Player Matchup

Danzaburou
Danzaburou
BaristaBaller
Danzaburou
Level 43
God Stats
95W - 85L
1,472 SR
Queue Stats
237W - 231L
1,422 Elo+
Party 2
Guan Yu
Guan Yu
GangstaVegita
Guan Yu
Level 69
God Stats
37W - 35L
1,536 SR
Queue Stats
526W - 513L
1,470 Elo+
Party 2
Cthulhu
Cthulhu
The11thDoc
Cthulhu
Level 52
God Stats
9W - 9L
1,563 SR
Queue Stats
32W - 31L
1,480 Elo+
Party 3
Charybdis
Charybdis
TheValoric
Charybdis
Level 27
God Stats
1W - 4L
1,320 SR
Queue Stats
4W - 7L
1,391 Elo+
Party 3
Sol
Sol
dylanr77
Sol
Level 84
God Stats
33W - 43L
1,466 SR
Queue Stats
801W - 890L
1,420 Elo+
Party 2
Team Averages
Level 55
1,471 SR
1,437 Elo+

VS

Team Averages
Level 58
1,572 SR
1,570 Elo+
Xing Tian
Xing Tian
DAJN
Xing Tian
Level 55
God Stats
1W - 1L
1,701 SR
Queue Stats
2W - 2L
1,667 Elo+
Party 1
Hachiman
Hachiman
Herooftime001
Hachiman
Level 61
God Stats
1W - 1L
1,701 SR
Queue Stats
2W - 2L
1,667 Elo+
Party 1
Scylla
Scylla
Lazuli2507
Scylla
Level 138
God Stats
7W - 6L
1,458 SR
Queue Stats
116W - 106L
1,514 Elo+
Solo
Amaterasu
Amaterasu
Mutra37
Amaterasu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
XraTzi
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BaristaBaller
Danzaburou
19
4 / 4 / 3
13,097
524
12,917
21,710
8,610
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
20
12 / 2 / 5
14,733
589
20,546
30,415
52,483
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
The11thDoc
Cthulhu
19
8 / 3 / 10
12,255
490
15,484
24,234
19,397
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
TheValoric
Charybdis
19
5 / 6 / 10
13,381
535
13,128
16,496
7,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 4 / 8
13,535
541
20,350
22,988
8,329
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DAJN
Xing Tian
17
2 / 8 / 11
10,800
432
6,867
30,495
23,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Herooftime001
Hachiman
17
3 / 6 / 5
11,232
449
13,014
14,160
4,754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
Lazuli2507
Scylla
20
11 / 3 / 2
14,999
600
24,111
13,375
4,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Mutra37
Amaterasu
18
2 / 7 / 7
10,823
433
14,095
24,010
17,244
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
XraTzi
Fenrir
12
1 / 11 / 5
9,178
367
5,152
19,381
5,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
49
35
Kills
19
19
Deaths
35
36
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BaristaBaller
Danzaburou
4
4
3
1.38
L
Xing Tian
DAJN
Xing Tian
2
8
11
0.94
W
Guan Yu
12
2
5
7.25
L
Hachiman
Herooftime001
Hachiman
3
6
5
0.92
L
Scylla
Lazuli2507
Scylla
11
3
2
4
L
Amaterasu
Mutra37
Amaterasu
2
7
7
0.79
W
Cthulhu
The11thDoc
Cthulhu
8
3
10
4.33
W
Charybdis
TheValoric
Charybdis
5
6
10
1.67
L
Fenrir
XraTzi
Fenrir
1
11
5
0.32
W
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,425
Damage
63,239
115,843
Taken
101,421
96,215
Mitigated
55,597
51,423
Healing
17,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BaristaBaller
Danzaburou
12,917
5,645
0
10,068
21,710
8,610
8,342
8,235
13,338
0
91,615
L
Xing Tian
DAJN
Xing Tian
6,867
856
488
7,562
30,495
23,716
99
15,592
14,487
30,030
0
W
Guan Yu
20,546
1,838
3,937
17,304
30,415
52,483
492
6,257
23,915
0
84,382
L
Hachiman
Herooftime001
Hachiman
13,014
6,747
0
720
14,160
4,754
0
9,734
4,258
0
59,469
L
Scylla
Lazuli2507
Scylla
24,111
1,049
0
1,370
13,375
4,536
0
2,287
10,881
106,209
0
L
Amaterasu
Mutra37
Amaterasu
14,095
5,525
0
6,429
24,010
17,244
511
4,713
18,355
0
53,600
W
Cthulhu
The11thDoc
Cthulhu
15,484
586
496
6,154
24,234
19,397
44
4,263
19,634
61,044
0
W
Charybdis
TheValoric
Charybdis
13,128
6,577
0
2,637
16,496
7,396
2,820
4,857
11,590
0
101,989
L
Fenrir
XraTzi
Fenrir
5,152
1,753
0
1,059
19,381
5,347
0
3,699
15,314
0
26,180
W
20,350
5,495
0
10,827
22,988
8,329
1,944
6,354
16,195
120,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,001
Gold Earned
57,032
699
Minions Killed
459
0
Camps Cleared
0
2,235,390
Distance Traveled
2,209,081
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,097
524
145
6
0
404,217
3
L
Xing Tian
10,800
432
39
2
0
450,217
1
W
Guan Yu
14,733
589
146
6
0
477,136
0
L
Hachiman
11,232
449
95
4
0
439,828
1
L
Scylla
14,999
600
189
8
0
442,073
4
L
Amaterasu
10,823
433
84
3
0
523,680
3
W
Cthulhu
12,255
490
77
3
0
507,228
2
W
Charybdis
13,381
535
158
6
0
411,083
2
L
Fenrir
9,178
367
52
2
0
353,283
2
W
Sol
13,535
541
173
7
0
435,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role