Player Matchup

Chernobog
Chernobog
ElusiveSpark364
Chernobog
Level 26
God Stats
3W - 7L
1,370 SR
Queue Stats
158W - 202L
1,478 Elo+
Solo
Horus
Horus
IINourtyII
Horus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,308 Elo+
Solo
Kukulkan
Kukulkan
J O H N O285209
Kukulkan
Level 19
God Stats
46W - 28L
1,565 SR
Queue Stats
50W - 38L
1,478 Elo+
Solo
Bastet
Bastet
MemeQueenAngel
Bastet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 48L
1,385 Elo+
Solo
Cthulhu
Cthulhu
Xd Riley lol
Cthulhu
Level 26
God Stats
5W - 5L
1,530 SR
Queue Stats
65W - 64L
1,424 Elo+
Solo
Team Averages
Level 21
1,493 SR
1,415 Elo+

VS

Team Averages
Level 22
1,494 SR
1,387 Elo+
Bastet
Bastet
IamJoLeo
Bastet
Level 25
God Stats
5W - 3L
1,526 SR
Queue Stats
6W - 5L
1,335 Elo+
Party 1
Kukulkan
Kukulkan
Key-GLoKk
Kukulkan
Level 3
God Stats
2W - 0L
1,708 SR
Queue Stats
2W - 2L
1,371 Elo+
Party 1
Odin
Odin
KingHyde513
Odin
Level 59
God Stats
2W - 5L
1,551 SR
Queue Stats
8W - 12L
1,298 Elo+
Party 1
Loki
Loki
Mr_Shadow_Mayh3m
Loki
Level 18
God Stats
4W - 4L
1,409 SR
Queue Stats
4W - 4L
1,433 Elo+
Solo
Hades
Hades
beastmastah64
Hades
Level 6
God Stats
2W - 0L
1,277 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ElusiveSpark364
Chernobog
17
0 / 1 / 0
10,526
752
574
1,803
561
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
19
1 / 9 / 5
12,605
900
9,035
38,408
28,539
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
19
3 / 9 / 1
13,053
932
19,868
15,683
4,750
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
1 / 15 / 4
12,876
920
16,006
27,338
10,369
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Xd Riley lol
Cthulhu
19
5 / 10 / 3
13,734
981
17,901
24,663
15,980
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
IamJoLeo
Bastet
20
18 / 2 / 21
17,804
1,272
41,791
18,555
6,433
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
Key-GLoKk
Kukulkan
19
1 / 4 / 8
12,643
903
7,786
9,857
3,322
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
11 / 1 / 23
16,003
1,143
26,389
16,934
19,453
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 0 / 0
8,780
627
0
0
0
20
14 / 3 / 20
16,302
1,164
26,543
22,588
9,148
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
116
10
Kills
44
44
Deaths
10
13
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Chernobog
ElusiveSpark364
Chernobog
0
1
0
0
L
Horus
1
9
5
0.39
W
Bastet
IamJoLeo
Bastet
18
2
21
14.25
L
Kukulkan
3
9
1
0.39
W
Kukulkan
Key-GLoKk
Kukulkan
1
4
8
1.25
W
11
1
23
22.5
L
1
15
4
0.2
W
0
0
0
0
L
Cthulhu
Xd Riley lol
Cthulhu
5
10
3
0.65
W
14
3
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,384
Damage
102,509
107,895
Taken
67,934
60,199
Mitigated
38,356
11,791
Healing
15,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
ElusiveSpark364
Chernobog
574
276
0
105
1,803
561
0
883
877
0
3,448
L
Horus
9,035
3,445
2,999
7,953
38,408
28,539
0
15,244
22,019
6,418
20,507
W
Bastet
IamJoLeo
Bastet
41,791
17,151
132
4,371
18,555
6,433
0
9,722
8,833
0
72,211
L
Kukulkan
19,868
996
0
0
15,683
4,750
0
6,930
8,660
54,293
0
W
Kukulkan
Key-GLoKk
Kukulkan
7,786
1,531
0
420
9,857
3,322
0
6,693
3,164
26,902
0
W
26,389
4,868
0
3,863
16,934
19,453
0
7,659
9,275
13,811
34,844
L
16,006
6,569
214
451
27,338
10,369
0
9,495
17,305
0
49,020
W
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
Xd Riley lol
Cthulhu
17,901
1,608
69
0
24,663
15,980
0
8,716
15,222
31,924
0
W
26,543
1,757
1,824
5,049
22,588
9,148
0
16,420
6,168
43,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,794
Gold Earned
71,532
243
Minions Killed
223
6
Camps Cleared
9
1,109,292
Distance Traveled
1,077,106
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,526
752
13
1
1
51,437
1
L
Horus
12,605
900
34
2
0
278,511
0
W
Bastet
17,804
1,272
76
5
3
346,572
0
L
Kukulkan
13,053
932
64
5
0
271,449
0
W
Kukulkan
12,643
903
47
3
0
182,909
4
W
Odin
16,003
1,143
51
4
4
283,991
0
L
Bastet
12,876
920
92
7
3
270,227
3
W
Loki
8,780
627
0
0
0
0
0
L
Cthulhu
13,734
981
40
3
2
237,668
0
W
Hades
16,302
1,164
49
4
2
263,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role