Player Matchup

Nemesis
Nemesis
Ginjakaykay88
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Apollo
Apollo
II AKEY II
Apollo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,423 Elo+
Solo
Ymir
Ymir
Mello man4673
Ymir
Level 4
God Stats
0W - 5L
1,290 SR
Queue Stats
0W - 6L
1,087 Elo+
Party 3
Discordia
Discordia
MommaBearr777
Discordia
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 48L
1,370 Elo+
Party 2
Chaac
Chaac
XanderBander15
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,491 Elo+
Party 2
Team Averages
Level 15
1,458 SR
1,374 Elo+

VS

Team Averages
Level 17
1,491 SR
1,325 Elo+
Chaac
Chaac
B00TH66
Chaac
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,222 Elo+
Party 1
Artemis
Artemis
MoriNoSeishin
Artemis
Level 6
God Stats
4W - 3L
1,496 SR
Queue Stats
20W - 27L
1,222 Elo+
Party 1
Zeus
Zeus
andreslara11
Zeus
Level 25
God Stats
66W - 64L
1,454 SR
Queue Stats
92W - 93L
1,362 Elo+
Solo
Pele
Pele
babybackribs04
Pele
Level 29
God Stats
16W - 23L
1,462 SR
Queue Stats
25W - 34L
1,372 Elo+
Solo
Izanami
Izanami
midnightblue0014
Izanami
Level 18
God Stats
94W - 77L
1,543 SR
Queue Stats
94W - 79L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
0 / 20 / 5
9,689
881
5,727
27,166
10,046
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
II AKEY II
Apollo
16
1 / 4 / 3
10,083
917
11,137
12,997
4,553
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
0 / 9 / 3
9,966
906
6,675
17,926
19,755
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
MommaBearr777
Discordia
17
2 / 3 / 5
10,553
959
17,927
11,656
4,228
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
5 / 5 / 2
11,662
1,060
17,790
27,251
37,533
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

46

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
B00TH66
Chaac
19
6 / 2 / 24
12,025
1,093
6,624
14,483
18,123
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
19
4 / 2 / 24
11,192
1,017
16,561
11,156
5,259
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
8 / 3 / 25
12,792
1,163
21,786
12,650
5,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

19
15 / 1 / 14
12,054
1,096
16,412
10,104
5,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
8 / 0 / 20
12,066
1,097
25,624
14,727
6,173
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
148
8
Kills
41
41
Deaths
8
18
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Chaac
B00TH66
Chaac
6
2
24
9
L
Nemesis
0
20
5
0.13
L
Apollo
II AKEY II
Apollo
1
4
3
0.63
L
0
9
3
0.17
L
Discordia
MommaBearr777
Discordia
2
3
5
1.5
W
Artemis
4
2
24
8
L
5
5
2
1.2
W
8
3
25
6.83
W
15
1
14
22
W
8
0
20
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,256
Damage
87,007
96,996
Taken
63,120
76,115
Mitigated
39,741
14,016
Healing
9,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
B00TH66
Chaac
6,624
1,779
0
3,108
14,483
18,123
0
6,364
8,119
0
16,336
L
Nemesis
5,727
2,126
0
1,163
27,166
10,046
0
5,562
21,604
0
16,199
L
Apollo
II AKEY II
Apollo
11,137
6,909
0
688
12,997
4,553
0
2,897
10,100
0
37,383
L
6,675
851
0
0
17,926
19,755
0
4,036
13,890
30,794
0
L
Discordia
MommaBearr777
Discordia
17,927
1,226
484
139
11,656
4,228
0
3,615
8,041
37,297
0
W
Artemis
16,561
10,604
0
2,211
11,156
5,259
0
3,280
7,876
0
34,740
L
17,790
3,091
251
11,291
27,251
37,533
0
5,676
21,575
0
38,071
W
21,786
3,450
0
874
12,650
5,160
0
5,150
7,500
40,954
0
W
16,412
3,216
133
930
10,104
5,026
0
3,868
6,236
0
27,179
W
25,624
17,938
0
1,884
14,727
6,173
0
5,940
8,787
0
47,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,953
Gold Earned
60,129
211
Minions Killed
211
3
Camps Cleared
1
917,817
Distance Traveled
968,294
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,025
1,093
20
2
0
202,649
1
L
Nemesis
9,689
881
17
2
0
180,708
1
L
Apollo
10,083
917
54
5
2
155,119
0
L
Ymir
9,966
906
57
5
0
179,047
2
L
Discordia
10,553
959
46
4
0
182,677
0
W
Artemis
11,192
1,017
44
4
0
177,076
1
L
Chaac
11,662
1,060
37
3
1
220,266
0
W
Zeus
12,792
1,163
47
4
1
181,114
0
W
Pele
12,054
1,096
28
3
0
232,574
0
W
Izanami
12,066
1,097
72
7
0
174,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role