Player Matchup

Chronos
Chronos
EternaLdOPe
Chronos
Level 156
God Stats
3W - 2L
1,860 SR
Queue Stats
163W - 112L
1,676 Elo+
Party 1
Charybdis
Charybdis
ExemplarySupport
Charybdis
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
221W - 137L
1,710 Elo+
Party 1
Gilgamesh
Gilgamesh
Lasook
Gilgamesh
Level 118
God Stats
7W - 11L
1,385 SR
Queue Stats
252W - 235L
1,557 Elo+
Solo
Kuzenbo
Kuzenbo
ScareRIPPER2012
Kuzenbo
Level 40
God Stats
16W - 12L
1,702 SR
Queue Stats
32W - 30L
1,549 Elo+
Party 1
Cthulhu
Cthulhu
rogu3fg
Cthulhu
Level 155
God Stats
10W - 5L
1,811 SR
Queue Stats
391W - 252L
1,664 Elo+
Party 1
Team Averages
Level 123
1,652 SR
1,631 Elo+

VS

Team Averages
Level 112
1,745 SR
1,560 Elo+
Scylla
Scylla
DEATHSMILE574
Scylla
Level 156
God Stats
0W - 3L
1,366 SR
Queue Stats
331W - 341L
1,556 Elo+
Solo
Loki
Loki
MahAnimeTiddays
Loki
Level 126
God Stats
4W - 2L
1,892 SR
Queue Stats
166W - 163L
1,606 Elo+
Party 2
Cthulhu
Cthulhu
Mrunearthedmerc
Cthulhu
Level 83
God Stats
3W - 1L
1,860 SR
Queue Stats
38W - 28L
1,565 Elo+
Solo
Chaac
Chaac
NonToxíc
Chaac
Level 46
God Stats
1W - 5L
1,676 SR
Queue Stats
143W - 147L
1,462 Elo+
Solo
Charybdis
Charybdis
Simp4Sylvanas
Charybdis
Level 149
God Stats
4W - 4L
1,931 SR
Queue Stats
543W - 539L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
EternaLdOPe
Chronos
12
5 / 0 / 1
7,295
608
5,248
6,843
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
10
1 / 0 / 3
5,864
489
4,188
5,516
1,696
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Lasook
Gilgamesh
10
4 / 0 / 3
6,518
543
4,686
7,311
3,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 0 / 4
6,092
508
1,421
3,747
2,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
rogu3fg
Cthulhu
14
2 / 1 / 1
7,764
647
4,345
3,910
2,864
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
4,973
414
1,732
5,112
996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 0
5,085
424
797
5,692
1,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
0 / 1 / 0
4,867
406
4,219
8,153
2,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
NonToxíc
Chaac
9
1 / 2 / 0
5,463
455
2,159
7,012
4,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charybdis
Simp4Sylvanas
Charybdis
10
0 / 3 / 0
5,459
455
4,560
7,618
2,148
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
12
Kills
1
1
Deaths
12
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Chronos
EternaLdOPe
Chronos
5
0
1
5.5
W
Charybdis
1
0
3
2.5
W
Gilgamesh
Lasook
Gilgamesh
4
0
3
5.5
L
0
2
0
0
L
0
1
0
0
L
Chaac
NonToxíc
Chaac
1
2
0
0.5
W
0
0
4
2
L
Charybdis
Simp4Sylvanas
Charybdis
0
3
0
0
W
Cthulhu
rogu3fg
Cthulhu
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,888
Damage
13,467
27,327
Taken
33,587
12,511
Mitigated
11,320
10,157
Healing
9,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,732
254
0
607
5,112
996
231
728
4,384
21,098
0
W
Chronos
EternaLdOPe
Chronos
5,248
783
0
3,429
6,843
2,102
1,363
617
6,226
45,924
0
W
Charybdis
4,188
2,473
0
1,587
5,516
1,696
523
2,257
3,113
0
34,877
W
Gilgamesh
Lasook
Gilgamesh
4,686
1,189
0
1,852
7,311
3,381
0
1,649
5,588
0
30,912
L
797
44
0
2,536
5,692
1,373
0
1,543
4,149
0
23,635
L
4,219
135
83
1,010
8,153
2,801
0
3,282
4,871
17,515
0
L
Chaac
NonToxíc
Chaac
2,159
428
0
2,836
7,012
4,002
0
2,394
4,618
0
19,625
W
1,421
461
0
1,455
3,747
2,468
159
1,131
2,524
16,244
0
L
Charybdis
Simp4Sylvanas
Charybdis
4,560
2,082
0
2,438
7,618
2,148
0
3,067
4,551
0
36,740
W
Cthulhu
rogu3fg
Cthulhu
4,345
523
0
1,834
3,910
2,864
0
27
3,538
46,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,533
Gold Earned
25,847
355
Minions Killed
241
0
Camps Cleared
0
1,172,443
Distance Traveled
1,065,135
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,973
414
49
4
0
196,987
2
W
Chronos
7,295
608
93
8
0
235,661
3
W
Charybdis
5,864
489
64
5
0
207,579
2
W
Gilgamesh
6,518
543
47
4
0
252,582
3
L
Loki
5,085
424
60
5
0
225,859
2
L
Cthulhu
4,867
406
31
3
0
231,279
6
L
Chaac
5,463
455
34
3
0
205,957
1
W
Kuzenbo
6,092
508
31
3
0
228,657
2
L
Charybdis
5,459
455
67
6
0
205,053
2
W
Cthulhu
7,764
647
120
10
0
247,964
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role