Player Matchup

Scylla
Scylla
DemiGodSpak
Scylla
Level 29
God Stats
2W - 1L
1,644 SR
Queue Stats
203W - 269L
1,348 Elo+
Party 2
King Arthur
King Arthur
GroomingGems
King Arthur
Level 48
God Stats
21W - 33L
1,385 SR
Queue Stats
251W - 321L
1,363 Elo+
Party 2
Charybdis
Charybdis
Playboii Harti
Charybdis
Level 47
God Stats
4W - 5L
1,500 SR
Queue Stats
267W - 333L
1,360 Elo+
Party 2
Loki
Loki
SKbrookss
Loki
Level 28
God Stats
1W - 6L
1,326 SR
Queue Stats
61W - 82L
1,339 Elo+
Party 2
Cerberus
Cerberus
Vendeith
Cerberus
Level 53
God Stats
3W - 3L
1,677 SR
Queue Stats
156W - 147L
1,413 Elo+
Solo
Team Averages
Level 41
1,507 SR
1,365 Elo+

VS

Team Averages
Level 48
1,411 SR
1,320 Elo+
Terra
Terra
EZEAF
Terra
Level 18
God Stats
2W - 2L
1,292 SR
Queue Stats
46W - 56L
1,175 Elo+
Party 3
Thoth
Thoth
Matelos
Thoth
Level 69
God Stats
3W - 3L
1,363 SR
Queue Stats
103W - 98L
1,403 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SandroSch09
Tsukuyomi
Level 66
God Stats
3W - 4L
1,500 SR
Queue Stats
136W - 142L
1,397 Elo+
Solo
Sylvanus
Sylvanus
SwollenFather
Sylvanus
Level 53
God Stats
12W - 14L
1,395 SR
Queue Stats
66W - 93L
1,293 Elo+
Party 1
Izanami
Izanami
SwollenLoner
Izanami
Level 35
God Stats
13W - 15L
1,505 SR
Queue Stats
52W - 60L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
4 / 7 / 1
10,610
461
11,964
15,709
4,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
GroomingGems
King Arthur
17
1 / 4 / 1
10,391
452
15,325
21,506
15,843
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Playboii Harti
Charybdis
15
1 / 5 / 5
8,884
386
13,000
12,394
3,624
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
15
5 / 8 / 4
10,259
446
11,030
17,995
7,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Vendeith
Cerberus
15
1 / 5 / 3
9,157
398
10,991
32,008
16,206
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
EZEAF
Terra
18
0 / 2 / 8
10,276
447
8,092
20,085
19,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thoth
Matelos
Thoth
19
13 / 3 / 6
12,847
559
17,864
14,501
5,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
SandroSch09
Tsukuyomi
20
12 / 1 / 7
13,457
585
17,299
18,956
8,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
SwollenFather
Sylvanus
15
2 / 3 / 7
9,947
432
8,219
19,028
18,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
SwollenLoner
Izanami
17
1 / 3 / 7
11,046
480
17,059
20,206
7,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
63
12
Kills
28
29
Deaths
12
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Scylla
4
7
1
0.64
W
Terra
EZEAF
Terra
0
2
8
2
L
King Arthur
GroomingGems
King Arthur
1
4
1
0.38
W
Thoth
Matelos
Thoth
13
3
6
5.33
L
Charybdis
Playboii Harti
Charybdis
1
5
5
0.7
L
Loki
5
8
4
0.88
W
Tsukuyomi
SandroSch09
Tsukuyomi
12
1
7
15.5
W
Sylvanus
SwollenFather
Sylvanus
2
3
7
1.83
W
Izanami
SwollenLoner
Izanami
1
3
7
1.5
L
Cerberus
Vendeith
Cerberus
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,310
Damage
68,533
99,612
Taken
92,776
47,729
Mitigated
59,332
23,037
Healing
43,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
11,964
1,594
48
1,271
15,709
4,814
546
5,651
9,726
61,295
0
W
Terra
EZEAF
Terra
8,092
1,631
4,810
11,210
20,085
19,770
889
763
19,322
46,721
0
L
King Arthur
GroomingGems
King Arthur
15,325
1,472
0
4,863
21,506
15,843
162
8,903
12,461
484
73,932
W
Thoth
Matelos
Thoth
17,864
897
104
3,695
14,501
5,224
2,617
3,578
10,923
70,036
0
L
Charybdis
Playboii Harti
Charybdis
13,000
4,559
0
684
12,394
3,624
0
4,196
8,082
0
52,559
L
Loki
11,030
2,139
0
3,579
17,995
7,242
0
5,875
11,851
0
58,190
W
Tsukuyomi
SandroSch09
Tsukuyomi
17,299
5,701
0
8,927
18,956
8,841
1,423
3,167
15,789
0
97,146
W
Sylvanus
SwollenFather
Sylvanus
8,219
2,270
2,651
5,132
19,028
18,260
1,312
8,050
10,978
28,029
9,284
W
Izanami
SwollenLoner
Izanami
17,059
11,369
0
7,183
20,206
7,237
3,008
7,460
12,746
0
95,078
L
Cerberus
Vendeith
Cerberus
10,991
631
0
12,592
32,008
16,206
0
7,687
24,059
56,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,301
Gold Earned
57,573
549
Minions Killed
547
0
Camps Cleared
0
1,966,700
Distance Traveled
2,060,146
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,610
461
102
4
0
382,445
3
W
Terra
10,276
447
77
3
0
416,353
4
L
King Arthur
10,391
452
145
6
0
412,202
0
W
Thoth
12,847
559
113
5
0
423,744
11
L
Charybdis
8,884
386
86
4
0
366,245
1
L
Loki
10,259
446
89
4
0
418,838
0
W
Tsukuyomi
13,457
585
152
7
0
478,471
1
W
Sylvanus
9,947
432
62
3
0
380,935
0
W
Izanami
11,046
480
143
6
0
360,643
0
L
Cerberus
9,157
398
127
6
0
386,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role