Player Matchup

Charybdis
Charybdis
Anunnaki Hybrid
Charybdis
Level 153
God Stats
1W - 3L
1,500 SR
Queue Stats
88W - 112L
1,384 Elo+
Party 2
Cthulhu
Cthulhu
SpheralFilly55
Cthulhu
Level 144
God Stats
8W - 7L
1,304 SR
Queue Stats
76W - 95L
1,368 Elo+
Party 2
Artemis
Artemis
xTHEHAIRGUY98x
Artemis
Level 15
God Stats
6W - 6L
1,351 SR
Queue Stats
7W - 10L
1,290 Elo+
Party 2
Team Averages
Level 104
1,385 SR
1,347 Elo+

VS

Team Averages
Level 79
1,392 SR
1,337 Elo+
Vulcan
Vulcan
Kingofskulls47
Vulcan
Level 29
God Stats
0W - 3L
1,180 SR
Queue Stats
102W - 101L
1,407 Elo+
Party 1
Cerberus
Cerberus
SUN GOD JESUS
Cerberus
Level 100
God Stats
9W - 15L
1,497 SR
Queue Stats
183W - 299L
1,236 Elo+
Solo
Charybdis
Charybdis
SirK1llz
Charybdis
Level 107
God Stats
4W - 10L
1,500 SR
Queue Stats
153W - 160L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Anunnaki Hybrid
Charybdis
17
9 / 4 / 6
14,125
706
25,182
19,021
6,735
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
3 / 5 / 8
12,636
632
9,053
23,358
22,189
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 4 / 8
12,686
634
18,727
14,387
5,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 7
11,117
556
12,083
11,360
4,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
SUN GOD JESUS
Cerberus
16
5 / 5 / 7
12,916
646
10,349
44,416
33,698
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
SirK1llz
Charybdis
16
8 / 5 / 2
12,823
641
21,071
15,843
5,687
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
15
Kills
13
13
Deaths
15
22
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Anunnaki Hybrid
Charybdis
9
4
6
3
L
0
5
7
0.7
L
Cerberus
SUN GOD JESUS
Cerberus
5
5
7
1.7
L
Charybdis
SirK1llz
Charybdis
8
5
2
1.8
W
3
5
8
1.4
W
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,962
Damage
43,503
56,766
Taken
71,619
34,436
Mitigated
44,039
10,228
Healing
20,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Anunnaki Hybrid
Charybdis
25,182
18,072
0
6,661
19,021
6,735
1,844
8,422
10,599
0
63,609
L
12,083
4,627
0
1,185
11,360
4,654
384
1,640
9,720
46,436
0
L
Cerberus
SUN GOD JESUS
Cerberus
10,349
805
30
17,248
44,416
33,698
0
6,157
38,259
40,411
0
L
Charybdis
SirK1llz
Charybdis
21,071
12,110
0
2,191
15,843
5,687
1,209
2,723
13,120
0
50,408
W
9,053
371
246
779
23,358
22,189
174
7,677
15,681
26,249
0
W
18,727
13,105
0
2,542
14,387
5,512
1,070
6,951
7,436
0
45,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,447
Gold Earned
36,856
183
Minions Killed
199
7
Camps Cleared
6
965,051
Distance Traveled
956,497
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,125
706
88
4
3
316,796
3
L
Vulcan
11,117
556
63
3
0
333,066
2
L
Cerberus
12,916
646
71
4
3
338,634
0
L
Charybdis
12,823
641
65
3
3
284,797
4
W
Cthulhu
12,636
632
29
1
1
323,865
0
W
Artemis
12,686
634
66
3
3
324,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role