Player Matchup

Chaac
Chaac
AdamsCorleone
Chaac
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 64L
1,443 Elo+
Party 1
Sun Wukong
Sun Wukong
Brizgame
Sun Wukong
Level 127
God Stats
7W - 3L
1,529 SR
Queue Stats
229W - 266L
1,451 Elo+
Party 1
Tyr
Tyr
Kengan King
Tyr
Level 96
God Stats
3W - 1L
1,551 SR
Queue Stats
35W - 28L
1,459 Elo+
Solo
Jormungandr
Jormungandr
Leskinte
Jormungandr
Level 132
God Stats
2W - 3L
1,288 SR
Queue Stats
351W - 344L
1,433 Elo+
Party 1
Hercules
Hercules
Saerоs
Hercules
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 111L
1,478 Elo+
Solo
Team Averages
Level 110
1,474 SR
1,453 Elo+

VS

Team Averages
Level 118
1,620 SR
1,466 Elo+
Fafnir
Fafnir
AlexDreamsTTV
Fafnir
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,479 Elo+
Solo
Athena
Athena
App_stoore
Athena
Level 134
God Stats
4W - 1L
1,714 SR
Queue Stats
144W - 120L
1,468 Elo+
Party 2
Nu Wa
Nu Wa
Midal
Nu Wa
Level 84
God Stats
3W - 1L
1,857 SR
Queue Stats
46W - 53L
1,407 Elo+
Solo
Janus
Janus
Mr_TOm20
Janus
Level 160
God Stats
4W - 5L
1,525 SR
Queue Stats
199W - 200L
1,500 Elo+
Party 2
Rama
Rama
kaotickrusty
Rama
Level 111
God Stats
1W - 5L
1,502 SR
Queue Stats
288W - 278L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 21
12,169
716
19,729
39,752
42,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
Brizgame
Sun Wukong
20
11 / 4 / 19
14,284
840
24,178
30,888
26,405
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

18
6 / 5 / 17
12,311
724
14,973
17,531
24,127
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jormungandr
Leskinte
Jormungandr
19
9 / 3 / 13
13,227
778
21,803
25,739
29,304
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Saerоs
Hercules
19
7 / 7 / 16
12,694
747
17,714
39,430
25,387
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 16
10,927
643
17,646
29,576
29,214
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
App_stoore
Athena
19
5 / 9 / 11
12,315
724
17,846
25,212
24,081
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
Midal
Nu Wa
19
5 / 6 / 14
12,031
708
24,251
14,900
6,953
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Janus
Mr_TOm20
Janus
20
6 / 6 / 11
11,937
702
25,420
20,396
16,210
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 11 / 7
9,629
566
14,604
18,755
7,159
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
80
36
Kills
21
21
Deaths
37
86
Assists
59
Player
Kills
Deaths
Assists
KDA
W
3
2
21
6.75
L
3
5
16
2.2
L
Athena
App_stoore
Athena
5
9
11
1.17
W
Sun Wukong
Brizgame
Sun Wukong
11
4
19
5.13
W
6
5
17
2.9
W
Jormungandr
Leskinte
Jormungandr
9
3
13
5.17
L
Nu Wa
Midal
Nu Wa
5
6
14
2
L
Janus
Mr_TOm20
Janus
6
6
11
1.92
W
Hercules
Saerоs
Hercules
7
7
16
2.14
L
2
11
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,397
Damage
99,767
153,340
Taken
108,839
148,016
Mitigated
83,617
81,343
Healing
33,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,729
2,143
5,731
25,315
39,752
42,793
828
22,748
17,004
843
38,679
L
17,646
6,004
1,492
13,307
29,576
29,214
0
6,728
22,319
26,113
0
L
Athena
App_stoore
Athena
17,846
4,949
1,577
1,832
25,212
24,081
0
4,255
20,334
24,427
0
W
Sun Wukong
Brizgame
Sun Wukong
24,178
5,234
2,284
11,896
30,888
26,405
1,278
17,122
13,766
0
47,343
W
14,973
3,069
3,113
4,156
17,531
24,127
1,750
9,520
8,011
0
27,564
W
Jormungandr
Leskinte
Jormungandr
21,803
5,925
2,322
8,654
25,739
29,304
706
15,485
10,254
48,609
0
L
Nu Wa
Midal
Nu Wa
24,251
7,087
131
1,012
14,900
6,953
36
3,810
10,638
42,256
0
L
Janus
Mr_TOm20
Janus
25,420
3,170
2,158
7,132
20,396
16,210
29
4,596
15,281
51,977
0
W
Hercules
Saerоs
Hercules
17,714
4,993
2,874
14,998
39,430
25,387
949
20,288
18,940
0
35,142
L
14,604
11,476
1,772
2,954
18,755
7,159
118
3,017
15,438
0
23,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,685
Gold Earned
56,839
169
Minions Killed
125
0
Camps Cleared
0
1,643,501
Distance Traveled
1,387,357
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,169
716
29
2
0
374,194
0
L
Fafnir
10,927
643
8
0
0
288,511
0
L
Athena
12,315
724
14
1
0
254,364
0
W
Sun Wukong
14,284
840
41
2
0
304,686
0
W
Tyr
12,311
724
22
1
0
342,757
0
W
Jormungandr
13,227
778
48
3
0
319,148
0
L
Nu Wa
12,031
708
25
1
0
282,940
0
L
Janus
11,937
702
60
4
0
298,427
0
W
Hercules
12,694
747
29
2
0
302,716
0
L
Rama
9,629
566
18
1
0
263,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role