Player Matchup

Ymir
Ymir
 
Ymir
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
CODEE_exe
Guan Yu
Level 45
God Stats
0W - 3L
1,439 SR
Queue Stats
182W - 176L
1,525 Elo+
Party 2
Charybdis
Charybdis
KhaosHavok
Charybdis
Level 27
God Stats
2W - 3L
1,288 SR
Queue Stats
9W - 10L
1,468 Elo+
Party 3
Scylla
Scylla
RandolphSamFire
Scylla
Level 107
God Stats
7W - 8L
1,605 SR
Queue Stats
234W - 220L
1,541 Elo+
Party 2
Gilgamesh
Gilgamesh
lilbirthmarc69
Gilgamesh
Level 125
God Stats
15W - 10L
1,628 SR
Queue Stats
375W - 316L
1,559 Elo+
Party 2
Team Averages
Level 71
1,492 SR
1,519 Elo+

VS

Team Averages
Level 52
1,500 SR
1,552 Elo+
Charybdis
Charybdis
Brian681
Charybdis
Level 69
God Stats
6W - 3L
1,500 SR
Queue Stats
309W - 239L
1,622 Elo+
Party 1
Sol
Sol
iBeocca
Sol
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 152L
1,598 Elo+
Party 1
Thanatos
Thanatos
sanguiguis
Thanatos
Level 67
God Stats
4W - 6L
1,477 SR
Queue Stats
93W - 113L
1,402 Elo+
Solo
Jormungandr
Jormungandr
vGaby
Jormungandr
Level 53
God Stats
5W - 6L
1,525 SR
Queue Stats
201W - 138L
1,602 Elo+
Party 1
Kumbhakarna
Kumbhakarna
zSebaPR
Kumbhakarna
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 102L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 1 / 1
6,549
595
5,203
8,116
4,415
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
CODEE_exe
Guan Yu
8
0 / 4 / 0
4,593
418
2,397
9,770
3,938
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
KhaosHavok
Charybdis
9
0 / 4 / 1
5,353
487
3,020
5,484
1,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 5 / 2
5,936
540
2,490
5,516
1,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
lilbirthmarc69
Gilgamesh
12
5 / 3 / 0
7,426
675
5,833
7,421
3,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Brian681
Charybdis
12
5 / 0 / 2
7,172
652
6,515
5,613
1,322
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sol
13
9 / 1 / 0
7,800
709
8,925
8,104
3,383
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
sanguiguis
Thanatos
11
3 / 4 / 6
6,678
607
1,847
6,951
2,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
vGaby
Jormungandr
12
0 / 2 / 1
6,563
597
5,323
7,120
5,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
zSebaPR
Kumbhakarna
8
0 / 0 / 7
5,692
517
1,248
6,607
4,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
7
Kills
17
17
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
1
1
1.5
W
Charybdis
Brian681
Charybdis
5
0
2
6
L
Guan Yu
CODEE_exe
Guan Yu
0
4
0
0
L
Charybdis
KhaosHavok
Charybdis
0
4
1
0.13
L
1
5
2
0.4
W
Sol
9
1
0
9
L
Gilgamesh
lilbirthmarc69
Gilgamesh
5
3
0
1.67
W
Thanatos
sanguiguis
Thanatos
3
4
6
1.5
W
Jormungandr
vGaby
Jormungandr
0
2
1
0.25
W
Kumbhakarna
zSebaPR
Kumbhakarna
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,943
Damage
23,858
36,307
Taken
34,395
14,998
Mitigated
16,688
7,280
Healing
16,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,203
1,773
0
2,599
8,116
4,415
0
5,267
2,849
37,478
0
W
Charybdis
Brian681
Charybdis
6,515
3,987
0
2,827
5,613
1,322
516
0
5,613
0
52,331
L
Guan Yu
CODEE_exe
Guan Yu
2,397
199
376
840
9,770
3,938
0
3,436
6,334
0
18,059
L
Charybdis
KhaosHavok
Charybdis
3,020
1,814
0
1,067
5,484
1,031
0
320
5,164
0
20,251
L
2,490
350
0
436
5,516
1,754
0
3,907
1,609
27,203
0
W
Sol
8,925
3,370
0
4,842
8,104
3,383
1,102
1,647
6,457
45,862
0
L
Gilgamesh
lilbirthmarc69
Gilgamesh
5,833
1,590
0
1,962
7,421
3,860
0
2,629
4,792
0
44,895
W
Thanatos
sanguiguis
Thanatos
1,847
671
0
4,689
6,951
2,818
0
843
6,108
0
32,320
W
Jormungandr
vGaby
Jormungandr
5,323
2,970
0
1,996
7,120
5,150
0
5,203
1,917
39,991
0
W
Kumbhakarna
zSebaPR
Kumbhakarna
1,248
281
0
1,838
6,607
4,015
0
0
6,607
9,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,857
Gold Earned
33,905
312
Minions Killed
352
0
Camps Cleared
0
1,006,808
Distance Traveled
974,603
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,549
595
95
9
0
164,782
3
W
Charybdis
7,172
652
103
9
0
205,674
2
L
Guan Yu
4,593
418
23
2
0
219,080
0
L
Charybdis
5,353
487
59
5
0
194,079
0
L
Scylla
5,936
540
51
5
0
179,276
1
W
Sol
7,800
709
81
7
0
197,276
4
L
Gilgamesh
7,426
675
84
8
0
249,591
1
W
Thanatos
6,678
607
66
6
0
216,598
2
W
Jormungandr
6,563
597
88
8
0
163,983
4
W
Kumbhakarna
5,692
517
14
1
0
191,072
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role