Player Matchup

Chaac
Chaac
Masters
Birds2Godly
Chaac
Masters
Level 156
God Stats
89W - 65L
1,789 SR
Queue Stats
262W - 218L
2,200 MMR
Party 1
Merlin
Merlin
Diamond II
Jacobo48
Merlin
Diamond II
Level 138
God Stats
1W - 6L
1,782 SR
Queue Stats
333W - 370L
2,407 MMR
Solo
Gilgamesh
Gilgamesh
Diamond II
Sczls
Gilgamesh
Diamond II
Level 160
God Stats
13W - 13L
1,806 SR
Queue Stats
428W - 339L
2,449 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 151
1,792 SR
2,352 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 142
1,660 SR
2,365 MMR
Eset
Eset
Diamond IV
IntoxicThreat
Eset
Diamond IV
Level 123
God Stats
1W - 2L
1,682 SR
Queue Stats
64W - 67L
2,210 MMR
Solo
Sol
Sol
Diamond IV
baconflapjackz
Sol
Diamond IV
Level 155
God Stats
43W - 32L
1,725 SR
Queue Stats
523W - 608L
2,208 MMR
Solo
Odin
Odin
Masters
oKnox
Odin
Masters
Level 147
God Stats
16W - 8L
1,571 SR
Queue Stats
186W - 81L
2,678 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 7
10,590
706
12,476
16,779
16,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
Jacobo48
Merlin
15
6 / 0 / 11
10,905
727
11,762
7,641
3,279
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Sczls
Gilgamesh
14
4 / 3 / 11
10,669
711
10,553
19,415
13,927
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
Morgan Le FayThothTiamatPersephoneAphrodite

VS

Bans
AthenaKumbhakarnaHou YiCthulhuCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 2
8,407
560
7,400
11,477
4,767
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 5 / 3
9,000
600
11,141
13,383
4,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Odin
oKnox
Odin
12
2 / 5 / 2
9,221
615
11,391
14,879
14,050
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
17
Kills
4
4
Deaths
17
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
1
7
10.5
L
1
7
2
0.29
W
Merlin
Jacobo48
Merlin
6
0
11
11.5
W
Gilgamesh
Sczls
Gilgamesh
4
3
11
3.17
L
1
5
3
0.5
L
Odin
oKnox
Odin
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,791
Damage
29,932
43,835
Taken
39,739
34,093
Mitigated
23,483
15,471
Healing
6,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,476
734
0
7,013
16,779
16,887
1,150
7,605
9,174
0
34,610
L
7,400
1,072
532
2,238
11,477
4,767
0
3,829
7,432
22,548
0
W
Merlin
Jacobo48
Merlin
11,762
319
0
3,257
7,641
3,279
380
2,056
5,585
47,714
0
W
Gilgamesh
Sczls
Gilgamesh
10,553
2,740
558
4,643
19,415
13,927
1,055
8,697
10,718
0
36,042
L
11,141
2,647
0
3,466
13,383
4,666
0
2,050
10,719
36,937
2,046
L
Odin
oKnox
Odin
11,391
1,893
0
670
14,879
14,050
0
6,203
8,282
0
28,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,164
Gold Earned
26,628
182
Minions Killed
149
7
Camps Cleared
5
882,809
Distance Traveled
766,291
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,590
706
47
3
1
297,271
7
L
Eset
8,407
560
32
2
2
244,472
2
W
Merlin
10,905
727
102
7
2
288,208
1
W
Gilgamesh
10,669
711
33
2
4
297,330
2
L
Sol
9,000
600
80
5
2
246,913
4
L
Odin
9,221
615
37
2
1
274,906
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role