Player Matchup

Charybdis
Charybdis
HunterLeviSmite
Charybdis
Level 45
God Stats
4W - 4L
1,500 SR
Queue Stats
36W - 39L
1,435 Elo+
Party 1
Cthulhu
Cthulhu
SirStuffy
Cthulhu
Level 88
God Stats
4W - 7L
1,609 SR
Queue Stats
93W - 131L
1,428 Elo+
Party 1
Nu Wa
Nu Wa
waifuwu4laifuwu
Nu Wa
Level 89
God Stats
10W - 13L
1,392 SR
Queue Stats
77W - 100L
1,410 Elo+
Party 1
Team Averages
Level 74
1,501 SR
1,424 Elo+

VS

Team Averages
Level 66
1,583 SR
1,407 Elo+
Bakasura
Bakasura
ProsperoBurns
Bakasura
Level 33
God Stats
3W - 3L
1,573 SR
Queue Stats
185W - 175L
1,533 Elo+
Party 2
Xbalanque
Xbalanque
Raynestorm1002
Xbalanque
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 20L
1,123 Elo+
Solo
Cthulhu
Cthulhu
SavvySeaDragon
Cthulhu
Level 152
God Stats
21W - 9L
1,678 SR
Queue Stats
247W - 241L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HunterLeviSmite
Charybdis
13
2 / 8 / 5
10,635
626
10,663
16,336
5,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
SirStuffy
Cthulhu
16
9 / 3 / 1
12,351
727
15,601
20,469
25,672
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
1 / 3 / 8
10,744
632
15,024
7,375
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ProsperoBurns
Bakasura
16
4 / 2 / 10
11,412
671
10,804
17,922
8,177
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
Raynestorm1002
Xbalanque
15
6 / 8 / 4
12,092
711
7,360
12,607
4,863
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
4 / 2 / 10
12,389
729
16,410
23,134
30,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
12
Kills
14
14
Deaths
12
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Charybdis
HunterLeviSmite
Charybdis
2
8
5
0.56
W
Bakasura
ProsperoBurns
Bakasura
4
2
10
4.5
W
Xbalanque
Raynestorm1002
Xbalanque
6
8
4
1
W
4
2
10
4.5
L
Cthulhu
SirStuffy
Cthulhu
9
3
1
3.17
L
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,288
Damage
34,574
44,180
Taken
53,663
34,037
Mitigated
44,020
4,730
Healing
11,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
HunterLeviSmite
Charybdis
10,663
5,950
0
1,760
16,336
5,818
585
8,037
8,229
0
25,005
W
Bakasura
ProsperoBurns
Bakasura
10,804
7,395
0
4,978
17,922
8,177
1,701
12,214
5,708
0
45,661
W
Xbalanque
Raynestorm1002
Xbalanque
7,360
2,957
0
356
12,607
4,863
1,046
8,866
3,741
0
27,484
W
16,410
981
1,063
5,564
23,134
30,980
210
11,167
11,967
51,231
0
L
Cthulhu
SirStuffy
Cthulhu
15,601
1,019
650
2,320
20,469
25,672
0
5,054
13,679
48,665
0
L
15,024
2,725
0
0
7,375
2,547
1,328
3,758
3,516
50,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,730
Gold Earned
35,893
196
Minions Killed
194
8
Camps Cleared
6
949,689
Distance Traveled
924,554
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,635
626
49
3
2
281,048
0
W
Bakasura
11,412
671
91
5
5
351,652
1
W
Xbalanque
12,092
711
37
2
0
221,905
1
W
Cthulhu
12,389
729
66
4
1
350,997
0
L
Cthulhu
12,351
727
76
4
1
367,038
1
L
Nu Wa
10,744
632
71
4
5
301,603
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role