Player Matchup

Sobek
Sobek
EremitaUSA
Sobek
Level 12
God Stats
2W - 3L
1,224 SR
Queue Stats
18W - 24L
1,388 Elo+
Party 1
Chang'e
Chang'e
Lostyw
Chang'e
Level 18
God Stats
31W - 25L
1,415 SR
Queue Stats
134W - 128L
1,412 Elo+
Solo
Neith
Neith
NeBuRoK
Neith
Level 28
God Stats
4W - 0L
1,479 SR
Queue Stats
39W - 26L
1,508 Elo+
Solo
Ganesha
Ganesha
SrCooker100c
Ganesha
Level 6
God Stats
5W - 3L
1,473 SR
Queue Stats
12W - 19L
1,328 Elo+
Party 1
Apollo
Apollo
badock90
Apollo
Level 27
God Stats
39W - 32L
1,572 SR
Queue Stats
155W - 176L
1,468 Elo+
Solo
Team Averages
Level 18
1,432 SR
1,421 Elo+

VS

Team Averages
Level 7
1,449 SR
1,257 Elo+
Fenrir
Fenrir
AmoBBB2020
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,028 Elo+
Party 2
Danzaburou
Danzaburou
Astreu
Danzaburou
Level 7
God Stats
0W - 2L
1,197 SR
Queue Stats
6W - 12L
1,319 Elo+
Solo
Zhong Kui
Zhong Kui
Celbit
Zhong Kui
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,202 Elo+
Party 2
Ah Puch
Ah Puch
NomeVerificado
Ah Puch
Level 15
God Stats
1W - 1L
1,716 SR
Queue Stats
5W - 5L
1,534 Elo+
Solo
Thanatos
Thanatos
avaisefudesmite
Thanatos
Level 4
God Stats
1W - 5L
1,331 SR
Queue Stats
3W - 9L
1,202 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
20
16 / 3 / 16
15,253
1,173
19,497
21,984
36,044
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
Lostyw
Chang'e
20
8 / 6 / 25
14,541
1,119
23,627
22,960
9,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
NeBuRoK
Neith
20
14 / 5 / 16
15,653
1,204
27,517
14,933
5,703
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
SrCooker100c
Ganesha
20
0 / 4 / 39
13,349
1,027
13,019
19,599
26,012
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Apollo
badock90
Apollo
19
4 / 6 / 13
12,312
947
11,821
15,744
6,155
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

141

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AmoBBB2020
Fenrir
19
5 / 10 / 6
12,719
978
15,480
24,650
15,066
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Astreu
Danzaburou
19
4 / 7 / 9
12,718
978
10,644
13,909
4,918
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
Celbit
Zhong Kui
20
4 / 7 / 12
13,581
1,045
27,309
25,538
20,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 7 / 9
11,728
902
18,364
17,329
6,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
19
10 / 11 / 8
14,461
1,112
16,584
20,517
8,932
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
68
42
Kills
24
24
Deaths
42
109
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AmoBBB2020
Fenrir
5
10
6
0.8
L
Danzaburou
Astreu
Danzaburou
4
7
9
1.21
L
Zhong Kui
Celbit
Zhong Kui
4
7
12
1.43
W
Sobek
16
3
16
8
W
Chang'e
Lostyw
Chang'e
8
6
25
3.42
W
Neith
NeBuRoK
Neith
14
5
16
4.4
L
1
7
9
0.79
W
Ganesha
SrCooker100c
Ganesha
0
4
39
4.88
L
Thanatos
10
11
8
1.27
W
Apollo
badock90
Apollo
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,481
Damage
88,381
95,220
Taken
101,943
83,367
Mitigated
56,215
16,718
Healing
16,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AmoBBB2020
Fenrir
15,480
5,183
0
1,077
24,650
15,066
0
14,028
10,622
0
26,777
L
Danzaburou
Astreu
Danzaburou
10,644
4,018
0
345
13,909
4,918
0
9,370
4,539
0
31,028
L
Zhong Kui
Celbit
Zhong Kui
27,309
4,637
0
6,666
25,538
20,567
0
11,113
14,425
53,008
0
W
Sobek
19,497
1,139
0
1,872
21,984
36,044
0
9,412
12,382
34,148
0
W
Chang'e
Lostyw
Chang'e
23,627
5,322
5,508
5,234
22,960
9,453
0
14,706
8,254
39,728
0
W
Neith
NeBuRoK
Neith
27,517
15,302
0
3,202
14,933
5,703
0
6,297
8,636
0
55,474
L
18,364
2,242
0
1,004
17,329
6,732
0
10,480
6,849
44,168
0
W
Ganesha
SrCooker100c
Ganesha
13,019
1,326
0
0
19,599
26,012
0
7,370
12,229
27,127
0
L
Thanatos
16,584
6,804
0
6,963
20,517
8,932
0
11,152
9,365
0
28,856
W
Apollo
badock90
Apollo
11,821
6,651
0
902
15,744
6,155
0
7,888
7,856
0
38,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,108
Gold Earned
65,207
264
Minions Killed
207
3
Camps Cleared
4
1,172,005
Distance Traveled
1,090,637
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,719
978
22
2
2
264,738
0
L
Danzaburou
12,718
978
43
3
0
166,731
0
L
Zhong Kui
13,581
1,045
62
5
0
219,768
1
W
Sobek
15,253
1,173
33
3
0
262,636
0
W
Chang'e
14,541
1,119
73
6
0
210,224
0
W
Neith
15,653
1,204
89
7
1
216,185
0
L
Ah Puch
11,728
902
51
4
0
226,471
2
W
Ganesha
13,349
1,027
0
0
0
259,309
0
L
Thanatos
14,461
1,112
29
2
2
212,929
2
W
Apollo
12,312
947
69
5
2
223,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role