Player Matchup

Cthulhu
Cthulhu
ArusDarius
Cthulhu
Level 24
God Stats
0W - 1L
1,250 SR
Queue Stats
27W - 26L
1,484 Elo+
Solo
Artemis
Artemis
HBKmullins
Artemis
Level 29
God Stats
14W - 8L
1,580 SR
Queue Stats
109W - 144L
1,569 Elo+
Solo
Raijin
Raijin
ITz_cuZM_BLACK69
Raijin
Level 19
God Stats
10W - 9L
1,632 SR
Queue Stats
45W - 57L
1,547 Elo+
Solo
Horus
Horus
RequiemBoss
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,527 Elo+
Party 2
Bakasura
Bakasura
joaco_nob
Bakasura
Level 17
God Stats
1W - 4L
1,285 SR
Queue Stats
34W - 37L
1,495 Elo+
Party 2
Team Averages
Level 21
1,449 SR
1,524 Elo+

VS

Team Averages
Level 24
1,663 SR
1,546 Elo+
Izanami
Izanami
Ixkas
Izanami
Level 17
God Stats
13W - 3L
1,830 SR
Queue Stats
21W - 13L
1,595 Elo+
Party 1
Chronos
Chronos
Jaxschult
Chronos
Level 29
God Stats
16W - 10L
1,609 SR
Queue Stats
67W - 68L
1,512 Elo+
Solo
Charybdis
Charybdis
JustCallMeSceppy
Charybdis
Level 29
God Stats
5W - 4L
1,748 SR
Queue Stats
138W - 149L
1,437 Elo+
Solo
Sol
Sol
Killa50554
Sol
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 64L
1,591 Elo+
Party 1
Cerberus
Cerberus
catchy44
Cerberus
Level 27
God Stats
12W - 7L
1,626 SR
Queue Stats
74W - 61L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArusDarius
Cthulhu
12
1 / 2 / 2
7,013
413
4,963
11,704
7,707
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
HBKmullins
Artemis
12
1 / 4 / 1
7,505
441
5,736
8,661
3,614
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 0 / 1
8,448
497
7,325
7,070
2,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 2 / 0
6,558
386
798
9,524
6,029
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
joaco_nob
Bakasura
10
0 / 3 / 0
6,565
386
249
11,009
3,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ixkas
Izanami
14
4 / 2 / 2
8,814
518
5,847
7,585
2,883
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Jaxschult
Chronos
19
1 / 0 / 1
11,414
671
6,228
5,633
2,938
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
13
4 / 1 / 1
8,855
521
5,056
8,857
2,824
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 0 / 3
9,020
531
4,591
5,880
2,433
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
catchy44
Cerberus
13
1 / 0 / 6
9,266
545
5,791
9,889
10,468
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
11
11
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ArusDarius
Cthulhu
1
2
2
1
L
Artemis
HBKmullins
Artemis
1
4
1
0.38
L
1
0
1
1.5
W
Izanami
Ixkas
Izanami
4
2
2
2.5
W
Chronos
Jaxschult
Chronos
1
0
1
1.5
W
Charybdis
4
1
1
4.5
W
1
0
3
2.5
L
0
2
0
0
W
Cerberus
catchy44
Cerberus
1
0
6
4
L
Bakasura
joaco_nob
Bakasura
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,071
Damage
27,513
47,968
Taken
37,844
23,082
Mitigated
21,546
6,875
Healing
11,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ArusDarius
Cthulhu
4,963
138
115
156
11,704
7,707
0
4,359
7,119
24,427
0
L
Artemis
HBKmullins
Artemis
5,736
952
0
1,467
8,661
3,614
0
3,120
5,541
0
44,219
L
7,325
441
0
1,914
7,070
2,292
584
4,280
2,790
51,692
0
W
Izanami
Ixkas
Izanami
5,847
4,178
0
2,098
7,585
2,883
1,978
2,410
5,087
0
69,021
W
Chronos
Jaxschult
Chronos
6,228
1,121
0
3,321
5,633
2,938
4,842
602
4,963
81,674
0
W
Charybdis
5,056
3,688
0
1,218
8,857
2,824
1,368
2,529
6,198
0
41,263
W
4,591
860
0
2,779
5,880
2,433
564
2,513
3,197
47,230
0
L
798
636
436
740
9,524
6,029
0
3,250
6,274
0
25,280
W
Cerberus
catchy44
Cerberus
5,791
619
0
2,556
9,889
10,468
56
3,703
6,060
27,262
0
L
Bakasura
joaco_nob
Bakasura
249
75
0
2,047
11,009
3,440
0
1,673
9,336
0
29,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,089
Gold Earned
47,369
321
Minions Killed
526
0
Camps Cleared
0
1,549,517
Distance Traveled
1,662,835
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,013
413
23
1
0
329,788
3
L
Artemis
7,505
441
87
5
0
252,059
3
L
Raijin
8,448
497
104
6
0
326,477
5
W
Izanami
8,814
518
110
6
0
321,987
6
W
Chronos
11,414
671
188
11
0
314,315
3
W
Charybdis
8,855
521
71
4
0
313,416
1
W
Sol
9,020
531
101
6
0
360,180
0
L
Horus
6,558
386
52
3
0
330,629
0
W
Cerberus
9,266
545
56
3
0
352,937
8
L
Bakasura
6,565
386
55
3
0
310,564
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role