Player Matchup

Charybdis
Charybdis
BeeRizzzle
Charybdis
Level 159
God Stats
8W - 1L
1,755 SR
Queue Stats
162W - 164L
1,456 Elo+
Party 2
Nike
Nike
BobTheRealRoss
Nike
Level 49
God Stats
5W - 3L
1,659 SR
Queue Stats
38W - 46L
1,472 Elo+
Party 3
Cthulhu
Cthulhu
Dkwaps1
Cthulhu
Level 88
God Stats
7W - 5L
1,468 SR
Queue Stats
63W - 64L
1,452 Elo+
Party 3
Mercury
Mercury
LunaPegasus
Mercury
Level 69
God Stats
7W - 9L
1,140 SR
Queue Stats
207W - 210L
1,463 Elo+
Party 3
Nu Wa
Nu Wa
SolidXxXsmokE
Nu Wa
Level 160
God Stats
2W - 1L
1,590 SR
Queue Stats
295W - 289L
1,450 Elo+
Party 2
Team Averages
Level 105
1,522 SR
1,459 Elo+

VS

Team Averages
Level 92
1,536 SR
1,464 Elo+
Ares
Ares
Argoniam
Ares
Level 160
God Stats
1W - 1L
1,577 SR
Queue Stats
11W - 16L
1,397 Elo+
Party 1
Neith
Neith
PlasmaGirl
Neith
Level 109
God Stats
0W - 2L
1,305 SR
Queue Stats
18W - 25L
1,385 Elo+
Party 1
Hades
Hades
Plasmabeam
Hades
Level 136
God Stats
20W - 21L
1,458 SR
Queue Stats
28W - 36L
1,430 Elo+
Party 1
Achilles
Achilles
Tiếnichimoku
Achilles
Level 27
God Stats
0W - 1L
1,648 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Fenrir
Fenrir
WeedBrain69
Fenrir
Level 26
God Stats
1W - 2L
1,692 SR
Queue Stats
21W - 11L
1,609 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BeeRizzzle
Charybdis
17
3 / 3 / 3
10,452
697
11,397
12,087
5,248
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 1 / 4
9,900
660
8,298
13,900
9,399
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Dkwaps1
Cthulhu
17
2 / 3 / 8
11,330
755
12,553
21,789
20,191
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
LunaPegasus
Mercury
16
3 / 13 / 5
11,148
743
11,142
17,006
6,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 1 / 5
11,281
752
23,985
8,338
3,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
4 / 2 / 11
10,847
723
8,219
17,658
26,510
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Neith
14
0 / 2 / 5
8,382
559
5,373
7,409
3,223
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
15
5 / 2 / 6
10,316
688
12,698
14,497
13,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
15
0 / 2 / 10
9,225
615
6,609
19,371
21,806
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
18
12 / 6 / 8
13,103
874
21,342
24,126
22,974
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
61
14
Kills
21
21
Deaths
14
25
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ares
4
2
11
4.75
W
Charybdis
BeeRizzzle
Charybdis
3
3
3
1.5
W
2
1
4
4
W
Cthulhu
Dkwaps1
Cthulhu
2
3
8
2
W
Mercury
LunaPegasus
Mercury
3
13
5
0.42
L
Neith
0
2
5
1.25
L
Hades
5
2
6
4
W
4
1
5
6.5
L
Achilles
0
2
10
2.5
L
Fenrir
12
6
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,375
Damage
54,241
73,120
Taken
83,061
44,343
Mitigated
87,930
14,696
Healing
13,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
8,219
336
0
0
17,658
26,510
0
8,183
9,243
18,657
0
W
Charybdis
BeeRizzzle
Charybdis
11,397
5,714
0
925
12,087
5,248
1,374
2,098
9,989
0
41,533
W
8,298
916
0
5,091
13,900
9,399
0
4,785
9,115
68
26,179
W
Cthulhu
Dkwaps1
Cthulhu
12,553
965
516
6,208
21,789
20,191
178
7,301
14,488
42,168
0
W
Mercury
LunaPegasus
Mercury
11,142
5,652
0
1,279
17,006
6,480
0
4,904
12,102
0
24,155
L
Neith
5,373
2,009
0
1,445
7,409
3,223
102
2,829
4,346
0
25,030
L
Hades
12,698
1,073
941
7,054
14,497
13,417
242
6,404
8,032
40,663
0
W
23,985
6,249
0
677
8,338
3,025
2,324
2,784
5,554
58,720
0
L
Achilles
6,609
1,400
0
1,972
19,371
21,806
0
10,490
8,653
574
25,206
L
Fenrir
21,342
6,363
0
1,914
24,126
22,974
0
9,514
14,044
663
51,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,111
Gold Earned
51,873
307
Minions Killed
255
10
Camps Cleared
6
1,392,915
Distance Traveled
1,211,347
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,847
723
17
1
0
296,622
1
W
Charybdis
10,452
697
86
6
3
275,153
1
W
Nike
9,900
660
46
3
0
294,903
3
W
Cthulhu
11,330
755
69
5
2
291,969
2
W
Mercury
11,148
743
21
1
2
256,494
1
L
Neith
8,382
559
55
4
1
168,266
2
L
Hades
10,316
688
73
5
2
216,119
2
W
Nu Wa
11,281
752
85
6
3
274,396
1
L
Achilles
9,225
615
40
3
1
255,026
0
L
Fenrir
13,103
874
70
5
2
275,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role