Player Matchup

Jormungandr
Jormungandr
Purpleoxide
Jormungandr
Level 96
God Stats
3W - 1L
1,462 SR
Queue Stats
184W - 145L
1,479 Elo+
Party 2
Zhong Kui
Zhong Kui
Warpig059
Zhong Kui
Level 55
God Stats
15W - 11L
1,477 SR
Queue Stats
162W - 199L
1,396 Elo+
Party 2
Charybdis
Charybdis
the_pillow878
Charybdis
Level 100
God Stats
3W - 2L
1,500 SR
Queue Stats
161W - 134L
1,489 Elo+
Party 2
Team Averages
Level 84
1,480 SR
1,455 Elo+

VS

Team Averages
Level 43
1,520 SR
1,485 Elo+
Loki
Loki
NBD hipersniper
Loki
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,700 Elo+
Solo
Danzaburou
Danzaburou
Vanilla6_9Rain
Danzaburou
Level 63
God Stats
58W - 71L
1,561 SR
Queue Stats
227W - 320L
1,381 Elo+
Party 1
Chaac
Chaac
i_m_confucius
Chaac
Level 53
God Stats
73W - 67L
1,497 SR
Queue Stats
76W - 91L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Purpleoxide
Jormungandr
16
6 / 0 / 17
13,502
750
18,863
14,856
28,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zhong Kui
Warpig059
Zhong Kui
16
10 / 2 / 13
13,082
727
20,211
18,613
15,435
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
the_pillow878
Charybdis
17
9 / 1 / 14
13,337
741
12,670
10,005
3,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 1
10,018
557
6,145
14,838
5,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
Vanilla6_9Rain
Danzaburou
13
1 / 10 / 2
11,180
621
14,463
16,855
6,580
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 8 / 1
11,489
638
12,052
29,543
27,798
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
7
25
Kills
3
3
Deaths
25
44
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Jormungandr
Purpleoxide
Jormungandr
6
0
17
14.5
L
Danzaburou
Vanilla6_9Rain
Danzaburou
1
10
2
0.2
W
Zhong Kui
Warpig059
Zhong Kui
10
2
13
8.25
L
2
8
1
0.31
W
Charybdis
the_pillow878
Charybdis
9
1
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,744
Damage
32,660
43,474
Taken
61,236
47,387
Mitigated
39,859
16,447
Healing
12,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,145
1,048
0
183
14,838
5,481
0
8,853
5,985
0
27,448
W
Jormungandr
Purpleoxide
Jormungandr
18,863
2,870
0
2,820
14,856
28,292
402
0
14,856
52,346
0
L
Danzaburou
Vanilla6_9Rain
Danzaburou
14,463
7,587
480
3,044
16,855
6,580
742
10,947
5,908
0
40,037
W
Zhong Kui
Warpig059
Zhong Kui
20,211
3,578
0
11,373
18,613
15,435
1,055
57
18,556
46,033
0
L
12,052
2,038
78
8,345
29,543
27,798
564
20,601
8,942
0
45,949
W
Charybdis
the_pillow878
Charybdis
12,670
8,911
0
2,254
10,005
3,660
1,434
128
9,877
0
50,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,921
Gold Earned
32,687
212
Minions Killed
169
6
Camps Cleared
8
899,224
Distance Traveled
889,129
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,018
557
60
3
3
293,861
1
W
Jormungandr
13,502
750
61
3
1
311,167
4
L
Danzaburou
11,180
621
46
3
3
276,860
4
W
Zhong Kui
13,082
727
71
4
4
295,593
4
L
Chaac
11,489
638
63
4
2
318,408
2
W
Charybdis
13,337
741
80
4
1
292,464
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role