Player Matchup

Hel
Hel
Austina666
Hel
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Terra
Terra
DanBigfoot
Terra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,745 Elo+
Party 3
Scylla
Scylla
Navenmac
Scylla
Level 29
God Stats
0W - 4L
1,471 SR
Queue Stats
10W - 9L
1,558 Elo+
Party 3
Charybdis
Charybdis
YorunoShinigami
Charybdis
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 14L
1,568 Elo+
Party 3
Izanami
Izanami
itaygoul
Izanami
Level 17
God Stats
5W - 4L
1,760 SR
Queue Stats
5W - 4L
1,717 Elo+
Solo
Team Averages
Level 18
1,546 SR
1,618 Elo+

VS

Team Averages
Level 20
1,303 SR
1,439 Elo+
Jing Wei
Jing Wei
Beckipedia
Jing Wei
Level 18
God Stats
4W - 4L
1,555 SR
Queue Stats
59W - 72L
1,359 Elo+
Solo
Kuzenbo
Kuzenbo
BubbaHyuck
Kuzenbo
Level 22
God Stats
5W - 5L
1,489 SR
Queue Stats
32W - 48L
1,404 Elo+
Party 2
Tiamat
Tiamat
Jm8321
Tiamat
Level 24
God Stats
1W - 3L
1,122 SR
Queue Stats
18W - 31L
1,490 Elo+
Party 1
Charybdis
Charybdis
Prodigu
Charybdis
Level 22
God Stats
2W - 5L
1,149 SR
Queue Stats
17W - 34L
1,399 Elo+
Party 1
Cthulhu
Cthulhu
jordylikezpiez
Cthulhu
Level 16
God Stats
3W - 5L
1,200 SR
Queue Stats
35W - 36L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 10 / 9
13,356
835
7,131
28,728
19,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Terra
20
2 / 1 / 8
13,680
855
8,571
27,000
28,257
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Navenmac
Scylla
20
5 / 4 / 7
14,804
925
29,111
26,772
13,622
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
YorunoShinigami
Charybdis
18
0 / 2 / 0
11,236
702
408
2,285
728
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
itaygoul
Izanami
20
4 / 5 / 4
14,120
883
21,720
24,669
10,472
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Beckipedia
Jing Wei
20
2 / 5 / 8
13,563
848
13,009
15,246
4,683
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
BubbaHyuck
Kuzenbo
20
1 / 2 / 13
13,229
827
10,973
12,903
21,469
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
Jm8321
Tiamat
20
7 / 1 / 10
15,211
951
31,150
10,680
6,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Prodigu
Charybdis
20
8 / 3 / 8
15,223
951
19,177
14,097
4,819
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
4 / 1 / 15
14,823
926
28,711
23,975
26,140
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
76
12
Kills
22
22
Deaths
12
28
Assists
54
Player
Kills
Deaths
Assists
KDA
L
1
10
9
0.55
W
Jing Wei
Beckipedia
Jing Wei
2
5
8
1.2
W
Kuzenbo
BubbaHyuck
Kuzenbo
1
2
13
3.75
L
Terra
2
1
8
6
W
Tiamat
Jm8321
Tiamat
7
1
10
12
L
Scylla
Navenmac
Scylla
5
4
7
2.13
W
Charybdis
Prodigu
Charybdis
8
3
8
4
L
Charybdis
YorunoShinigami
Charybdis
0
2
0
0
L
Izanami
itaygoul
Izanami
4
5
4
1.2
W
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,941
Damage
103,020
109,454
Taken
76,901
72,982
Mitigated
63,188
29,347
Healing
10,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,131
2,252
10,280
7,492
28,728
19,903
0
19,929
8,799
16,402
0
W
Jing Wei
Beckipedia
Jing Wei
13,009
11,145
0
2,813
15,246
4,683
0
10,078
5,168
0
35,172
W
Kuzenbo
BubbaHyuck
Kuzenbo
10,973
4,728
0
0
12,903
21,469
0
6,915
5,988
20,801
0
L
Terra
8,571
1,858
4,289
2,869
27,000
28,257
0
20,340
6,660
14,860
0
W
Tiamat
Jm8321
Tiamat
31,150
1,742
0
2,747
10,680
6,077
0
6,021
4,659
63,841
0
L
Scylla
Navenmac
Scylla
29,111
2,905
774
2,656
26,772
13,622
0
15,761
11,011
52,771
0
W
Charybdis
Prodigu
Charybdis
19,177
12,026
0
300
14,097
4,819
0
8,423
5,674
0
52,045
L
Charybdis
YorunoShinigami
Charybdis
408
264
0
0
2,285
728
0
538
1,747
0
2,501
L
Izanami
itaygoul
Izanami
21,720
18,473
0
987
24,669
10,472
0
14,266
10,403
0
81,653
W
28,711
904
589
4,489
23,975
26,140
0
13,376
10,305
54,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,196
Gold Earned
72,049
260
Minions Killed
309
3
Camps Cleared
10
1,140,966
Distance Traveled
1,436,346
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
13,356
835
13
1
0
252,364
0
W
Jing Wei
13,563
848
57
4
2
279,803
0
W
Kuzenbo
13,229
827
16
1
1
323,789
1
L
Terra
13,680
855
9
1
0
289,812
0
W
Tiamat
15,211
951
95
6
1
303,016
0
L
Scylla
14,804
925
67
4
2
291,211
0
W
Charybdis
15,223
951
78
5
5
218,914
0
L
Charybdis
11,236
702
4
0
1
50,479
0
L
Izanami
14,120
883
167
10
0
257,100
0
W
Cthulhu
14,823
926
63
4
1
310,824
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role