Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Carthor04
Zhong Kui
Level 69
God Stats
8W - 9L
1,416 SR
Queue Stats
196W - 231L
1,370 Elo+
Party 1
Cerberus
Cerberus
DACT117
Cerberus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 178L
1,422 Elo+
Party 1
Charybdis
Charybdis
VR Punk
Charybdis
Level 78
God Stats
13W - 13L
1,819 SR
Queue Stats
189W - 244L
1,402 Elo+
Solo
Sol
Sol
kendra2591
Sol
Level 129
God Stats
25W - 21L
1,526 SR
Queue Stats
36W - 35L
1,414 Elo+
Solo
Team Averages
Level 92
1,552 SR
1,421 Elo+

VS

Team Averages
Level 83
1,494 SR
1,369 Elo+
Chaac
Chaac
Darkness_Wolf55
Chaac
Level 82
God Stats
5W - 6L
1,305 SR
Queue Stats
244W - 293L
1,381 Elo+
Party 2
Skadi
Skadi
LadyLuxanna
Skadi
Level 76
God Stats
62W - 63L
1,473 SR
Queue Stats
194W - 229L
1,371 Elo+
Party 2
Thanatos
Thanatos
SaucyFazo
Thanatos
Level 69
God Stats
35W - 24L
1,516 SR
Queue Stats
307W - 343L
1,385 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sulfuricpower32
Morgan Le Fay
Level 106
God Stats
2W - 2L
1,693 SR
Queue Stats
94W - 90L
1,347 Elo+
Solo
Cthulhu
Cthulhu
elschny
Cthulhu
Level 84
God Stats
108W - 92L
1,480 SR
Queue Stats
237W - 270L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
4 / 3 / 3
8,031
618
6,562
9,931
3,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Carthor04
Zhong Kui
14
5 / 1 / 0
8,408
647
7,823
8,713
5,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
DACT117
Cerberus
10
4 / 4 / 4
6,695
515
7,465
14,500
8,783
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
VR Punk
Charybdis
12
1 / 0 / 0
6,830
525
1,589
6,412
1,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 3 / 7
6,030
464
8,231
9,550
2,451
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,729
518
5,136
5,436
5,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
2 / 3 / 3
6,295
484
8,317
9,184
2,427
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
SaucyFazo
Thanatos
11
5 / 4 / 3
7,380
568
3,904
8,796
3,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
Sulfuricpower32
Morgan Le Fay
13
1 / 3 / 1
7,628
587
3,685
7,914
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
elschny
Cthulhu
10
3 / 3 / 6
7,335
564
8,952
13,269
6,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
14
Kills
11
11
Deaths
14
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
3
3
1.83
W
Zhong Kui
Carthor04
Zhong Kui
5
1
0
5
W
Cerberus
DACT117
Cerberus
4
4
4
1.5
L
0
1
0
0
L
2
3
3
1.17
L
Thanatos
SaucyFazo
Thanatos
5
4
3
1.63
L
Morgan Le Fay
Sulfuricpower32
Morgan Le Fay
1
3
1
0.5
W
Charybdis
VR Punk
Charybdis
1
0
0
1
L
Cthulhu
elschny
Cthulhu
3
3
6
2
W
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,670
Damage
29,994
49,106
Taken
44,599
22,169
Mitigated
19,497
22,939
Healing
16,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,562
3,785
0
2,516
9,931
3,503
881
782
9,103
0
47,894
W
Zhong Kui
Carthor04
Zhong Kui
7,823
337
91
5,613
8,713
5,683
796
3,353
5,360
56,327
0
W
Cerberus
DACT117
Cerberus
7,465
1,068
484
6,732
14,500
8,783
215
4,150
10,350
25,004
0
L
5,136
163
0
2,177
5,436
5,006
567
0
4,805
0
33,618
L
8,317
3,158
189
2,853
9,184
2,427
0
6,840
2,275
0
28,683
L
Thanatos
SaucyFazo
Thanatos
3,904
1,571
0
6,390
8,796
3,008
0
2,762
5,716
0
38,985
L
Morgan Le Fay
Sulfuricpower32
Morgan Le Fay
3,685
806
0
1,534
7,914
2,360
0
5,290
2,624
41,348
0
W
Charybdis
VR Punk
Charybdis
1,589
1,127
0
3,201
6,412
1,749
1,255
0
5,663
0
29,059
L
Cthulhu
elschny
Cthulhu
8,952
381
440
3,094
13,269
6,696
0
8,627
4,167
25,145
0
W
8,231
2,830
437
3,865
9,550
2,451
102
4,352
5,198
26,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,994
Gold Earned
35,367
392
Minions Killed
320
0
Camps Cleared
0
1,247,049
Distance Traveled
1,271,738
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,031
618
104
8
0
289,626
2
W
Zhong Kui
8,408
647
114
9
0
247,013
3
W
Cerberus
6,695
515
55
4
0
257,353
2
L
Chaac
6,729
518
75
6
0
233,218
5
L
Skadi
6,295
484
46
4
0
255,272
2
L
Thanatos
7,380
568
72
6
0
276,548
0
L
Morgan Le Fay
7,628
587
82
6
0
240,548
3
W
Charybdis
6,830
525
70
5
0
222,227
3
L
Cthulhu
7,335
564
45
3
0
266,152
2
W
Sol
6,030
464
49
4
0
230,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role