Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
CharredBacon
Gilgamesh
Level 107
God Stats
2W - 2L
1,373 SR
Queue Stats
136W - 101L
1,590 Elo+
Party 4
Tsukuyomi
Tsukuyomi
CriticalIcee
Tsukuyomi
Level 127
God Stats
4W - 2L
1,552 SR
Queue Stats
166W - 136L
1,541 Elo+
Party 4
Charybdis
Charybdis
NUGGETBOSS
Charybdis
Level 85
God Stats
5W - 4L
1,198 SR
Queue Stats
132W - 105L
1,556 Elo+
Party 5
Cthulhu
Cthulhu
SubwayCut
Cthulhu
Level 122
God Stats
4W - 5L
1,432 SR
Queue Stats
144W - 120L
1,579 Elo+
Party 5
Team Averages
Level 109
1,426 SR
1,544 Elo+

VS

Team Averages
Level 71
1,571 SR
1,570 Elo+
Tiamat
Tiamat
Allenroyalty
Tiamat
Level 104
God Stats
1W - 1L
1,962 SR
Queue Stats
15W - 15L
1,602 Elo+
Party 2
Bellona
Bellona
BlankVerse
Bellona
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 14L
1,412 Elo+
Party 2
Thanatos
Thanatos
TheSandKing
Thanatos
Level 71
God Stats
1W - 1L
1,525 SR
Queue Stats
12W - 11L
1,693 Elo+
Party 2
Charybdis
Charybdis
TreyKhe
Charybdis
Level 69
God Stats
0W - 3L
1,301 SR
Queue Stats
130W - 105L
1,567 Elo+
Party 3
Khepri
Khepri
opVizard
Khepri
Level 53
God Stats
12W - 6L
1,564 SR
Queue Stats
119W - 113L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
4 / 1 / 3
6,858
623
7,474
5,355
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
 
Nu Wa
12
4 / 1 / 3
6,858
623
7,474
5,355
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
CharredBacon
Gilgamesh
9
3 / 3 / 6
6,136
558
4,815
8,270
6,307
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
CriticalIcee
Tsukuyomi
13
6 / 1 / 3
7,536
685
6,380
7,143
2,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
NUGGETBOSS
Charybdis
10
2 / 0 / 5
6,225
566
3,878
5,939
1,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
SubwayCut
Cthulhu
13
5 / 1 / 0
7,184
653
6,943
9,268
8,341
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
2 / 3 / 1
6,513
592
7,442
6,479
3,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
BlankVerse
Bellona
10
1 / 3 / 0
5,923
538
4,363
8,187
4,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
TheSandKing
Thanatos
9
1 / 6 / 1
5,935
540
3,727
9,303
2,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
TreyKhe
Charybdis
10
1 / 5 / 1
6,038
549
3,586
7,970
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
opVizard
Khepri
7
1 / 4 / 2
5,104
464
2,127
8,851
3,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
24
Kills
6
7
Deaths
21
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
1
3
5.5
W
Nu Wa
 
Nu Wa
4
1
3
5.5
L
Tiamat
2
3
1
0.83
L
Bellona
BlankVerse
Bellona
1
3
0
0.33
W
Gilgamesh
CharredBacon
Gilgamesh
3
3
6
2
W
Tsukuyomi
CriticalIcee
Tsukuyomi
6
1
3
7.5
W
Charybdis
NUGGETBOSS
Charybdis
2
0
5
4.5
W
Cthulhu
SubwayCut
Cthulhu
5
1
0
5
L
Thanatos
TheSandKing
Thanatos
1
6
1
0.25
L
Charybdis
TreyKhe
Charybdis
1
5
1
0.3
L
Khepri
opVizard
Khepri
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,964
Damage
21,245
41,330
Taken
40,790
21,734
Mitigated
15,915
6,430
Healing
12,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,474
1,402
0
246
5,355
1,491
0
4,176
859
38,910
0
W
Nu Wa
 
Nu Wa
7,474
1,402
0
246
5,355
1,491
0
4,176
859
38,910
0
L
Tiamat
7,442
819
0
1,385
6,479
3,509
0
2,947
3,295
37,073
0
L
Bellona
BlankVerse
Bellona
4,363
1,584
0
2,747
8,187
4,563
0
4,798
3,341
0
30,548
W
Gilgamesh
CharredBacon
Gilgamesh
4,815
1,989
0
1,090
8,270
6,307
0
2,803
5,371
0
20,649
W
Tsukuyomi
CriticalIcee
Tsukuyomi
6,380
1,921
0
831
7,143
2,480
64
1,130
5,985
0
43,311
W
Charybdis
NUGGETBOSS
Charybdis
3,878
2,500
0
500
5,939
1,624
0
682
5,207
0
32,966
W
Cthulhu
SubwayCut
Cthulhu
6,943
1,097
0
3,517
9,268
8,341
270
309
8,919
41,281
0
L
Thanatos
TheSandKing
Thanatos
3,727
1,145
0
5,650
9,303
2,659
0
3,922
5,263
0
29,844
L
Charybdis
TreyKhe
Charybdis
3,586
2,350
0
2,134
7,970
2,111
0
98
7,854
0
35,560
L
Khepri
opVizard
Khepri
2,127
662
0
375
8,851
3,073
0
2,131
6,620
10,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,797
Gold Earned
29,513
436
Minions Killed
306
0
Camps Cleared
0
1,361,611
Distance Traveled
1,063,653
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,858
623
86
8
0
214,787
3
W
Nu Wa
6,858
623
86
8
0
214,787
3
L
Tiamat
6,513
592
75
7
0
219,294
0
L
Bellona
5,923
538
75
7
0
203,053
0
W
Gilgamesh
6,136
558
35
3
0
216,798
0
W
Tsukuyomi
7,536
685
77
7
0
239,090
5
W
Charybdis
6,225
566
58
5
0
227,226
2
W
Cthulhu
7,184
653
94
9
0
248,923
4
L
Thanatos
5,935
540
59
5
0
223,289
0
L
Charybdis
6,038
549
79
7
0
202,773
4
L
Khepri
5,104
464
18
2
0
215,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role