Player Matchup

Set
Set
AnkoTH
Set
Level 4
God Stats
3W - 0L
1,728 SR
Queue Stats
32W - 25L
1,702 Elo+
Party 2
Zhong Kui
Zhong Kui
DisieMC
Zhong Kui
Level 59
God Stats
8W - 3L
1,896 SR
Queue Stats
64W - 81L
1,340 Elo+
Party 2
King Arthur
King Arthur
LordSlender29
King Arthur
Level 59
God Stats
8W - 1L
1,968 SR
Queue Stats
21W - 29L
1,430 Elo+
Party 2
Anhur
Anhur
Tailosrx
Anhur
Level 28
God Stats
8W - 4L
1,265 SR
Queue Stats
21W - 21L
1,327 Elo+
Party 2
Thanatos
Thanatos
josemanuel180809
Thanatos
Level 18
God Stats
15W - 8L
1,649 SR
Queue Stats
24W - 23L
1,378 Elo+
Party 2
Team Averages
Level 34
1,701 SR
1,435 Elo+

VS

Team Averages
Level 24
1,466 SR
1,375 Elo+
Mulan
Mulan
 
Mulan
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Nuk3_Hamsukey
Cerberus
Level 29
God Stats
1W - 2L
1,295 SR
Queue Stats
97W - 95L
1,327 Elo+
Party 1
Arachne
Arachne
SniXXer187
Arachne
Level 29
God Stats
0W - 3L
1,479 SR
Queue Stats
138W - 203L
1,418 Elo+
Solo
Danzaburou
Danzaburou
XaRaRP
Danzaburou
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 27L
1,303 Elo+
Party 1
Thanatos
Thanatos
killamankay9
Thanatos
Level 18
God Stats
15W - 17L
1,554 SR
Queue Stats
45W - 62L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
AnkoTH
Set
9
4 / 1 / 4
5,497
550
4,484
5,949
1,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
DisieMC
Zhong Kui
9
1 / 0 / 4
5,487
549
4,273
3,685
2,590
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
LordSlender29
King Arthur
11
3 / 0 / 1
6,581
658
2,763
3,462
1,969
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
Tailosrx
Anhur
9
2 / 2 / 8
5,355
536
3,572
4,201
1,142
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
9 / 2 / 3
6,663
666
6,238
4,693
1,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
7
0 / 5 / 1
4,213
421
2,274
6,768
5,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Nuk3_Hamsukey
Cerberus
6
0 / 4 / 1
4,461
446
2,892
8,472
3,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
SniXXer187
Arachne
8
2 / 3 / 0
5,343
534
3,159
5,172
1,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
XaRaRP
Danzaburou
7
2 / 5 / 0
4,731
473
2,087
5,339
868
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
killamankay9
Thanatos
8
0 / 2 / 3
4,989
499
1,435
5,953
1,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
19
Kills
4
5
Deaths
19
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
5
1
0.1
W
Set
AnkoTH
Set
4
1
4
6
W
Zhong Kui
DisieMC
Zhong Kui
1
0
4
3
W
King Arthur
LordSlender29
King Arthur
3
0
1
3.5
L
Cerberus
Nuk3_Hamsukey
Cerberus
0
4
1
0.13
L
Arachne
SniXXer187
Arachne
2
3
0
0.67
W
Anhur
Tailosrx
Anhur
2
2
8
3
L
Danzaburou
XaRaRP
Danzaburou
2
5
0
0.4
W
9
2
3
5.25
L
Thanatos
killamankay9
Thanatos
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,330
Damage
11,847
21,990
Taken
31,704
9,284
Mitigated
12,725
8,187
Healing
7,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
2,274
456
0
395
6,768
5,408
0
655
6,113
0
13,223
W
Set
AnkoTH
Set
4,484
1,818
0
406
5,949
1,815
0
1,705
4,244
0
21,483
W
Zhong Kui
DisieMC
Zhong Kui
4,273
944
0
1,477
3,685
2,590
742
37
3,648
24,989
0
W
King Arthur
LordSlender29
King Arthur
2,763
559
0
620
3,462
1,969
0
0
3,462
0
31,962
L
Cerberus
Nuk3_Hamsukey
Cerberus
2,892
130
0
1,670
8,472
3,119
0
1,440
7,032
10,034
0
L
Arachne
SniXXer187
Arachne
3,159
2,105
0
1,320
5,172
1,673
558
933
4,239
0
26,492
W
Anhur
Tailosrx
Anhur
3,572
2,040
0
1,079
4,201
1,142
0
1,005
3,196
0
12,804
L
Danzaburou
XaRaRP
Danzaburou
2,087
605
0
490
5,339
868
0
262
5,077
0
10,474
W
6,238
2,191
0
4,605
4,693
1,768
0
145
4,548
0
28,861
L
Thanatos
killamankay9
Thanatos
1,435
106
0
3,769
5,953
1,657
692
983
4,970
0
19,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,583
Gold Earned
23,737
248
Minions Killed
176
0
Camps Cleared
0
989,207
Distance Traveled
903,616
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
4,213
421
19
2
0
178,052
1
W
Set
5,497
550
38
4
0
207,655
1
W
Zhong Kui
5,487
549
47
5
0
196,164
3
W
King Arthur
6,581
658
80
8
0
196,111
0
L
Cerberus
4,461
446
18
2
0
174,300
0
L
Arachne
5,343
534
67
7
0
207,624
0
W
Anhur
5,355
536
34
3
0
191,630
0
L
Danzaburou
4,731
473
20
2
0
162,110
0
W
Thanatos
6,663
666
49
5
0
197,647
0
L
Thanatos
4,989
499
52
5
0
181,530
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role