Player Matchup

Tyr
Tyr
ThaGlizzygod24
Tyr
Level 69
God Stats
35W - 37L
1,483 SR
Queue Stats
185W - 206L
1,486 Elo+
Party 3
Hun Batz
Hun Batz
TheYoungClam
Hun Batz
Level 101
God Stats
3W - 3L
1,716 SR
Queue Stats
105W - 97L
1,516 Elo+
Party 3
Charybdis
Charybdis
XxsolisrulzxX
Charybdis
Level 152
God Stats
3W - 1L
1,720 SR
Queue Stats
296W - 313L
1,438 Elo+
Party 2
Gilgamesh
Gilgamesh
floodedjesus
Gilgamesh
Level 67
God Stats
3W - 5L
1,704 SR
Queue Stats
48W - 41L
1,548 Elo+
Party 3
Kukulkan
Kukulkan
miggey32
Kukulkan
Level 89
God Stats
1W - 2L
1,493 SR
Queue Stats
278W - 305L
1,436 Elo+
Party 2
Team Averages
Level 96
1,623 SR
1,485 Elo+

VS

Team Averages
Level 113
1,432 SR
1,473 Elo+
Susano
Susano
I_EVOLUTION_I
Susano
Level 127
God Stats
6W - 10L
1,270 SR
Queue Stats
700W - 733L
1,432 Elo+
Party 1
Yemoja
Yemoja
LyssandreLobo
Yemoja
Level 129
God Stats
7W - 2L
1,534 SR
Queue Stats
300W - 310L
1,493 Elo+
Solo
Cthulhu
Cthulhu
Slaughterpop96
Cthulhu
Level 109
God Stats
70W - 51L
1,622 SR
Queue Stats
571W - 555L
1,477 Elo+
Solo
Raijin
Raijin
aHungryHobo
Raijin
Level 77
God Stats
2W - 3L
1,465 SR
Queue Stats
342W - 319L
1,497 Elo+
Solo
Danzaburou
Danzaburou
l-SACRlFlCE-l
Danzaburou
Level 123
God Stats
14W - 17L
1,268 SR
Queue Stats
716W - 723L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
6,990
499
1,141
8,115
5,303
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
TheYoungClam
Hun Batz
13
5 / 4 / 0
7,513
537
4,840
11,631
3,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
XxsolisrulzxX
Charybdis
9
0 / 5 / 5
6,383
456
4,163
8,192
2,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
floodedjesus
Gilgamesh
10
4 / 1 / 3
7,383
527
5,626
11,876
7,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
miggey32
Kukulkan
11
0 / 5 / 1
6,245
446
6,430
8,514
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
7,410
529
5,976
9,954
3,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 0 / 6
6,973
498
4,258
7,743
5,945
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 0 / 1
8,970
641
6,914
5,889
3,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
12
4 / 2 / 5
7,490
535
8,219
9,960
3,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
l-SACRlFlCE-l
Danzaburou
12
4 / 5 / 3
7,761
554
5,377
8,024
2,301
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
9
Kills
16
16
Deaths
9
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
W
2
0
6
5
W
4
0
1
4.5
L
0
1
0
0
L
Hun Batz
TheYoungClam
Hun Batz
5
4
0
1.25
L
Charybdis
XxsolisrulzxX
Charybdis
0
5
5
0.5
W
Raijin
4
2
5
3.25
L
Gilgamesh
floodedjesus
Gilgamesh
4
1
3
5.5
W
Danzaburou
l-SACRlFlCE-l
Danzaburou
4
5
3
1.1
L
Kukulkan
miggey32
Kukulkan
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,200
Damage
30,744
48,328
Taken
41,570
22,974
Mitigated
18,239
11,771
Healing
14,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,976
868
0
3,279
9,954
3,400
0
1,055
8,899
0
44,012
W
4,258
802
1,877
2,114
7,743
5,945
400
1,976
5,767
26,149
0
W
6,914
0
331
1,644
5,889
3,101
463
402
5,487
61,499
0
L
1,141
225
0
3,325
8,115
5,303
0
4,696
3,419
0
34,819
L
Hun Batz
TheYoungClam
Hun Batz
4,840
1,301
0
3,642
11,631
3,811
0
4,592
6,807
0
33,952
L
Charybdis
XxsolisrulzxX
Charybdis
4,163
1,817
0
1,799
8,192
2,973
623
1,500
6,678
0
34,181
W
Raijin
8,219
391
101
3,230
9,960
3,492
289
2,997
6,963
37,707
0
L
Gilgamesh
floodedjesus
Gilgamesh
5,626
1,314
87
2,287
11,876
7,933
45
3,754
7,943
0
27,086
W
Danzaburou
l-SACRlFlCE-l
Danzaburou
5,377
2,692
0
2,297
8,024
2,301
1,150
0
8,024
0
41,839
L
Kukulkan
miggey32
Kukulkan
6,430
880
0
631
8,514
2,954
0
4,383
3,866
42,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,514
Gold Earned
38,604
341
Minions Killed
415
0
Camps Cleared
0
1,271,868
Distance Traveled
1,354,887
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,410
529
81
6
0
307,647
2
W
Yemoja
6,973
498
38
3
0
255,524
1
W
Cthulhu
8,970
641
137
10
0
306,325
1
L
Tyr
6,990
499
88
6
0
246,028
4
L
Hun Batz
7,513
537
66
5
0
284,881
4
L
Charybdis
6,383
456
69
5
0
229,734
2
W
Raijin
7,490
535
84
6
0
253,979
7
L
Gilgamesh
7,383
527
34
2
0
287,869
4
W
Danzaburou
7,761
554
75
5
0
231,412
2
L
Kukulkan
6,245
446
84
6
0
223,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role