Player Matchup

Baron Samedi
Baron Samedi
Flebber
Baron Samedi
Level 114
God Stats
3W - 0L
1,534 SR
Queue Stats
23W - 21L
1,610 Elo+
Party 2
Danzaburou
Danzaburou
allturdgecko
Danzaburou
Level 98
God Stats
4W - 3L
1,508 SR
Queue Stats
14W - 24L
1,319 Elo+
Solo
Yemoja
Yemoja
xPoob
Yemoja
Level 16
God Stats
5W - 1L
1,775 SR
Queue Stats
16W - 9L
1,604 Elo+
Party 2
Team Averages
Level 76
1,606 SR
1,511 Elo+

VS

Team Averages
Level 64
1,622 SR
1,443 Elo+
Chronos
Chronos
BAKYPANDY
Chronos
Level 128
God Stats
0W - 2L
1,476 SR
Queue Stats
71W - 67L
1,473 Elo+
Solo
Cerberus
Cerberus
ShxdowStorm
Cerberus
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 33L
1,431 Elo+
Party 1
Chiron
Chiron
redonred
Chiron
Level 60
God Stats
2W - 3L
1,889 SR
Queue Stats
256W - 378L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Flebber
Baron Samedi
13
6 / 1 / 5
9,068
698
17,332
12,641
8,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
allturdgecko
Danzaburou
12
4 / 1 / 5
9,097
700
7,578
4,884
2,162
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
xPoob
Yemoja
12
1 / 0 / 10
8,270
636
4,046
11,870
9,444
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BAKYPANDY
Chronos
11
1 / 2 / 0
8,176
629
6,603
7,377
2,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
ShxdowStorm
Cerberus
10
0 / 4 / 1
7,661
589
4,516
13,135
12,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
redonred
Chiron
11
1 / 5 / 1
7,851
604
8,342
11,468
4,177
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
11
Kills
2
2
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chronos
BAKYPANDY
Chronos
1
2
0
0.5
W
Baron Samedi
Flebber
Baron Samedi
6
1
5
8.5
L
Cerberus
ShxdowStorm
Cerberus
0
4
1
0.13
W
Danzaburou
allturdgecko
Danzaburou
4
1
5
6.5
L
Chiron
redonred
Chiron
1
5
1
0.3
W
Yemoja
xPoob
Yemoja
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,956
Damage
19,461
29,395
Taken
31,980
19,993
Mitigated
19,620
15,773
Healing
7,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BAKYPANDY
Chronos
6,603
1,445
0
1,660
7,377
2,907
0
5,384
1,993
32,109
2,066
W
Baron Samedi
Flebber
Baron Samedi
17,332
1,531
4,182
4,900
12,641
8,387
555
5,052
7,589
46,501
0
L
Cerberus
ShxdowStorm
Cerberus
4,516
206
92
3,507
13,135
12,536
0
7,807
5,328
8,197
0
W
Danzaburou
allturdgecko
Danzaburou
7,578
1,903
0
1,146
4,884
2,162
930
2,699
2,185
0
25,494
L
Chiron
redonred
Chiron
8,342
2,272
357
2,233
11,468
4,177
42
8,503
2,928
0
25,187
W
Yemoja
xPoob
Yemoja
4,046
1,231
3,481
2,064
11,870
9,444
610
3,666
8,204
11,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,435
Gold Earned
23,688
128
Minions Killed
128
6
Camps Cleared
5
649,210
Distance Traveled
653,098
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,176
629
70
5
3
213,334
5
W
Baron Samedi
9,068
698
76
6
1
225,817
1
L
Cerberus
7,661
589
16
1
0
213,803
0
W
Danzaburou
9,097
700
39
3
3
219,282
6
L
Chiron
7,851
604
42
3
2
225,961
1
W
Yemoja
8,270
636
13
1
2
204,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role