Player Matchup

Ullr
Ullr
Emperors_Divide
Ullr
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,400 Elo+
Party 1
Horus
Horus
KingNewark
Horus
Level 125
God Stats
4W - 6L
1,500 SR
Queue Stats
75W - 69L
1,610 Elo+
Party 1
Baron Samedi
Baron Samedi
ShamanSZN
Baron Samedi
Level 122
God Stats
1W - 1L
1,676 SR
Queue Stats
26W - 22L
1,484 Elo+
Party 1
Team Averages
Level 108
1,559 SR
1,498 Elo+

VS

Team Averages
Level 119
1,433 SR
1,512 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
XXxxxPOKERxxxXX
Charybdis
Level 149
God Stats
2W - 8L
1,299 SR
Queue Stats
239W - 281L
1,530 Elo+
Solo
Poseidon
Poseidon
q MrPower c
Poseidon
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
372W - 461L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 3
7,410
741
3,616
3,872
1,302
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Horus
10
2 / 1 / 7
7,069
707
1,954
5,725
6,665
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
ShamanSZN
Baron Samedi
12
5 / 0 / 7
7,638
764
7,676
7,375
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 4 / 0
6,083
608
3,566
6,321
3,995
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
XXxxxPOKERxxxXX
Charybdis
9
0 / 1 / 1
5,924
592
5,280
3,667
1,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
q MrPower c
Poseidon
9
0 / 7 / 1
5,770
577
4,832
7,232
2,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
12
Kills
1
1
Deaths
12
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
4
0
0.25
W
5
0
3
6.5
W
Horus
2
1
7
5.5
W
Baron Samedi
ShamanSZN
Baron Samedi
5
0
7
8.5
L
Charybdis
XXxxxPOKERxxxXX
Charybdis
0
1
1
0.5
L
Poseidon
q MrPower c
Poseidon
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,246
Damage
13,678
16,972
Taken
17,220
10,762
Mitigated
7,815
7,893
Healing
1,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,566
241
132
625
6,321
3,995
0
2,037
4,284
15,419
0
W
3,616
2,023
0
903
3,872
1,302
853
2,538
1,334
0
20,218
W
Horus
1,954
771
342
698
5,725
6,665
260
2,228
3,497
0
6,798
W
Baron Samedi
ShamanSZN
Baron Samedi
7,676
440
1,370
4,580
7,375
2,795
470
4,098
3,277
28,770
0
L
Charybdis
XXxxxPOKERxxxXX
Charybdis
5,280
2,521
0
275
3,667
1,367
0
1,438
2,229
0
16,071
L
Poseidon
q MrPower c
Poseidon
4,832
652
0
652
7,232
2,453
46
4,461
2,771
18,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,117
Gold Earned
17,777
101
Minions Killed
90
6
Camps Cleared
4
491,779
Distance Traveled
479,572
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,083
608
29
3
0
174,559
6
W
Ullr
7,410
741
42
4
0
168,897
4
W
Horus
7,069
707
14
1
2
162,944
0
W
Baron Samedi
7,638
764
45
5
4
159,938
4
L
Charybdis
5,924
592
35
4
1
141,839
2
L
Poseidon
5,770
577
26
3
3
163,174
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role