Player Matchup

Yemoja
Yemoja
HiruYama
Yemoja
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,268 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PokeC15
Tsukuyomi
Level 3
God Stats
0W - 2L
1,240 SR
Queue Stats
1W - 3L
1,268 Elo+
Party 1
Hachiman
Hachiman
Rodrics
Hachiman
Level 5
God Stats
2W - 8L
1,500 SR
Queue Stats
4W - 13L
1,157 Elo+
Party 2
Jormungandr
Jormungandr
Sr_Toxic_-X
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,268 Elo+
Party 1
Susano
Susano
sord1t0
Susano
Level 5
God Stats
1W - 5L
1,500 SR
Queue Stats
2W - 7L
1,157 Elo+
Party 2
Team Averages
Level 5
1,448 SR
1,223 Elo+

VS

Team Averages
Level 11
1,341 SR
1,362 Elo+
Morgan Le Fay
Morgan Le Fay
Itsmemariii
Morgan Le Fay
Level 5
God Stats
3W - 5L
1,111 SR
Queue Stats
4W - 13L
1,083 Elo+
Party 3
Neith
Neith
TarkyX
Neith
Level 12
God Stats
6W - 5L
1,395 SR
Queue Stats
10W - 10L
1,388 Elo+
Solo
Ra
Ra
Threeesh
Ra
Level 29
God Stats
3W - 6L
1,202 SR
Queue Stats
80W - 59L
1,600 Elo+
Solo
Ymir
Ymir
Vridolol1
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,219 Elo+
Party 3
Thanatos
Thanatos
xLupuz
Thanatos
Level 5
God Stats
5W - 4L
1,500 SR
Queue Stats
36W - 22L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HiruYama
Yemoja
18
2 / 3 / 16
11,303
942
3,384
9,829
9,532
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tsukuyomi
PokeC15
Tsukuyomi
18
4 / 12 / 12
11,176
931
13,780
19,132
6,144
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Rodrics
Hachiman
18
4 / 11 / 17
11,824
985
11,894
20,829
9,087
Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Sr_Toxic_-X
Jormungandr
18
0 / 4 / 14
10,723
894
9,313
20,994
24,063
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Susano
sord1t0
Susano
19
15 / 12 / 7
14,793
1,233
23,707
26,694
10,269
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Itsmemariii
Morgan Le Fay
18
0 / 8 / 12
10,735
895
4,995
13,095
4,627
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
TarkyX
Neith
20
7 / 3 / 18
13,614
1,135
28,406
10,281
4,500
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
26 / 2 / 7
18,121
1,510
36,896
16,146
7,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
19
0 / 5 / 20
11,696
975
4,488
13,462
14,331
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
xLupuz
Thanatos
19
9 / 7 / 11
13,056
1,088
15,323
14,395
5,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
110
25
Kills
42
42
Deaths
25
66
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Yemoja
HiruYama
Yemoja
2
3
16
3.33
W
Morgan Le Fay
Itsmemariii
Morgan Le Fay
0
8
12
0.75
L
Tsukuyomi
PokeC15
Tsukuyomi
4
12
12
0.83
L
Hachiman
Rodrics
Hachiman
4
11
17
1.14
L
Jormungandr
Sr_Toxic_-X
Jormungandr
0
4
14
1.75
W
Neith
TarkyX
Neith
7
3
18
5.33
W
26
2
7
14.75
W
Ymir
0
5
20
2
L
Susano
sord1t0
Susano
15
12
7
1.54
W
Thanatos
xLupuz
Thanatos
9
7
11
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,078
Damage
90,108
97,478
Taken
67,379
59,095
Mitigated
36,221
8,248
Healing
15,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
HiruYama
Yemoja
3,384
890
5,676
1,111
9,829
9,532
0
3,881
5,948
11,634
0
W
Morgan Le Fay
Itsmemariii
Morgan Le Fay
4,995
1,225
60
378
13,095
4,627
0
2,349
10,746
18,825
0
L
Tsukuyomi
PokeC15
Tsukuyomi
13,780
2,871
0
51
19,132
6,144
0
11,678
7,454
0
27,399
L
Hachiman
Rodrics
Hachiman
11,894
6,250
0
0
20,829
9,087
0
9,722
11,107
0
22,714
L
Jormungandr
Sr_Toxic_-X
Jormungandr
9,313
2,995
0
0
20,994
24,063
0
9,419
11,575
24,480
0
W
Neith
TarkyX
Neith
28,406
12,718
0
1,122
10,281
4,500
0
1,865
8,416
0
53,372
W
36,896
2,007
1,827
7,566
16,146
7,094
0
3,035
13,111
79,856
0
W
Ymir
4,488
981
0
0
13,462
14,331
0
3,069
10,393
10,603
0
L
Susano
sord1t0
Susano
23,707
7,573
0
1,410
26,694
10,269
0
11,679
15,015
0
58,219
W
Thanatos
xLupuz
Thanatos
15,323
5,282
0
4,814
14,395
5,669
0
2,379
12,016
0
19,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,819
Gold Earned
67,222
167
Minions Killed
203
0
Camps Cleared
11
1,075,093
Distance Traveled
912,295
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,303
942
13
1
0
213,339
0
W
Morgan Le Fay
10,735
895
34
3
0
118,599
0
L
Tsukuyomi
11,176
931
16
1
0
209,634
0
L
Hachiman
11,824
985
25
2
0
209,147
2
L
Jormungandr
10,723
894
31
3
0
219,550
0
W
Neith
13,614
1,135
45
4
1
167,945
0
W
Ra
18,121
1,510
102
9
9
240,587
1
W
Ymir
11,696
975
11
1
0
192,100
1
L
Susano
14,793
1,233
82
7
0
223,423
1
W
Thanatos
13,056
1,088
11
1
1
193,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role