Player Matchup

Ares
Ares
Adarr01
Ares
Level 27
God Stats
17W - 9L
1,866 SR
Queue Stats
157W - 129L
1,620 Elo+
Party 1
Guan Yu
Guan Yu
GGmaKK27
Guan Yu
Level 18
God Stats
5W - 8L
1,538 SR
Queue Stats
160W - 141L
1,696 Elo+
Solo
Charybdis
Charybdis
Mis5Artemis
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 84L
1,603 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ProfessorNeez
Morgan Le Fay
Level 18
God Stats
4W - 4L
1,585 SR
Queue Stats
123W - 97L
1,627 Elo+
Party 1
Fenrir
Fenrir
scimp
Fenrir
Level 60
God Stats
4W - 2L
1,817 SR
Queue Stats
329W - 269L
1,595 Elo+
Party 1
Team Averages
Level 28
1,661 SR
1,628 Elo+

VS

Team Averages
Level 22
1,650 SR
1,633 Elo+
Merlin
Merlin
ChagoTj
Merlin
Level 26
God Stats
45W - 40L
1,576 SR
Queue Stats
327W - 296L
1,627 Elo+
Solo
Fafnir
Fafnir
Cookie3022
Fafnir
Level 17
God Stats
4W - 2L
1,806 SR
Queue Stats
46W - 34L
1,638 Elo+
Solo
Heimdallr
Heimdallr
Intros17
Heimdallr
Level 30
God Stats
9W - 7L
1,574 SR
Queue Stats
113W - 89L
1,580 Elo+
Solo
Loki
Loki
Titopanda007
Loki
Level 17
God Stats
8W - 5L
1,634 SR
Queue Stats
39W - 42L
1,646 Elo+
Solo
Terra
Terra
XDNova
Terra
Level 22
God Stats
5W - 3L
1,662 SR
Queue Stats
79W - 68L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Adarr01
Ares
10
0 / 0 / 0
6,556
437
2,253
10,368
4,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
GGmaKK27
Guan Yu
14
4 / 0 / 0
8,755
584
6,210
9,884
7,938
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Mis5Artemis
Charybdis
12
1 / 2 / 0
7,086
472
6,049
9,819
2,822
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
ProfessorNeez
Morgan Le Fay
12
0 / 3 / 3
7,197
480
2,905
7,239
2,642
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
scimp
Fenrir
11
1 / 2 / 1
6,965
464
3,899
12,506
8,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ChagoTj
Merlin
16
3 / 0 / 1
9,121
608
8,526
4,917
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
Cookie3022
Fafnir
11
0 / 0 / 2
7,388
493
3,935
9,715
9,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
Intros17
Heimdallr
14
2 / 0 / 0
8,026
535
7,814
7,754
3,279
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 4 / 2
7,622
508
2,680
8,679
2,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Terra
XDNova
Terra
14
1 / 3 / 0
8,195
546
6,144
10,994
10,584
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
6
Kills
7
7
Deaths
7
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ares
Adarr01
Ares
0
0
0
0
W
Merlin
ChagoTj
Merlin
3
0
1
3.5
W
Fafnir
Cookie3022
Fafnir
0
0
2
1
L
Guan Yu
GGmaKK27
Guan Yu
4
0
0
4
W
Heimdallr
Intros17
Heimdallr
2
0
0
2
L
Charybdis
Mis5Artemis
Charybdis
1
2
0
0.5
L
Morgan Le Fay
ProfessorNeez
Morgan Le Fay
0
3
3
0.5
W
1
4
2
0.5
W
Terra
XDNova
Terra
1
3
0
0.33
L
Fenrir
scimp
Fenrir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,316
Damage
29,099
49,816
Taken
42,059
26,757
Mitigated
27,825
15,444
Healing
16,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Adarr01
Ares
2,253
274
0
1,344
10,368
4,904
0
3,789
6,579
22,572
0
W
Merlin
ChagoTj
Merlin
8,526
456
0
2,271
4,917
1,843
334
981
3,778
71,532
0
W
Fafnir
Cookie3022
Fafnir
3,935
783
0
4,163
9,715
9,705
58
1,398
8,317
14,434
0
L
Guan Yu
GGmaKK27
Guan Yu
6,210
1,387
1,278
6,237
9,884
7,938
0
4,701
5,183
0
48,312
W
Heimdallr
Intros17
Heimdallr
7,814
4,611
0
2,614
7,754
3,279
350
479
7,275
0
74,341
L
Charybdis
Mis5Artemis
Charybdis
6,049
3,338
0
3,054
9,819
2,822
0
1,988
7,831
0
44,125
L
Morgan Le Fay
ProfessorNeez
Morgan Le Fay
2,905
853
0
823
7,239
2,642
0
3,407
3,832
35,680
0
W
2,680
625
0
3,667
8,679
2,414
362
1,228
7,337
0
49,095
W
Terra
XDNova
Terra
6,144
1,101
20
3,484
10,994
10,584
0
1,166
8,990
48,809
0
L
Fenrir
scimp
Fenrir
3,899
865
0
2,708
12,506
8,451
0
4,968
7,538
0
51,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,559
Gold Earned
40,352
399
Minions Killed
475
0
Camps Cleared
0
1,356,675
Distance Traveled
1,387,398
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,556
437
28
2
0
271,556
7
W
Merlin
9,121
608
127
8
0
264,638
7
W
Fafnir
7,388
493
15
1
0
283,631
5
L
Guan Yu
8,755
584
110
7
0
298,895
6
W
Heimdallr
8,026
535
131
9
0
267,642
2
L
Charybdis
7,086
472
85
6
0
254,024
5
L
Morgan Le Fay
7,197
480
89
6
0
264,031
3
W
Loki
7,622
508
91
6
0
295,551
3
W
Terra
8,195
546
111
7
0
275,936
1
L
Fenrir
6,965
464
87
6
0
268,169
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role