Player Matchup

Artemis
Artemis
BrilliantKilla
Artemis
Level 13
God Stats
13W - 7L
1,617 SR
Queue Stats
18W - 16L
1,293 Elo+
Party 1
Amaterasu
Amaterasu
Crywolf013
Amaterasu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,271 Elo+
Party 1
Nemesis
Nemesis
PonchoDrew
Nemesis
Level 11
God Stats
9W - 3L
1,820 SR
Queue Stats
14W - 14L
1,183 Elo+
Party 1
Ra
Ra
Uziverse
Ra
Level 14
God Stats
5W - 6L
1,094 SR
Queue Stats
13W - 13L
1,167 Elo+
Party 1
Ymir
Ymir
Xzolar
Ymir
Level 5
God Stats
7W - 2L
1,663 SR
Queue Stats
8W - 3L
1,615 Elo+
Party 1
Team Averages
Level 11
1,539 SR
1,306 Elo+

VS

Team Averages
Level 21
1,426 SR
1,341 Elo+
Jing Wei
Jing Wei
FatalFighterYT
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,236 Elo+
Party 2
Heimdallr
Heimdallr
HeadshotJW
Heimdallr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,328 Elo+
Party 2
Sobek
Sobek
SchlagschattenCo
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,236 Elo+
Solo
Fenrir
Fenrir
YoHeHitThat
Fenrir
Level 24
God Stats
5W - 10L
1,203 SR
Queue Stats
49W - 67L
1,393 Elo+
Party 3
Raijin
Raijin
eZeGod
Raijin
Level 29
God Stats
9W - 16L
1,430 SR
Queue Stats
189W - 212L
1,513 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 3 / 3
10,296
606
22,676
9,470
4,010
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
Crywolf013
Amaterasu
14
1 / 3 / 8
8,437
496
7,529
15,957
6,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Nemesis
PonchoDrew
Nemesis
16
9 / 1 / 5
9,873
581
10,993
9,829
4,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 3 / 5
8,971
528
6,995
8,445
3,591
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
Xzolar
Ymir
13
1 / 5 / 12
8,136
479
6,170
14,978
8,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
4 / 9 / 0
8,516
501
12,961
17,155
5,616
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
HeadshotJW
Heimdallr
11
3 / 4 / 4
7,065
416
8,209
10,782
3,756
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 5 / 5
6,865
404
2,297
13,866
11,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
12
4 / 7 / 4
8,405
494
6,676
15,457
6,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
eZeGod
Raijin
15
3 / 4 / 4
8,735
514
9,278
11,646
5,668
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
31
29
Kills
14
15
Deaths
29
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
15
3
3
5.5
W
Amaterasu
Crywolf013
Amaterasu
1
3
8
1.67
L
Jing Wei
4
9
0
0.44
L
Heimdallr
HeadshotJW
Heimdallr
3
4
4
1.25
W
Nemesis
PonchoDrew
Nemesis
9
1
5
11.5
L
0
5
5
0.5
W
3
3
5
1.83
W
Ymir
Xzolar
Ymir
1
5
12
1.4
L
Fenrir
4
7
4
0.86
L
Raijin
eZeGod
Raijin
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,363
Damage
39,421
58,679
Taken
68,906
27,473
Mitigated
32,745
16,722
Healing
14,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,676
14,013
0
2,638
9,470
4,010
3,144
1,445
8,025
0
52,467
W
Amaterasu
Crywolf013
Amaterasu
7,529
2,663
0
5,529
15,957
6,950
555
956
15,001
0
41,476
L
Jing Wei
12,961
8,601
0
5,079
17,155
5,616
736
84
17,071
0
45,649
L
Heimdallr
HeadshotJW
Heimdallr
8,209
4,324
0
3,282
10,782
3,756
0
2,914
7,868
0
32,983
W
Nemesis
PonchoDrew
Nemesis
10,993
5,192
0
3,807
9,829
4,611
606
2,663
7,166
0
53,947
L
2,297
34
0
3,024
13,866
11,223
0
2,992
10,874
11,879
0
W
6,995
1,723
943
3,555
8,445
3,591
421
4,053
4,392
58,285
0
W
Ymir
Xzolar
Ymir
6,170
1,323
0
250
14,978
8,311
293
2,458
12,520
18,029
0
L
Fenrir
6,676
2,196
0
1,908
15,457
6,482
0
2,174
13,283
0
39,480
L
Raijin
eZeGod
Raijin
9,278
906
0
1,523
11,646
5,668
0
5,229
6,417
54,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,713
Gold Earned
39,586
358
Minions Killed
282
0
Camps Cleared
0
1,804,935
Distance Traveled
1,542,878
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,296
606
71
4
0
338,929
0
W
Amaterasu
8,437
496
68
4
0
391,267
0
L
Jing Wei
8,516
501
73
4
0
291,346
0
L
Heimdallr
7,065
416
53
3
0
296,891
0
W
Nemesis
9,873
581
86
5
0
396,360
5
L
Sobek
6,865
404
8
0
0
299,294
4
W
Ra
8,971
528
115
7
0
344,974
0
W
Ymir
8,136
479
18
1
0
333,405
5
L
Fenrir
8,405
494
58
3
0
345,315
1
L
Raijin
8,735
514
90
5
0
310,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role