24L
1,314 Elo+
Party 3
Ah Puch
Ah Puch
Smoke it up B
Ah Puch
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 13
13,592
906
17,270
30,977
27,258
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 9 / 13
16,703
1,114
26,900
24,209
12,385
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
LastFedaykin
Artemis
20
8 / 8 / 16
15,723
1,048
33,053
23,779
11,751
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 3 / 9
15,206
1,014
17,497
24,426
22,540
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
3 / 8 / 9
13,827
922
11,498
17,394
7,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

38

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 15 / 15
12,997
866
6,486
29,003
32,070
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
Logic I Vin
Sylvanus
20
3 / 5 / 21
15,260
1,017
14,550
32,353
40,813
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
Reddhuud03
Heimdallr
20
16 / 8 / 12
19,188
1,279
57,538
33,741
23,511
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
18
0 / 2 / 1
11,276
752
819
2,348
850
Ah Puch
20
11 / 4 / 15
16,840
1,123
31,117
16,579
7,572
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
94
34
Kills
30
31
Deaths
34
60
Assists
64
Player
Kills
Deaths
Assists
KDA
W
4
3
13
3.5
W
13
9
13
2.17
L
0
15
15
0.5
W
Artemis
LastFedaykin
Artemis
8
8
16
2
L
Sylvanus
Logic I Vin
Sylvanus
3
5
21
2.7
W
6
3
9
3.5
W
3
8
9
0.94
L
Heimdallr
Reddhuud03
Heimdallr
16
8
12
2.75
L
Cthulhu
0
2
1
0.25
L
Ah Puch
11
4
15
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,218
Damage
110,510
120,785
Taken
114,024
81,509
Mitigated
104,816
5,960
Healing
33,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,270
2,295
0
143
30,977
27,258
0
7,041
23,932
29,229
0
W
26,900
8,298
0
623
24,209
12,385
0
8,979
15,230
0
47,610
L
6,486
4,031
0
493
29,003
32,070
0
9,737
19,266
0
8,303
W
Artemis
LastFedaykin
Artemis
33,053
17,578
388
3,638
23,779
11,751
0
12,775
11,004
0
59,585
L
Sylvanus
Logic I Vin
Sylvanus
14,550
3,779
5,738
9,300
32,353
40,813
0
7,219
25,134
19,545
0
W
17,497
6,491
0
156
24,426
22,540
0
10,494
13,932
0
40,693
W
11,498
1,822
1,012
0
17,394
7,575
0
7,197
10,197
52,230
0
L
Heimdallr
Reddhuud03
Heimdallr
57,538
41,370
0
11,357
33,741
23,511
0
7,383
26,358
0
107,218
L
Cthulhu
819
125
0
0
2,348
850
0
300
2,048
3,975
0
L
Ah Puch
31,117
1,901
0
6,785
16,579
7,572
0
4,129
12,450
76,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,051
Gold Earned
75,561
296
Minions Killed
251
12
Camps Cleared
0
1,518,575
Distance Traveled
1,008,562
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,592
906
20
1
0
326,616
1
W
Da Ji
16,703
1,114
33
2
6
315,305
0
L
Set
12,997
866
0
0
0
221,804
1
W
Artemis
15,723
1,048
76
5
3
244,402
0
L
Sylvanus
15,260
1,017
19
1
0
243,971
1
W
Bellona
15,206
1,014
49
3
3
379,331
0
W
Ra
13,827
922
118
8
0
252,921
1
L
Heimdallr
19,188
1,279
108
7
0
233,344
0
L
Cthulhu
11,276
752
7
0
0
43,167
0
L
Ah Puch
16,840
1,123
117
8
0
266,276
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role