Player Matchup

Ullr
Ullr
Osseous
Ullr
Level 37
God Stats
3W - 14L
1,113 SR
Queue Stats
18W - 36L
1,098 Elo+
Party 2
Rama
Rama
VdowMaker
Rama
Level 5
God Stats
0W - 1L
1,223 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Merlin
Merlin
Vich324
Merlin
Level 27
God Stats
1W - 10L
1,066 SR
Queue Stats
3W - 11L
1,104 Elo+
Party 2
Team Averages
Level 23
1,134 SR
1,234 Elo+

VS

Team Averages
Level 65
1,450 SR
1,473 Elo+
Charybdis
Charybdis
Mäddîe
Charybdis
Level 109
God Stats
5W - 7L
1,415 SR
Queue Stats
137W - 134L
1,499 Elo+
Party 1
Chang'e
Chang'e
Sëphy
Chang'e
Level 26
God Stats
121W - 112L
1,479 SR
Queue Stats
137W - 138L
1,497 Elo+
Party 1
Cthulhu
Cthulhu
whuchee
Cthulhu
Level 61
God Stats
19W - 32L
1,456 SR
Queue Stats
131W - 162L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Osseous
Ullr
11
0 / 5 / 2
7,551
539
6,745
10,957
3,821
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
9
0 / 7 / 2
7,363
526
1,892
7,866
2,171
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
Vich324
Merlin
12
1 / 3 / 1
7,889
564
9,275
7,040
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Mäddîe
Charybdis
14
6 / 1 / 7
10,099
721
11,095
11,290
4,469
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Sëphy
Chang'e
13
5 / 1 / 9
9,565
683
2,885
8,397
3,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
whuchee
Cthulhu
13
4 / 1 / 10
9,592
685
7,653
12,268
12,332
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
1
Kills
15
15
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Mäddîe
Charybdis
6
1
7
9.5
L
Ullr
Osseous
Ullr
0
5
2
0.2
W
Chang'e
Sëphy
Chang'e
5
1
9
9.5
L
Rama
0
7
2
0.14
L
Merlin
Vich324
Merlin
1
3
1
0.5
W
Cthulhu
whuchee
Cthulhu
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,912
Damage
21,633
25,863
Taken
31,955
8,313
Mitigated
19,944
2,673
Healing
12,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Mäddîe
Charybdis
11,095
5,188
0
3,841
11,290
4,469
1,517
4,460
6,830
0
54,377
L
Ullr
Osseous
Ullr
6,745
3,506
0
1,764
10,957
3,821
0
3,620
7,257
0
28,679
W
Chang'e
Sëphy
Chang'e
2,885
340
3,333
3,162
8,397
3,143
562
2,055
6,342
24,071
0
L
Rama
1,892
1,451
0
603
7,866
2,171
0
4,078
3,708
0
10,478
L
Merlin
Vich324
Merlin
9,275
102
0
306
7,040
2,321
0
2,940
4,026
25,915
0
W
Cthulhu
whuchee
Cthulhu
7,653
199
293
1,822
12,268
12,332
167
3,292
8,976
18,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,803
Gold Earned
29,256
110
Minions Killed
163
3
Camps Cleared
9
542,448
Distance Traveled
803,540
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,099
721
91
7
7
246,747
3
L
Ullr
7,551
539
54
4
0
192,049
2
W
Chang'e
9,565
683
48
3
1
270,277
0
L
Rama
7,363
526
14
1
1
112,487
1
L
Merlin
7,889
564
42
3
2
237,912
1
W
Cthulhu
9,592
685
24
2
1
286,516
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role