Player Matchup

Artio
Artio
Dot_is_a_Yandere
Artio
Level 28
God Stats
17W - 6L
1,658 SR
Queue Stats
65W - 61L
1,322 Elo+
Party 2
Bakasura
Bakasura
bnb-0711
Bakasura
Level 13
God Stats
1W - 4L
1,389 SR
Queue Stats
23W - 45L
1,159 Elo+
Solo
Hades
Hades
gambling_panda
Hades
Level 99
God Stats
8W - 8L
1,740 SR
Queue Stats
351W - 480L
1,242 Elo+
Party 2
Team Averages
Level 47
1,596 SR
1,241 Elo+

VS

Team Averages
Level 54
1,344 SR
1,325 Elo+
Gilgamesh
Gilgamesh
Darkwolf9514
Gilgamesh
Level 29
God Stats
11W - 14L
1,147 SR
Queue Stats
148W - 186L
1,276 Elo+
Party 1
Ra
Ra
HotDaddy2
Ra
Level 65
God Stats
4W - 0L
1,683 SR
Queue Stats
186W - 236L
1,318 Elo+
Solo
Charybdis
Charybdis
ll Sqwizz ll
Charybdis
Level 68
God Stats
12W - 13L
1,201 SR
Queue Stats
329W - 320L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 9
10,553
660
7,423
17,149
19,581
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
bnb-0711
Bakasura
15
4 / 2 / 7
10,322
645
7,362
14,801
8,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
5 / 6 / 7
10,448
653
12,278
19,117
11,235
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Darkwolf9514
Gilgamesh
12
1 / 7 / 5
9,492
593
8,466
16,044
5,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
1 / 2 / 9
10,740
671
11,708
4,791
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
ll Sqwizz ll
Charybdis
16
8 / 4 / 2
11,997
750
19,443
12,034
4,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
13
Kills
10
10
Deaths
13
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Darkwolf9514
Gilgamesh
1
7
5
0.5
L
4
2
9
4.25
W
1
2
9
2.75
L
Bakasura
bnb-0711
Bakasura
4
2
7
3.75
L
5
6
7
1.42
W
Charybdis
ll Sqwizz ll
Charybdis
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,063
Damage
39,617
51,067
Taken
32,869
38,969
Mitigated
12,525
19,985
Healing
8,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Darkwolf9514
Gilgamesh
8,466
2,594
0
2,019
16,044
5,929
776
9,357
5,933
0
14,969
L
7,423
937
2,277
5,140
17,149
19,581
133
5,350
11,799
32,800
0
W
11,708
686
2,250
1,899
4,791
1,673
1,048
2,935
1,817
55,943
0
L
Bakasura
bnb-0711
Bakasura
7,362
5,157
1,315
6,020
14,801
8,153
378
3,734
11,067
0
22,990
L
12,278
825
803
4,430
19,117
11,235
224
3,597
15,520
40,516
0
W
Charybdis
ll Sqwizz ll
Charybdis
19,443
7,383
247
1,616
12,034
4,923
1,296
7,697
4,169
0
51,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,323
Gold Earned
32,229
185
Minions Killed
181
8
Camps Cleared
3
879,227
Distance Traveled
795,450
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,492
593
19
1
0
236,771
1
L
Artio
10,553
660
41
3
2
308,173
4
W
Ra
10,740
671
88
6
0
267,163
2
L
Bakasura
10,322
645
76
5
2
312,693
3
L
Hades
10,448
653
68
4
4
258,361
1
W
Charybdis
11,997
750
74
5
3
291,516
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role