Player Matchup

Yemoja
Yemoja
BaseddGodd__
Yemoja
Level 52
God Stats
3W - 0L
1,868 SR
Queue Stats
32W - 32L
1,494 Elo+
Party 2
Nemesis
Nemesis
DABABA4KT
Nemesis
Level 29
God Stats
7W - 2L
1,847 SR
Queue Stats
127W - 129L
1,534 Elo+
Party 2
Gilgamesh
Gilgamesh
KaySaut
Gilgamesh
Level 46
God Stats
3W - 8L
1,335 SR
Queue Stats
118W - 114L
1,504 Elo+
Solo
Charybdis
Charybdis
UpD0wnUpD0wn
Charybdis
Level 65
God Stats
5W - 6L
1,500 SR
Queue Stats
448W - 398L
1,550 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
brocredible13
Morgan Le Fay
Level 48
God Stats
9W - 7L
1,586 SR
Queue Stats
476W - 426L
1,509 Elo+
Party 3
Team Averages
Level 48
1,627 SR
1,518 Elo+

VS

Team Averages
Level 47
1,541 SR
1,538 Elo+
Baron Samedi
Baron Samedi
BigTaTaTsunade
Baron Samedi
Level 26
God Stats
2W - 1L
1,717 SR
Queue Stats
175W - 150L
1,535 Elo+
Party 1
Fenrir
Fenrir
BliTzV3nOm
Fenrir
Level 29
God Stats
11W - 5L
1,706 SR
Queue Stats
48W - 43L
1,576 Elo+
Party 1
Neith
Neith
GuacamoleP33n
Neith
Level 29
God Stats
14W - 26L
1,456 SR
Queue Stats
178W - 163L
1,520 Elo+
Party 1
Hel
Hel
Speedy_2point0
Hel
Level 109
God Stats
0W - 4L
1,225 SR
Queue Stats
204W - 176L
1,511 Elo+
Party 1
Skadi
Skadi
Thispikmin
Skadi
Level 41
God Stats
5W - 6L
1,602 SR
Queue Stats
22W - 27L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
2 / 2 / 20
15,561
432
9,033
29,420
48,802
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
DABABA4KT
Nemesis
20
10 / 9 / 11
19,621
545
18,504
35,929
21,234
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gilgamesh
KaySaut
Gilgamesh
20
12 / 5 / 16
19,010
528
43,496
54,368
54,086
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
UpD0wnUpD0wn
Charybdis
20
7 / 4 / 12
18,937
526
21,819
29,629
13,039
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morgan Le Fay
brocredible13
Morgan Le Fay
20
8 / 10 / 15
17,764
493
35,828
30,120
15,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigTaTaTsunade
Baron Samedi
20
9 / 8 / 10
17,296
480
30,399
39,346
25,549
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
BliTzV3nOm
Fenrir
20
7 / 7 / 8
17,361
482
18,669
31,433
16,788
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 5 / 9
16,909
470
32,959
30,340
15,409
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
4 / 8 / 14
15,139
421
16,683
32,035
38,284
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
20
2 / 12 / 8
16,389
455
31,131
32,500
22,558
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
79
39
Kills
30
30
Deaths
40
74
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Yemoja
2
2
20
6
L
Baron Samedi
BigTaTaTsunade
Baron Samedi
9
8
10
1.75
L
Fenrir
BliTzV3nOm
Fenrir
7
7
8
1.57
W
Nemesis
DABABA4KT
Nemesis
10
9
11
1.72
L
8
5
9
2.5
W
Gilgamesh
KaySaut
Gilgamesh
12
5
16
4
L
4
8
14
1.38
L
Skadi
2
12
8
0.5
W
Charybdis
UpD0wnUpD0wn
Charybdis
7
4
12
3.25
W
Morgan Le Fay
brocredible13
Morgan Le Fay
8
10
15
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,680
Damage
129,841
179,466
Taken
165,654
152,835
Mitigated
118,588
72,471
Healing
64,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
9,033
2,138
13,065
9,538
29,420
48,802
571
9,298
20,122
23,236
0
L
Baron Samedi
BigTaTaTsunade
Baron Samedi
30,399
2,539
3,373
10,195
39,346
25,549
723
12,349
26,997
125,263
0
L
Fenrir
BliTzV3nOm
Fenrir
18,669
1,947
0
12,081
31,433
16,788
0
6,457
24,737
0
158,747
W
Nemesis
DABABA4KT
Nemesis
18,504
7,136
0
6,369
35,929
21,234
67
7,769
28,160
0
159,630
L
32,959
23,068
0
8,816
30,340
15,409
1,553
7,606
22,734
0
119,151
W
Gilgamesh
KaySaut
Gilgamesh
43,496
9,470
0
14,161
54,368
54,086
1,047
10,169
44,199
24,115
104,334
L
16,683
1,603
14,352
12,284
32,035
38,284
306
13,565
18,470
65,054
0
L
Skadi
31,131
12,313
0
3,348
32,500
22,558
2,247
10,643
21,857
0
111,505
W
Charybdis
UpD0wnUpD0wn
Charybdis
21,819
13,990
0
15,587
29,629
13,039
8,472
6,451
23,178
0
207,355
W
Morgan Le Fay
brocredible13
Morgan Le Fay
35,828
2,363
1,190
12,561
30,120
15,674
1,635
14,782
15,338
134,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,893
Gold Earned
83,094
763
Minions Killed
757
0
Camps Cleared
0
3,277,270
Distance Traveled
3,088,309
44
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
15,561
432
18
1
0
678,864
28
L
Baron Samedi
17,296
480
156
4
0
597,524
0
L
Fenrir
17,361
482
188
5
0
711,800
1
W
Nemesis
19,621
545
183
5
0
708,416
10
L
Neith
16,909
470
157
4
0
606,948
2
W
Gilgamesh
19,010
528
155
4
0
689,197
1
L
Hel
15,139
421
82
2
0
617,222
5
L
Skadi
16,389
455
174
5
0
554,815
4
W
Charybdis
18,937
526
235
7
0
614,031
2
W
Morgan Le Fay
17,764
493
172
5
0
586,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role