Player Matchup

Charybdis
Charybdis
BlznAzrCrow
Charybdis
Level 14
God Stats
13W - 14L
1,536 SR
Queue Stats
161W - 138L
1,551 Elo+
Solo
Arachne
Arachne
DukieBoiOdel
Arachne
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,633 Elo+
Party 2
King Arthur
King Arthur
FormationSon
King Arthur
Level 6
God Stats
6W - 4L
1,539 SR
Queue Stats
30W - 26L
1,515 Elo+
Party 1
Ares
Ares
JiggaJuiceJones
Ares
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 16L
1,574 Elo+
Party 1
Raijin
Raijin
TrshJG
Raijin
Level 5
God Stats
3W - 0L
1,748 SR
Queue Stats
18W - 9L
1,694 Elo+
Party 2
Team Averages
Level 7
1,565 SR
1,593 Elo+

VS

Team Averages
Level 23
1,433 SR
1,538 Elo+
Danzaburou
Danzaburou
CowChickenPig
Danzaburou
Level 30
God Stats
87W - 78L
1,552 SR
Queue Stats
186W - 204L
1,482 Elo+
Solo
Kukulkan
Kukulkan
ExtenddWoodsman
Kukulkan
Level 26
God Stats
36W - 50L
1,514 SR
Queue Stats
179W - 159L
1,578 Elo+
Solo
Bellona
Bellona
Jhall015
Bellona
Level 19
God Stats
53W - 48L
1,592 SR
Queue Stats
441W - 450L
1,576 Elo+
Solo
Ao Kuang
Ao Kuang
ShaD PsYchO
Ao Kuang
Level 17
God Stats
0W - 4L
1,158 SR
Queue Stats
35W - 32L
1,525 Elo+
Party 3
Ymir
Ymir
XavierT88
Ymir
Level 23
God Stats
4W - 4L
1,348 SR
Queue Stats
58W - 52L
1,528 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlznAzrCrow
Charybdis
11
2 / 0 / 2
6,109
611
4,062
4,969
1,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
DukieBoiOdel
Arachne
12
5 / 0 / 1
6,769
677
3,077
5,462
2,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
FormationSon
King Arthur
10
2 / 0 / 3
6,391
639
4,332
6,971
4,535
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
1 / 1 / 3
4,935
494
1,638
6,716
2,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
TrshJG
Raijin
12
0 / 1 / 1
6,550
655
1,833
3,394
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CowChickenPig
Danzaburou
9
0 / 1 / 1
5,040
504
3,936
4,323
1,191
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
12
1 / 1 / 0
6,553
655
1,314
3,114
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Jhall015
Bellona
8
0 / 2 / 0
4,822
482
4,985
6,090
3,696
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
ShaD PsYchO
Ao Kuang
7
0 / 3 / 0
4,689
469
791
6,669
1,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
7
0 / 3 / 0
4,583
458
908
5,913
3,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
10
Kills
1
2
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BlznAzrCrow
Charybdis
2
0
2
3
L
Danzaburou
CowChickenPig
Danzaburou
0
1
1
0.5
W
Arachne
DukieBoiOdel
Arachne
5
0
1
5.5
L
Kukulkan
1
1
0
1
W
King Arthur
FormationSon
King Arthur
2
0
3
3.5
L
Bellona
Jhall015
Bellona
0
2
0
0
W
1
1
3
2.5
L
Ao Kuang
ShaD PsYchO
Ao Kuang
0
3
0
0
W
Raijin
TrshJG
Raijin
0
1
1
0.5
L
Ymir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,942
Damage
11,934
27,512
Taken
26,109
11,389
Mitigated
10,572
11,612
Healing
5,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BlznAzrCrow
Charybdis
4,062
2,886
0
3,320
4,969
1,282
588
351
4,618
0
38,428
L
Danzaburou
CowChickenPig
Danzaburou
3,936
1,388
0
1,153
4,323
1,191
0
960
3,363
0
25,505
W
Arachne
DukieBoiOdel
Arachne
3,077
1,737
0
3,144
5,462
2,190
0
595
4,828
0
39,883
L
Kukulkan
1,314
289
0
992
3,114
938
0
1,340
1,774
45,438
0
W
King Arthur
FormationSon
King Arthur
4,332
715
0
2,363
6,971
4,535
0
254
6,229
0
28,880
L
Bellona
Jhall015
Bellona
4,985
1,174
0
3,390
6,090
3,696
0
0
6,090
0
19,878
W
1,638
133
145
1,193
6,716
2,302
0
787
5,929
6,867
0
L
Ao Kuang
ShaD PsYchO
Ao Kuang
791
409
0
168
6,669
1,620
0
493
6,176
25,812
0
W
Raijin
TrshJG
Raijin
1,833
0
0
1,447
3,394
1,080
0
1,314
2,080
47,226
0
L
Ymir
908
330
0
0
5,913
3,127
0
678
5,235
15,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,754
Gold Earned
25,687
330
Minions Killed
290
0
Camps Cleared
0
1,055,511
Distance Traveled
961,641
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,109
611
83
8
0
182,508
2
L
Danzaburou
5,040
504
57
6
0
178,127
2
W
Arachne
6,769
677
75
8
0
248,706
1
L
Kukulkan
6,553
655
104
10
0
191,744
4
W
King Arthur
6,391
639
62
6
0
223,121
3
L
Bellona
4,822
482
50
5
0
203,751
0
W
Ares
4,935
494
9
1
0
202,913
3
L
Ao Kuang
4,689
469
53
5
0
208,839
1
W
Raijin
6,550
655
101
10
0
198,263
1
L
Ymir
4,583
458
26
3
0
179,180
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role