Player Matchup

Hachiman
Hachiman
Asnabel
Hachiman
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Solo
The Morrigan
The Morrigan
SepGepSyt
The Morrigan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 29L
1,276 Elo+
Solo
Fenrir
Fenrir
lAcul
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,753 Elo+
Solo
Medusa
Medusa
repaolo
Medusa
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,271 Elo+
Solo
Vulcan
Vulcan
verygoodpers0n
Vulcan
Level 24
God Stats
0W - 1L
1,282 SR
Queue Stats
36W - 34L
1,629 Elo+
Solo
Team Averages
Level 11
1,456 SR
1,486 Elo+

VS

Team Averages
Level 27
1,580 SR
1,504 Elo+
Zeus
Zeus
Carvic88
Zeus
Level 35
God Stats
19W - 18L
1,564 SR
Queue Stats
290W - 284L
1,567 Elo+
Party 1
Hel
Hel
Cleker
Hel
Level 27
God Stats
3W - 1L
1,741 SR
Queue Stats
89W - 75L
1,562 Elo+
Party 1
Sol
Sol
MORNED228
Sol
Level 26
God Stats
38W - 52L
1,405 SR
Queue Stats
65W - 89L
1,410 Elo+
Solo
Tsukuyomi
Tsukuyomi
SAYHI4G0D
Tsukuyomi
Level 29
God Stats
61W - 36L
1,689 SR
Queue Stats
271W - 260L
1,588 Elo+
Party 1
Hou Yi
Hou Yi
charlie7romeo
Hou Yi
Level 17
God Stats
6W - 9L
1,500 SR
Queue Stats
127W - 114L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Asnabel
Hachiman
16
1 / 9 / 7
10,126
921
11,373
15,402
5,037
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
SepGepSyt
The Morrigan
16
1 / 6 / 6
9,879
898
8,143
12,011
4,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
lAcul
Fenrir
15
2 / 10 / 5
9,929
903
10,641
20,623
13,098
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
repaolo
Medusa
16
2 / 6 / 5
10,133
921
8,858
11,449
3,685
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 6 / 4
10,846
986
15,017
12,418
4,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

82

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
13 / 1 / 18
13,134
1,194
25,183
9,602
3,245
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hel
Cleker
Hel
19
5 / 3 / 21
11,405
1,037
12,970
16,553
6,917
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
2 / 2 / 12
11,010
1,001
2,770
7,805
2,932
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tsukuyomi
SAYHI4G0D
Tsukuyomi
20
16 / 2 / 15
14,253
1,296
26,282
16,759
11,511
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
1 / 2 / 12
10,483
953
2,540
8,359
3,007
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
115
10
Kills
37
37
Deaths
10
27
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Asnabel
Hachiman
1
9
7
0.5
W
Zeus
13
1
18
22
W
Hel
Cleker
Hel
5
3
21
5.17
W
2
2
12
4
W
Tsukuyomi
SAYHI4G0D
Tsukuyomi
16
2
15
11.75
L
The Morrigan
SepGepSyt
The Morrigan
1
6
6
0.67
W
1
2
12
3.5
L
Fenrir
lAcul
Fenrir
2
10
5
0.45
L
Medusa
repaolo
Medusa
2
6
5
0.75
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,032
Damage
69,745
71,903
Taken
59,078
31,000
Mitigated
27,612
2,413
Healing
18,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Asnabel
Hachiman
11,373
4,365
0
0
15,402
5,037
0
10,031
5,371
0
34,848
W
Zeus
25,183
895
214
827
9,602
3,245
0
4,841
4,761
38,295
0
W
Hel
Cleker
Hel
12,970
1,380
6,247
7,315
16,553
6,917
0
7,350
9,203
27,292
0
W
2,770
458
0
1,269
7,805
2,932
0
2,417
5,388
36,013
0
W
Tsukuyomi
SAYHI4G0D
Tsukuyomi
26,282
8,942
0
1,496
16,759
11,511
0
5,913
10,846
0
59,273
L
The Morrigan
SepGepSyt
The Morrigan
8,143
676
0
0
12,011
4,688
0
4,227
7,698
18,966
235
W
2,540
860
0
1,176
8,359
3,007
0
2,404
5,955
0
20,536
L
Fenrir
lAcul
Fenrir
10,641
2,080
0
515
20,623
13,098
0
12,287
8,336
0
14,805
L
Medusa
repaolo
Medusa
8,858
2,904
0
801
11,449
3,685
0
7,347
4,102
0
33,888
L
15,017
2,529
140
957
12,418
4,492
0
6,945
5,473
43,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,913
Gold Earned
60,285
201
Minions Killed
214
3
Camps Cleared
7
1,070,511
Distance Traveled
1,149,293
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,126
921
55
5
1
202,668
2
W
Zeus
13,134
1,194
20
2
5
213,596
1
W
Hel
11,405
1,037
29
3
0
247,538
0
W
Sol
11,010
1,001
74
7
0
212,520
0
W
Tsukuyomi
14,253
1,296
56
5
2
264,020
0
L
The Morrigan
9,879
898
26
2
1
196,510
0
W
Hou Yi
10,483
953
35
3
0
211,619
0
L
Fenrir
9,929
903
7
1
1
240,988
2
L
Medusa
10,133
921
43
4
0
195,315
1
L
Vulcan
10,846
986
70
6
0
235,030
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role