Player Matchup

Tiamat
Tiamat
Amduat
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Charybdis
Charybdis
DemonQs
Charybdis
Level 44
God Stats
0W - 1L
1,573 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Agni
Agni
DrFauciFraud
Agni
Level 15
God Stats
0W - 1L
1,762 SR
Queue Stats
6W - 6L
1,500 Elo+
Solo
Izanami
Izanami
empaniente
Izanami
Level 29
God Stats
0W - 1L
1,540 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
illi-d-_-b-illi
Baron Samedi
Level 120
God Stats
0W - 1L
1,629 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 45
1,601 SR
1,500 Elo+

VS

Team Averages
Level 54
1,559 SR
1,416 Elo+
Horus
Horus
 
Horus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
AegisOfLove
Hel
Level 26
God Stats
2W - 0L
1,743 SR
Queue Stats
8W - 13L
1,386 Elo+
Party 2
Bacchus
Bacchus
Dudley2far
Bacchus
Level 40
God Stats
3W - 4L
1,422 SR
Queue Stats
80W - 90L
1,353 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
MTSSHADOW
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,451 SR
Queue Stats
21W - 18L
1,495 Elo+
Party 2
Neith
Neith
ONiHunt3r
Neith
Level 148
God Stats
2W - 1L
1,680 SR
Queue Stats
91W - 120L
1,345 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Amduat
Tiamat
15
3 / 6 / 2
8,921
686
8,624
10,391
6,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
DemonQs
Charybdis
15
0 / 1 / 7
8,039
618
12,006
10,028
4,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 1 / 3
8,220
632
12,463
8,701
3,134
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
empaniente
Izanami
14
1 / 4 / 4
7,733
595
5,944
9,276
3,286
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
illi-d-_-b-illi
Baron Samedi
14
3 / 6 / 1
8,262
636
6,464
8,737
4,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
3 / 1 / 8
9,086
699
3,815
10,225
6,144
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 2 / 9
8,771
675
5,593
9,599
4,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Dudley2far
Bacchus
14
3 / 4 / 7
9,364
720
6,707
14,415
17,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Ah Muzen Cab
MTSSHADOW
Ah Muzen Cab
17
7 / 1 / 8
10,634
818
11,581
11,713
4,712
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
ONiHunt3r
Neith
17
4 / 0 / 10
10,487
807
9,669
11,423
5,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
8
Kills
18
18
Deaths
8
17
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
1
8
7
W
1
2
9
2.75
L
Tiamat
Amduat
Tiamat
3
6
2
0.67
L
Charybdis
DemonQs
Charybdis
0
1
7
3.5
L
1
1
3
2.5
W
Bacchus
Dudley2far
Bacchus
3
4
7
1.63
W
Ah Muzen Cab
MTSSHADOW
Ah Muzen Cab
7
1
8
11
W
Neith
ONiHunt3r
Neith
4
0
10
9
L
Izanami
empaniente
Izanami
1
4
4
0.75
L
Baron Samedi
illi-d-_-b-illi
Baron Samedi
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,501
Damage
37,365
47,133
Taken
57,375
21,916
Mitigated
38,607
9,943
Healing
29,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,815
1,471
1,826
2,462
10,225
6,144
168
4,468
5,657
0
9,859
W
5,593
235
9,012
4,880
9,599
4,891
116
5,349
4,050
22,839
0
L
Tiamat
Amduat
Tiamat
8,624
288
0
1,582
10,391
6,936
0
2,119
8,253
22,188
0
L
Charybdis
DemonQs
Charybdis
12,006
7,428
0
2,396
10,028
4,467
0
2,581
7,341
0
43,534
L
12,463
398
0
3,550
8,701
3,134
108
1,595
7,026
33,578
0
W
Bacchus
Dudley2far
Bacchus
6,707
339
0
0
14,415
17,540
96
4,856
9,432
18,905
0
W
Ah Muzen Cab
MTSSHADOW
Ah Muzen Cab
11,581
6,285
0
6,232
11,713
4,712
2,163
6,362
5,247
0
36,374
W
Neith
ONiHunt3r
Neith
9,669
3,632
0
4,929
11,423
5,320
2,539
6,013
5,246
0
46,963
L
Izanami
empaniente
Izanami
5,944
4,657
0
903
9,276
3,286
261
2,618
6,614
0
20,852
L
Baron Samedi
illi-d-_-b-illi
Baron Samedi
6,464
247
914
598
8,737
4,093
0
2,936
5,599
22,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,175
Gold Earned
48,342
275
Minions Killed
264
4
Camps Cleared
8
1,088,868
Distance Traveled
1,171,690
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,086
699
14
1
1
258,729
0
W
Hel
8,771
675
59
5
3
229,592
0
L
Tiamat
8,921
686
41
3
1
216,377
1
L
Charybdis
8,039
618
92
7
3
239,008
1
L
Agni
8,220
632
78
6
0
227,514
4
W
Bacchus
9,364
720
21
2
0
229,741
0
W
Ah Muzen Cab
10,634
818
72
6
2
224,179
1
W
Neith
10,487
807
98
8
2
229,449
1
L
Izanami
7,733
595
27
2
0
202,110
2
L
Baron Samedi
8,262
636
37
3
0
203,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role