Player Matchup

Pele
Pele
FamedTiger
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,211 Elo+
Solo
Cthulhu
Cthulhu
Pappys_miata
Cthulhu
Level 40
God Stats
12W - 15L
1,520 SR
Queue Stats
36W - 56L
1,297 Elo+
Party 1
Neith
Neith
Still So Sickly
Neith
Level 47
God Stats
15W - 20L
1,372 SR
Queue Stats
34W - 51L
1,278 Elo+
Party 1
Team Averages
Level 38
1,464 SR
1,262 Elo+

VS

Team Averages
Level 35
1,558 SR
1,234 Elo+
Xbalanque
Xbalanque
ATS_xImKellerPvP
Xbalanque
Level 34
God Stats
2W - 2L
1,624 SR
Queue Stats
6W - 10L
1,244 Elo+
Party 2
Charybdis
Charybdis
BCV Bandit
Charybdis
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,145 Elo+
Solo
Cthulhu
Cthulhu
Stinker0606
Cthulhu
Level 47
God Stats
8W - 8L
1,551 SR
Queue Stats
30W - 39L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 2
9,534
636
6,805
16,560
5,764
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Pappys_miata
Cthulhu
13
2 / 9 / 3
10,361
691
12,721
18,974
17,739
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 4 / 3
9,188
613
9,598
13,016
4,814
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
15
12 / 2 / 10
11,743
783
17,449
10,005
3,696
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charybdis
BCV Bandit
Charybdis
12
3 / 2 / 14
10,119
675
8,112
12,872
8,325
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cthulhu
Stinker0606
Cthulhu
14
7 / 1 / 12
10,934
729
14,910
17,357
19,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
5
Kills
22
22
Deaths
5
8
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
12
2
10
8.5
W
Charybdis
BCV Bandit
Charybdis
3
2
14
5
L
2
9
2
0.33
L
Cthulhu
Pappys_miata
Cthulhu
2
9
3
0.39
L
1
4
3
0.63
W
Cthulhu
Stinker0606
Cthulhu
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,124
Damage
40,471
48,550
Taken
40,234
28,317
Mitigated
31,035
6,968
Healing
10,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
17,449
8,002
219
2,624
10,005
3,696
2,142
3,140
6,865
0
41,366
W
Charybdis
BCV Bandit
Charybdis
8,112
3,003
0
669
12,872
8,325
668
4,764
8,108
0
19,151
L
6,805
2,831
0
550
16,560
5,764
312
5,397
10,654
0
17,116
L
Cthulhu
Pappys_miata
Cthulhu
12,721
1,187
751
1,092
18,974
17,739
0
4,534
13,464
27,808
0
L
9,598
4,248
177
4,398
13,016
4,814
156
3,413
9,358
0
38,337
W
Cthulhu
Stinker0606
Cthulhu
14,910
710
1,009
6,439
17,357
19,014
97
4,891
12,466
30,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,083
Gold Earned
32,796
126
Minions Killed
120
3
Camps Cleared
3
771,662
Distance Traveled
830,026
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,743
783
52
3
2
296,344
1
W
Charybdis
10,119
675
27
2
0
244,618
0
L
Pele
9,534
636
36
2
2
263,405
0
L
Cthulhu
10,361
691
33
2
0
245,902
1
L
Neith
9,188
613
57
4
1
262,355
2
W
Cthulhu
10,934
729
41
3
1
289,064
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role