Player Matchup

Ne Zha
Ne Zha
Big Joe Smith
Ne Zha
Level 102
God Stats
7W - 5L
1,568 SR
Queue Stats
314W - 300L
1,472 Elo+
Party 1
Charybdis
Charybdis
DullerMonk
Charybdis
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
488W - 398L
1,541 Elo+
Party 1
Persephone
Persephone
TWIST oALPHAo
Persephone
Level 125
God Stats
65W - 45L
1,719 SR
Queue Stats
505W - 519L
1,397 Elo+
Party 1
Team Averages
Level 118
1,596 SR
1,470 Elo+

VS

Team Averages
Level 55
1,486 SR
1,540 Elo+
Cthulhu
Cthulhu
Flairie
Cthulhu
Level 123
God Stats
17W - 28L
1,458 SR
Queue Stats
148W - 148L
1,503 Elo+
Party 2
Izanami
Izanami
Sneekurs
Izanami
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 13L
1,708 Elo+
Party 2
Cerberus
Cerberus
TJDLR
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 11
10,863
724
8,199
11,733
4,649
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
DullerMonk
Charybdis
14
5 / 3 / 11
11,188
746
8,452
9,183
3,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
TWIST oALPHAo
Persephone
16
10 / 2 / 9
12,506
834
23,783
12,528
4,535
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Flairie
Cthulhu
15
6 / 5 / 4
11,436
762
9,169
14,655
15,817
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Sneekurs
Izanami
13
2 / 8 / 6
10,009
667
5,300
16,714
5,286
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
TJDLR
Cerberus
11
1 / 8 / 2
9,182
612
1,695
14,656
7,691
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
21
Kills
9
9
Deaths
21
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
6
4
11
2.88
W
Charybdis
DullerMonk
Charybdis
5
3
11
3.5
L
Cthulhu
Flairie
Cthulhu
6
5
4
1.6
L
Izanami
Sneekurs
Izanami
2
8
6
0.63
L
Cerberus
TJDLR
Cerberus
1
8
2
0.25
W
Persephone
TWIST oALPHAo
Persephone
10
2
9
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,434
Damage
16,164
33,444
Taken
46,025
12,319
Mitigated
28,794
8,646
Healing
2,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,199
2,527
0
2,534
11,733
4,649
53
3,008
8,725
0
27,370
W
Charybdis
DullerMonk
Charybdis
8,452
5,864
0
1,282
9,183
3,135
1,541
3,865
5,318
0
36,702
L
Cthulhu
Flairie
Cthulhu
9,169
41
482
1,125
14,655
15,817
286
6,952
7,703
33,010
0
L
Izanami
Sneekurs
Izanami
5,300
3,093
0
543
16,714
5,286
961
10,684
6,030
0
25,567
L
Cerberus
TJDLR
Cerberus
1,695
0
0
726
14,656
7,691
0
6,948
7,708
8,740
0
W
Persephone
TWIST oALPHAo
Persephone
23,783
1,447
0
4,830
12,528
4,535
975
5,333
7,193
60,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,557
Gold Earned
30,627
161
Minions Killed
135
8
Camps Cleared
1
799,700
Distance Traveled
704,074
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,863
724
26
2
4
273,566
1
W
Charybdis
11,188
746
51
3
2
231,364
1
L
Cthulhu
11,436
762
62
4
0
266,191
0
L
Izanami
10,009
667
48
3
0
216,901
0
L
Cerberus
9,182
612
25
2
1
220,982
1
W
Persephone
12,506
834
84
6
2
294,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role