Player Matchup

Bacchus
Bacchus
Bukkachus
Bacchus
Level 126
God Stats
47W - 23L
1,596 SR
Queue Stats
90W - 56L
1,557 Elo+
Party 1
Zhong Kui
Zhong Kui
Tcurds
Zhong Kui
Level 141
God Stats
1W - 1L
1,900 SR
Queue Stats
81W - 55L
1,591 Elo+
Party 1
Loki
Loki
TweakshowSam
Loki
Level 113
God Stats
6W - 3L
1,544 SR
Queue Stats
72W - 59L
1,525 Elo+
Party 1
Team Averages
Level 127
1,680 SR
1,558 Elo+

VS

Team Averages
Level 130
1,507 SR
1,473 Elo+
Danzaburou
Danzaburou
BEASTM0DE2000x
Danzaburou
Level 117
God Stats
23W - 24L
1,522 SR
Queue Stats
53W - 55L
1,475 Elo+
Solo
Chang'e
Chang'e
aMooseNamedBob
Chang'e
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 27L
1,481 Elo+
Solo
Ymir
Ymir
juanmaxx
Ymir
Level 129
God Stats
2W - 6L
1,498 SR
Queue Stats
239W - 300L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bukkachus
Bacchus
11
3 / 4 / 9
7,596
760
7,772
9,767
5,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
Tcurds
Zhong Kui
13
8 / 0 / 5
8,843
884
9,939
9,161
10,178
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 1 / 9
7,689
769
5,638
4,672
1,674
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BEASTM0DE2000x
Danzaburou
10
1 / 5 / 3
6,677
668
3,737
8,471
2,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 4 / 2
6,680
668
6,284
8,353
4,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
10
2 / 5 / 3
7,362
736
5,264
10,728
6,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
14
Kills
5
5
Deaths
14
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BEASTM0DE2000x
Danzaburou
1
5
3
0.5
W
Bacchus
Bukkachus
Bacchus
3
4
9
1.88
W
Zhong Kui
Tcurds
Zhong Kui
8
0
5
10.5
W
3
1
9
7.5
L
2
4
2
0.75
L
Ymir
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,349
Damage
15,285
23,600
Taken
27,552
17,266
Mitigated
13,590
6,881
Healing
4,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BEASTM0DE2000x
Danzaburou
3,737
1,194
0
299
8,471
2,782
0
4,558
3,913
0
13,641
W
Bacchus
Bukkachus
Bacchus
7,772
718
381
1,724
9,767
5,414
453
5,113
4,654
17,707
0
W
Zhong Kui
Tcurds
Zhong Kui
9,939
523
84
4,692
9,161
10,178
243
4,211
4,950
31,685
0
W
5,638
963
0
0
4,672
1,674
453
2,356
2,316
0
20,972
L
6,284
309
883
1,814
8,353
4,669
0
5,831
2,522
23,018
0
L
Ymir
5,264
818
56
1,699
10,728
6,139
0
7,712
3,016
13,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,128
Gold Earned
20,719
104
Minions Killed
89
5
Camps Cleared
4
581,423
Distance Traveled
498,847
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,677
668
27
3
3
153,368
3
W
Bacchus
7,596
760
24
2
2
193,839
0
W
Zhong Kui
8,843
884
54
5
1
175,717
0
W
Loki
7,689
769
26
3
2
211,867
0
L
Chang'e
6,680
668
39
4
1
185,779
2
L
Ymir
7,362
736
23
2
0
159,700
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role