Player Matchup

Da Ji
Da Ji
HeldGoldfish240
Da Ji
Level 16
God Stats
46W - 41L
1,343 SR
Queue Stats
152W - 157L
1,366 Elo+
Party 2
Bellona
Bellona
MarioASMR42069
Bellona
Level 10
God Stats
18W - 16L
1,427 SR
Queue Stats
21W - 23L
1,321 Elo+
Party 2
Olorun
Olorun
RadAlexUwU
Olorun
Level 18
God Stats
4W - 0L
1,720 SR
Queue Stats
43W - 52L
1,328 Elo+
Solo
Freya
Freya
Reddhuud03
Freya
Level 29
God Stats
33W - 40L
1,522 SR
Queue Stats
238W - 270L
1,388 Elo+
Solo
Hachiman
Hachiman
SpectralBlade04
Hachiman
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 15L
1,208 Elo+
Solo
Team Averages
Level 19
1,503 SR
1,322 Elo+

VS

Team Averages
Level 21
1,376 SR
1,282 Elo+
Charybdis
Charybdis
Ricktotal
Charybdis
Level 13
God Stats
3W - 3L
1,500 SR
Queue Stats
6W - 10L
1,222 Elo+
Party 1
Apollo
Apollo
SicKBlaSe
Apollo
Level 13
God Stats
1W - 7L
1,156 SR
Queue Stats
5W - 10L
1,276 Elo+
Solo
Vamana
Vamana
WRATHGUNNER
Vamana
Level 30
God Stats
1W - 1L
1,251 SR
Queue Stats
88W - 117L
1,315 Elo+
Party 1
Loki
Loki
Zelu e Mayce
Loki
Level 24
God Stats
5W - 6L
1,471 SR
Queue Stats
74W - 97L
1,296 Elo+
Party 1
Janus
Janus
xBigRedx86x
Janus
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 82L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 4
16,039
1,069
20,456
13,449
6,245
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 1 / 6
14,485
966
15,247
15,525
12,487
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
RadAlexUwU
Olorun
20
1 / 5 / 13
13,335
889
13,685
16,300
7,388
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Freya
20
4 / 7 / 13
13,867
924
23,237
21,369
9,902
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
20
3 / 6 / 16
13,641
909
18,955
16,156
6,865
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

154

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ricktotal
Charybdis
19
2 / 3 / 9
13,217
881
11,651
11,331
4,190
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Apollo
SicKBlaSe
Apollo
18
3 / 6 / 6
12,504
834
9,615
17,498
6,685
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
20
8 / 4 / 7
14,656
977
24,972
34,981
56,759
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
3 / 10 / 5
12,341
823
5,345
19,497
7,013
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
5 / 6 / 10
14,247
950
22,267
13,512
4,815
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
58
29
Kills
21
21
Deaths
29
52
Assists
37
Player
Kills
Deaths
Assists
KDA
W
13
2
4
7.5
W
8
1
6
11
W
Olorun
RadAlexUwU
Olorun
1
5
13
1.5
W
Freya
4
7
13
1.5
L
Charybdis
Ricktotal
Charybdis
2
3
9
2.17
L
Apollo
SicKBlaSe
Apollo
3
6
6
1
W
Hachiman
3
6
16
1.83
L
Vamana
8
4
7
2.88
L
3
10
5
0.55
L
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,580
Damage
73,850
82,799
Taken
96,819
42,887
Mitigated
79,462
13,770
Healing
13,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,456
6,947
0
671
13,449
6,245
0
4,401
8,721
0
47,054
W
15,247
4,492
0
117
15,525
12,487
0
3,010
11,914
0
35,512
W
Olorun
RadAlexUwU
Olorun
13,685
7,453
1,519
6,380
16,300
7,388
0
5,446
10,412
38,735
0
W
Freya
23,237
9,986
0
5,083
21,369
9,902
0
5,438
15,402
41,366
0
L
Charybdis
Ricktotal
Charybdis
11,651
6,649
0
0
11,331
4,190
0
2,582
8,749
0
38,750
L
Apollo
SicKBlaSe
Apollo
9,615
7,776
0
834
17,498
6,685
0
6,353
11,145
0
18,420
W
Hachiman
18,955
10,073
0
0
16,156
6,865
0
3,972
11,893
0
43,859
L
Vamana
24,972
8,763
0
9,436
34,981
56,759
0
15,294
19,687
0
45,826
L
5,345
1,111
0
1,252
19,497
7,013
0
8,375
11,122
0
10,368
L
22,267
1,980
199
1,912
13,512
4,815
0
4,318
9,194
48,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,367
Gold Earned
66,965
255
Minions Killed
214
13
Camps Cleared
3
1,323,414
Distance Traveled
1,244,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
16,039
1,069
72
5
6
311,528
0
W
Bellona
14,485
966
35
2
4
343,184
0
W
Olorun
13,335
889
74
5
0
224,417
0
W
Freya
13,867
924
37
2
2
219,218
0
L
Charybdis
13,217
881
69
5
1
266,764
0
L
Apollo
12,504
834
14
1
0
234,064
0
W
Hachiman
13,641
909
37
2
1
225,067
0
L
Vamana
14,656
977
37
2
2
291,938
0
L
Loki
12,341
823
6
0
0
199,065
0
L
Janus
14,247
950
88
6
0
252,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role