Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BadNGroovyy
Neith
Level 5
God Stats
4W - 4L
1,803 SR
Queue Stats
151W - 119L
1,917 Elo+
Party 1
Charybdis
Charybdis
NekroGasm
Charybdis
Level 24
God Stats
7W - 9L
1,613 SR
Queue Stats
19W - 17L
1,575 Elo+
Solo
Nu Wa
Nu Wa
ZevelDevil
Nu Wa
Level 6
God Stats
8W - 10L
1,608 SR
Queue Stats
49W - 53L
1,597 Elo+
Solo
Ymir
Ymir
bold_garter1
Ymir
Level 14
God Stats
3W - 6L
1,430 SR
Queue Stats
23W - 35L
1,590 Elo+
Solo
Team Averages
Level 12
1,591 SR
1,636 Elo+

VS

Team Averages
Level 21
1,593 SR
1,607 Elo+
Fafnir
Fafnir
 
Fafnir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
ManitasFrias1
Athena
Level 29
God Stats
7W - 7L
1,601 SR
Queue Stats
148W - 161L
1,560 Elo+
Solo
Arachne
Arachne
PablosBell
Arachne
Level 17
God Stats
7W - 6L
1,507 SR
Queue Stats
127W - 139L
1,688 Elo+
Solo
Scylla
Scylla
XDNova
Scylla
Level 23
God Stats
5W - 2L
1,859 SR
Queue Stats
79W - 68L
1,674 Elo+
Solo
Charybdis
Charybdis
charybideez
Charybdis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
0 / 2 / 1
7,589
474
6,656
12,584
6,451
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 3 / 1
7,549
472
7,775
7,847
2,503
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
NekroGasm
Charybdis
10
3 / 4 / 0
7,129
446
3,092
8,081
3,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nu Wa
14
0 / 4 / 1
7,888
493
3,042
6,399
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 5 / 2
6,017
376
2,739
12,581
7,911
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
1 / 1 / 4
7,938
496
1,963
8,278
7,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 1 / 4
8,935
558
7,256
12,954
10,003
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
PablosBell
Arachne
14
3 / 1 / 7
8,618
539
4,388
10,871
4,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
XDNova
Scylla
18
12 / 1 / 5
11,152
697
14,266
7,746
2,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
charybideez
Charybdis
13
0 / 2 / 6
7,163
448
6,631
8,782
2,640
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
5
Kills
18
18
Deaths
6
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
1
0.25
W
Fafnir
 
Fafnir
1
1
4
3
L
2
3
1
0.83
W
2
1
4
4
L
Charybdis
NekroGasm
Charybdis
3
4
0
0.75
W
Arachne
PablosBell
Arachne
3
1
7
6.5
W
Scylla
XDNova
Scylla
12
1
5
14.5
L
Nu Wa
0
4
1
0.13
L
0
5
2
0.2
W
Charybdis
charybideez
Charybdis
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,304
Damage
34,504
47,492
Taken
48,631
22,060
Mitigated
27,015
6,568
Healing
19,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,656
987
0
1,767
12,584
6,451
0
8,715
3,869
0
46,221
W
Fafnir
 
Fafnir
1,963
427
0
1,927
8,278
7,121
0
2,531
5,707
8,650
0
L
7,775
1,834
0
2,058
7,847
2,503
566
2,462
5,385
0
61,788
W
7,256
2,214
0
4,780
12,954
10,003
203
2,472
10,442
56,245
0
L
Charybdis
NekroGasm
Charybdis
3,092
997
0
1,559
8,081
3,089
0
2,957
5,124
0
36,601
W
Arachne
PablosBell
Arachne
4,388
1,780
0
6,400
10,871
4,550
0
2,548
8,261
0
66,516
W
Scylla
XDNova
Scylla
14,266
1,794
0
3,535
7,746
2,701
0
2,026
5,566
88,164
0
L
Nu Wa
3,042
909
0
550
6,399
2,106
13
3,820
2,579
51,148
0
L
2,739
697
0
634
12,581
7,911
30
5,531
7,050
14,752
0
W
Charybdis
charybideez
Charybdis
6,631
4,692
0
2,436
8,782
2,640
0
1,747
6,995
0
67,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,172
Gold Earned
43,806
411
Minions Killed
505
0
Camps Cleared
0
1,415,988
Distance Traveled
1,563,950
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,589
474
91
6
0
311,061
0
W
Fafnir
7,938
496
14
1
0
298,498
1
L
Neith
7,549
472
124
8
0
269,043
3
W
Athena
8,935
558
125
8
0
329,310
3
L
Charybdis
7,129
446
63
4
0
285,143
0
W
Arachne
8,618
539
101
6
0
348,411
2
W
Scylla
11,152
697
153
10
0
313,078
3
L
Nu Wa
7,888
493
117
7
0
268,402
1
L
Ymir
6,017
376
16
1
0
282,339
6
W
Charybdis
7,163
448
112
7
0
274,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role