Player Matchup

Baba Yaga
Baba Yaga
BKchungus
Baba Yaga
Level 18
God Stats
30W - 28L
1,365 SR
Queue Stats
59W - 63L
1,397 Elo+
Party 1
King Arthur
King Arthur
GnarlyClouds
King Arthur
Level 110
God Stats
5W - 5L
1,423 SR
Queue Stats
60W - 71L
1,394 Elo+
Party 1
Artemis
Artemis
magicmushies7
Artemis
Level 82
God Stats
3W - 1L
1,490 SR
Queue Stats
86W - 102L
1,353 Elo+
Party 1
Team Averages
Level 70
1,426 SR
1,381 Elo+

VS

Team Averages
Level 48
1,389 SR
1,340 Elo+
Cupid
Cupid
Abototron200
Cupid
Level 17
God Stats
0W - 2L
1,147 SR
Queue Stats
6W - 11L
1,179 Elo+
Solo
Merlin
Merlin
Floaten
Merlin
Level 17
God Stats
4W - 10L
1,491 SR
Queue Stats
46W - 66L
1,357 Elo+
Party 2
Vamana
Vamana
PrinceDaaGod
Vamana
Level 109
God Stats
49W - 52L
1,529 SR
Queue Stats
416W - 435L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BKchungus
Baba Yaga
15
4 / 0 / 7
10,777
718
7,579
10,060
3,423
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
GnarlyClouds
King Arthur
15
8 / 1 / 3
10,759
717
9,762
10,859
9,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
12
0 / 5 / 3
8,738
583
5,204
11,852
3,779
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
7,096
473
1,734
2,452
653
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Floaten
Merlin
12
1 / 6 / 2
8,897
593
10,351
8,441
2,684
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
13
4 / 4 / 1
9,180
612
8,979
16,334
12,674
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
12
Kills
5
6
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Baba Yaga
BKchungus
Baba Yaga
4
0
7
7.5
L
Merlin
Floaten
Merlin
1
6
2
0.33
W
King Arthur
GnarlyClouds
King Arthur
8
1
3
9.5
L
Vamana
4
4
1
1.13
W
Artemis
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,545
Damage
21,064
32,771
Taken
27,227
16,376
Mitigated
16,011
6,944
Healing
5,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,734
921
47
187
2,452
653
0
849
1,603
0
4,029
W
Baba Yaga
BKchungus
Baba Yaga
7,579
1,342
140
2,955
10,060
3,423
944
4,148
5,912
34,548
0
L
Merlin
Floaten
Merlin
10,351
618
0
486
8,441
2,684
0
1,578
6,863
31,628
0
W
King Arthur
GnarlyClouds
King Arthur
9,762
906
0
1,861
10,859
9,174
828
3,096
7,763
0
38,709
L
Vamana
8,979
5,927
0
4,711
16,334
12,674
0
5,432
10,902
0
30,306
W
Artemis
5,204
902
0
1,988
11,852
3,779
749
4,087
7,765
0
30,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,274
Gold Earned
25,173
177
Minions Killed
118
11
Camps Cleared
2
831,372
Distance Traveled
547,705
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,096
473
8
1
0
74,272
1
W
Baba Yaga
10,777
718
79
5
2
278,304
0
L
Merlin
8,897
593
58
4
1
217,030
0
W
King Arthur
10,759
717
39
3
5
308,223
3
L
Vamana
9,180
612
52
3
1
256,403
2
W
Artemis
8,738
583
59
4
4
244,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role