Player Matchup

Ra
Ra
CallMeDooDLeZ
Ra
Level 126
God Stats
10W - 8L
1,632 SR
Queue Stats
630W - 608L
1,482 Elo+
Party 1
Artio
Artio
GREEBOT24
Artio
Level 95
God Stats
2W - 5L
1,290 SR
Queue Stats
395W - 383L
1,475 Elo+
Solo
King Arthur
King Arthur
I AKZii I
King Arthur
Level 102
God Stats
10W - 6L
1,599 SR
Queue Stats
140W - 164L
1,443 Elo+
Party 2
Arachne
Arachne
YummyMiso
Arachne
Level 68
God Stats
12W - 9L
1,582 SR
Queue Stats
266W - 270L
1,465 Elo+
Party 1
Charybdis
Charybdis
moxos123
Charybdis
Level 105
God Stats
2W - 2L
1,695 SR
Queue Stats
39W - 35L
1,517 Elo+
Party 2
Team Averages
Level 99
1,560 SR
1,476 Elo+

VS

Team Averages
Level 103
1,492 SR
1,468 Elo+
Ao Kuang
Ao Kuang
Hermoso_Diablo47
Ao Kuang
Level 107
God Stats
30W - 27L
1,502 SR
Queue Stats
164W - 153L
1,454 Elo+
Party 3
Cthulhu
Cthulhu
Khaphre
Cthulhu
Level 65
God Stats
16W - 15L
1,509 SR
Queue Stats
124W - 140L
1,447 Elo+
Party 3
Charybdis
Charybdis
Lathasa
Charybdis
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 72L
1,483 Elo+
Solo
Ravana
Ravana
Rheumatolgy
Ravana
Level 91
God Stats
3W - 1L
1,449 SR
Queue Stats
120W - 110L
1,485 Elo+
Party 3
Hou Yi
Hou Yi
Splash Typhoon
Hou Yi
Level 112
God Stats
12W - 10L
1,499 SR
Queue Stats
340W - 352L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
6,530
653
4,473
5,195
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artio
GREEBOT24
Artio
5
0 / 2 / 0
4,082
408
729
4,503
1,115
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
I AKZii I
King Arthur
10
0 / 3 / 1
5,589
559
2,054
5,933
2,640
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
YummyMiso
Arachne
7
3 / 2 / 0
5,314
531
3,378
5,412
1,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
moxos123
Charybdis
9
1 / 1 / 0
5,197
520
2,758
4,101
1,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
6,148
615
4,539
6,443
2,953
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Khaphre
Cthulhu
8
2 / 0 / 1
4,897
490
3,798
6,410
3,296
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Lathasa
Charybdis
8
0 / 4 / 0
4,730
473
1,356
5,104
1,440
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ravana
9
2 / 1 / 2
5,350
535
3,703
5,381
1,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 1 / 2
5,342
534
2,741
4,484
977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
6
Kills
8
8
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
0
2
3
L
Artio
GREEBOT24
Artio
0
2
0
0
W
3
0
2
4
L
King Arthur
I AKZii I
King Arthur
0
3
1
0.17
W
Cthulhu
Khaphre
Cthulhu
2
0
1
2.5
W
Charybdis
Lathasa
Charybdis
0
4
0
0
W
Ravana
2
1
2
3
W
1
1
2
2
L
Arachne
YummyMiso
Arachne
3
2
0
1.5
L
Charybdis
moxos123
Charybdis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,392
Damage
16,137
25,144
Taken
27,822
7,949
Mitigated
10,459
6,345
Healing
10,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,473
1,039
122
2,507
5,195
1,775
0
634
4,561
41,044
0
L
Artio
GREEBOT24
Artio
729
80
99
1,156
4,503
1,115
0
1,134
3,369
5,309
0
W
4,539
870
0
5,008
6,443
2,953
0
0
6,443
32,186
0
L
King Arthur
I AKZii I
King Arthur
2,054
208
0
130
5,933
2,640
0
3,648
2,285
0
30,484
W
Cthulhu
Khaphre
Cthulhu
3,798
391
220
1,490
6,410
3,296
0
1,543
4,867
21,026
0
W
Charybdis
Lathasa
Charybdis
1,356
824
0
721
5,104
1,440
0
2,472
2,632
0
22,635
W
Ravana
3,703
1,203
0
1,494
5,381
1,793
0
966
4,415
0
26,215
W
2,741
1,639
0
1,359
4,484
977
0
221
4,263
0
23,525
L
Arachne
YummyMiso
Arachne
3,378
2,657
0
568
5,412
1,404
0
1,264
4,148
0
16,028
L
Charybdis
moxos123
Charybdis
2,758
1,727
0
1,763
4,101
1,015
0
1,657
2,444
0
26,216

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,712
Gold Earned
26,467
244
Minions Killed
245
0
Camps Cleared
0
898,614
Distance Traveled
928,112
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,530
653
82
8
0
209,011
2
L
Artio
4,082
408
11
1
0
100,334
1
W
Ao Kuang
6,148
615
72
7
0
195,589
0
L
King Arthur
5,589
559
67
7
0
187,072
2
W
Cthulhu
4,897
490
29
3
0
194,818
0
W
Charybdis
4,730
473
42
4
0
165,885
3
W
Ravana
5,350
535
49
5
0
203,156
0
W
Hou Yi
5,342
534
53
5
0
168,664
3
L
Arachne
5,314
531
31
3
0
234,251
4
L
Charybdis
5,197
520
53
5
0
167,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role