Player Matchup

Sun Wukong
Sun Wukong
HebiShinobi
Sun Wukong
Level 14
God Stats
24W - 30L
1,207 SR
Queue Stats
89W - 109L
1,046 Elo+
Party 2
Fenrir
Fenrir
Leucippe
Fenrir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 54L
1,039 Elo+
Party 2
Ra
Ra
UsagiKunoishi
Ra
Level 16
God Stats
2W - 7L
1,338 SR
Queue Stats
17W - 56L
1,043 Elo+
Party 2
Team Averages
Level 18
1,348 SR
1,042 Elo+

VS

Team Averages
Level 130
1,649 SR
1,621 Elo+
Vulcan
Vulcan
BurnSetting
Vulcan
Level 155
God Stats
4W - 2L
1,633 SR
Queue Stats
153W - 98L
1,663 Elo+
Party 1
Mercury
Mercury
Yhako
Mercury
Level 128
God Stats
24W - 14L
1,700 SR
Queue Stats
147W - 92L
1,580 Elo+
Party 1
Charybdis
Charybdis
mimichacha768
Charybdis
Level 107
God Stats
3W - 6L
1,614 SR
Queue Stats
164W - 134L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HebiShinobi
Sun Wukong
8
1 / 7 / 1
6,141
682
3,184
10,389
5,135
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
Leucippe
Fenrir
8
0 / 9 / 3
5,618
624
2,456
12,261
3,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 6 / 1
5,552
617
2,751
7,560
3,210
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
11 / 1 / 6
8,647
961
11,586
5,420
2,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Yhako
Mercury
12
7 / 1 / 13
7,990
888
6,997
6,683
3,617
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
mimichacha768
Charybdis
12
4 / 1 / 14
7,824
869
7,440
7,120
2,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
2
Kills
22
22
Deaths
3
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Vulcan
11
1
6
14
L
Sun Wukong
HebiShinobi
Sun Wukong
1
7
1
0.21
L
Fenrir
Leucippe
Fenrir
0
9
3
0.17
L
1
6
1
0.25
W
Mercury
Yhako
Mercury
7
1
13
13.5
W
Charybdis
mimichacha768
Charybdis
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,391
Damage
26,023
30,210
Taken
19,223
11,749
Mitigated
8,398
1,090
Healing
4,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
11,586
5,813
0
1,481
5,420
2,374
247
1,430
3,990
28,701
1,445
L
Sun Wukong
HebiShinobi
Sun Wukong
3,184
1,148
0
38
10,389
5,135
0
4,098
6,291
0
9,791
L
Fenrir
Leucippe
Fenrir
2,456
186
0
626
12,261
3,404
0
4,617
7,644
0
8,782
L
2,751
292
162
264
7,560
3,210
0
2,960
4,600
18,237
0
W
Mercury
Yhako
Mercury
6,997
3,773
0
672
6,683
3,617
281
647
5,864
0
20,276
W
Charybdis
mimichacha768
Charybdis
7,440
3,244
0
2,272
7,120
2,407
1,538
1,127
5,993
0
33,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,311
Gold Earned
24,461
58
Minions Killed
123
1
Camps Cleared
8
400,941
Distance Traveled
535,088
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,647
961
36
4
0
177,131
3
L
Sun Wukong
6,141
682
20
2
0
151,023
0
L
Fenrir
5,618
624
8
1
1
145,659
1
L
Ra
5,552
617
30
3
0
104,259
0
W
Mercury
7,990
888
26
3
3
194,934
1
W
Charybdis
7,824
869
61
7
5
163,023
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role