Player Matchup

Janus
Janus
Boneshades
Janus
Level 86
God Stats
2W - 1L
1,633 SR
Queue Stats
110W - 123L
1,517 Elo+
Solo
Charybdis
Charybdis
DeGroeneToeter
Charybdis
Level 66
God Stats
8W - 2L
1,500 SR
Queue Stats
338W - 347L
1,447 Elo+
Solo
Jormungandr
Jormungandr
yohonet
Jormungandr
Level 157
God Stats
155W - 190L
1,530 SR
Queue Stats
443W - 568L
1,435 Elo+
Solo
Team Averages
Level 103
1,555 SR
1,466 Elo+

VS

Team Averages
Level 16
1,500 SR
1,439 Elo+
Jing Wei
Jing Wei
HoneyMood9
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
ISwissLegion
Ares
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,184 Elo+
Party 1
Zhong Kui
Zhong Kui
Streetwarrior199
Zhong Kui
Level 14
God Stats
4W - 2L
1,500 SR
Queue Stats
77W - 40L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
15 / 1 / 5
10,170
925
11,462
7,015
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
DeGroeneToeter
Charybdis
12
3 / 3 / 16
8,199
745
13,235
7,304
2,396
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Jormungandr
yohonet
Jormungandr
11
3 / 2 / 14
7,925
720
7,270
9,629
9,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HoneyMood9
Jing Wei
9
0 / 7 / 5
6,864
624
1,781
8,638
3,501
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 8 / 2
6,178
562
2,842
13,852
10,790
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
12
6 / 6 / 0
8,187
744
11,531
13,170
8,931
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
21
Kills
6
6
Deaths
21
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
15
1
5
17.5
W
Charybdis
DeGroeneToeter
Charybdis
3
3
16
3.67
L
Jing Wei
HoneyMood9
Jing Wei
0
7
5
0.36
L
0
8
2
0.13
L
Zhong Kui
6
6
0
1
W
Jormungandr
yohonet
Jormungandr
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,967
Damage
16,154
23,948
Taken
35,660
13,876
Mitigated
23,222
6,350
Healing
2,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
11,462
1,015
489
3,219
7,015
2,302
0
4,196
2,819
35,368
0
W
Charybdis
DeGroeneToeter
Charybdis
13,235
7,090
0
2,031
7,304
2,396
1,641
5,107
2,197
0
24,007
L
Jing Wei
HoneyMood9
Jing Wei
1,781
1,423
0
0
8,638
3,501
0
5,061
3,159
0
6,393
L
2,842
404
155
453
13,852
10,790
0
6,751
6,377
9,665
0
L
Zhong Kui
11,531
1,630
0
1,439
13,170
8,931
72
5,657
7,120
30,564
0
W
Jormungandr
yohonet
Jormungandr
7,270
2,293
0
611
9,629
9,178
54
5,488
4,141
18,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,294
Gold Earned
21,229
118
Minions Killed
73
6
Camps Cleared
2
581,304
Distance Traveled
483,243
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,170
925
77
7
4
211,308
3
W
Charybdis
8,199
745
24
2
2
176,011
1
L
Jing Wei
6,864
624
9
1
0
189,225
0
L
Ares
6,178
562
11
1
0
142,938
1
L
Zhong Kui
8,187
744
53
5
2
151,080
2
W
Jormungandr
7,925
720
17
2
0
193,985
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role