Player Matchup

Osiris
Osiris
DzarR
Osiris
Level 64
God Stats
6W - 0L
1,500 SR
Queue Stats
245W - 48L
1,986 Elo+
Party 2
Susano
Susano
ViolletXIII
Susano
Level 160
God Stats
18W - 6L
1,786 SR
Queue Stats
314W - 108L
1,785 Elo+
Party 2
Thor
Thor
ViolletXIlI
Thor
Level 20
God Stats
6W - 0L
1,500 SR
Queue Stats
241W - 27L
1,711 Elo+
Party 2
Ganesha
Ganesha
للل自自自ててて
Ganesha
Level 160
God Stats
12W - 0L
1,755 SR
Queue Stats
343W - 115L
1,803 Elo+
Party 2
Thoth
Thoth
犬犬犬犬犬犬犬犬犬
Thoth
Level 27
God Stats
10W - 0L
2,052 SR
Queue Stats
226W - 10L
2,153 Elo+
Party 2
Team Averages
Level 86
1,719 SR
1,888 Elo+

VS

Team Averages
Level 116
1,500 SR
1,511 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
 
The Morrigan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
 
The Morrigan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
 
The Morrigan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Bulcker
Izanami
Level 26
God Stats
2W - 3L
1,716 SR
Queue Stats
12W - 12L
1,538 Elo+
Party 1
Ymir
Ymir
CAPGustavo
Ymir
Level 69
God Stats
53W - 61L
1,555 SR
Queue Stats
368W - 400L
1,513 Elo+
Party 3
Cerberus
Cerberus
FelicsRibeiro
Cerberus
Level 34
God Stats
37W - 38L
1,584 SR
Queue Stats
321W - 376L
1,462 Elo+
Party 3
Mercury
Mercury
Kennobi
Mercury
Level 156
God Stats
0W - 3L
1,145 SR
Queue Stats
52W - 48L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
DzarR
Osiris
12
3 / 1 / 0
6,942
631
4,667
7,030
3,969
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Susano
11
4 / 0 / 0
6,599
600
5,442
5,675
1,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
1 / 0 / 3
5,883
535
2,310
2,421
656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 1 / 4
5,188
472
2,021
5,002
2,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 0 / 1
6,866
624
4,843
2,350
713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
0 / 3 / 0
5,531
503
560
4,850
1,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
 
The Morrigan
10
0 / 3 / 0
5,531
503
560
4,850
1,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
 
The Morrigan
10
0 / 3 / 0
5,531
503
560
4,850
1,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

The Morrigan
 
The Morrigan
10
0 / 3 / 0
5,531
503
560
4,850
1,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Bulcker
Izanami
9
0 / 3 / 1
5,081
462
2,027
4,911
1,195
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 0
4,887
444
1,588
5,652
3,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
FelicsRibeiro
Cerberus
9
0 / 3 / 1
5,306
482
2,716
7,713
5,137
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Kennobi
Mercury
10
1 / 2 / 0
5,984
544
1,904
6,660
1,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
12
Kills
2
2
Deaths
21
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
3
0
0
L
The Morrigan
 
The Morrigan
0
3
0
0
L
The Morrigan
 
The Morrigan
0
3
0
0
L
The Morrigan
 
The Morrigan
0
3
0
0
L
Izanami
Bulcker
Izanami
0
3
1
0.17
L
1
1
0
1
W
Osiris
DzarR
Osiris
3
1
0
3
L
Cerberus
FelicsRibeiro
Cerberus
0
3
1
0.17
L
Mercury
Kennobi
Mercury
1
2
0
0.5
W
Susano
4
0
0
4
W
1
0
3
2.5
W
0
1
4
2
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,283
Damage
10,475
22,478
Taken
44,336
9,177
Mitigated
17,460
6,188
Healing
8,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
560
126
0
967
4,850
1,291
0
2,313
2,391
34,666
723
L
The Morrigan
 
The Morrigan
560
126
0
967
4,850
1,291
0
2,313
2,391
34,666
723
L
The Morrigan
 
The Morrigan
560
126
0
967
4,850
1,291
0
2,313
2,391
34,666
723
L
The Morrigan
 
The Morrigan
560
126
0
967
4,850
1,291
0
2,313
2,391
34,666
723
L
Izanami
Bulcker
Izanami
2,027
1,054
0
930
4,911
1,195
0
291
4,620
0
26,830
L
1,588
252
0
962
5,652
3,988
0
2,443
3,119
13,461
0
W
Osiris
DzarR
Osiris
4,667
2,206
0
2,108
7,030
3,969
0
2,716
4,314
0
41,257
L
Cerberus
FelicsRibeiro
Cerberus
2,716
435
0
2,782
7,713
5,137
0
0
7,713
23,305
0
L
Mercury
Kennobi
Mercury
1,904
1,151
0
250
6,660
1,976
0
1,526
5,079
0
36,944
W
Susano
5,442
1,680
0
1,463
5,675
1,703
0
417
5,140
0
32,484
W
2,310
364
0
1,717
2,421
656
0
0
2,421
0
22,248
W
2,021
158
0
570
5,002
2,136
0
594
4,245
12,615
0
W
4,843
144
0
330
2,350
713
0
835
1,416
46,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,478
Gold Earned
43,382
362
Minions Killed
530
0
Camps Cleared
0
1,080,379
Distance Traveled
1,623,756
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,531
503
75
7
0
202,664
3
L
The Morrigan
5,531
503
75
7
0
202,664
3
L
The Morrigan
5,531
503
75
7
0
202,664
3
L
The Morrigan
5,531
503
75
7
0
202,664
3
L
Izanami
5,081
462
67
6
0
185,894
3
L
Ymir
4,887
444
24
2
0
192,412
2
W
Osiris
6,942
631
91
8
0
213,254
3
L
Cerberus
5,306
482
57
5
0
180,992
0
L
Mercury
5,984
544
82
7
0
253,802
2
W
Susano
6,599
600
93
8
0
220,442
2
W
Thor
5,883
535
61
6
0
232,038
1
W
Ganesha
5,188
472
3
0
0
189,189
6
W
Thoth
6,866
624
114
10
0
225,456
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role