Player Matchup

Charybdis
Charybdis
BelphegorXVI
Charybdis
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
3W - 9L
990 Elo+
Party 2
Anubis
Anubis
Camie_Friede
Anubis
Level 3
God Stats
4W - 3L
1,819 SR
Queue Stats
5W - 4L
1,731 Elo+
Party 2
Ymir
Ymir
Larissa-Amari
Ymir
Level 16
God Stats
2W - 1L
1,436 SR
Queue Stats
12W - 5L
1,698 Elo+
Party 2
Team Averages
Level 27
1,585 SR
1,473 Elo+

VS

Team Averages
Level 39
1,414 SR
1,301 Elo+
Baron Samedi
Baron Samedi
BatCrib
Baron Samedi
Level 24
God Stats
0W - 1L
1,472 SR
Queue Stats
3W - 9L
1,242 Elo+
Party 1
Sylvanus
Sylvanus
Fluffyguy2730
Sylvanus
Level 69
God Stats
2W - 4L
1,383 SR
Queue Stats
7W - 11L
1,336 Elo+
Party 1
Loki
Loki
JVQuest
Loki
Level 24
God Stats
0W - 1L
1,388 SR
Queue Stats
6W - 11L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BelphegorXVI
Charybdis
16
11 / 1 / 9
11,153
797
13,637
9,096
3,881
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
13
7 / 2 / 11
10,321
737
11,318
7,234
3,893
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 0 / 18
10,717
766
7,749
9,138
10,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BatCrib
Baron Samedi
12
2 / 6 / 1
8,611
615
6,623
11,513
4,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Fluffyguy2730
Sylvanus
11
1 / 6 / 2
8,252
589
6,452
16,805
17,500
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Loki
JVQuest
Loki
10
0 / 9 / 3
7,885
563
4,979
11,994
3,459
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
9
21
Kills
3
3
Deaths
21
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BatCrib
Baron Samedi
2
6
1
0.42
W
Charybdis
BelphegorXVI
Charybdis
11
1
9
15.5
W
Anubis
7
2
11
6.25
L
Sylvanus
Fluffyguy2730
Sylvanus
1
6
2
0.33
L
Loki
JVQuest
Loki
0
9
3
0.17
W
3
0
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,704
Damage
18,054
25,468
Taken
40,312
17,862
Mitigated
25,387
10,671
Healing
5,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BatCrib
Baron Samedi
6,623
199
454
1,377
11,513
4,428
378
5,693
5,820
26,502
0
W
Charybdis
BelphegorXVI
Charybdis
13,637
6,976
0
4,603
9,096
3,881
934
6,190
2,906
0
43,403
W
Anubis
11,318
1,277
1,027
2,130
7,234
3,893
600
3,185
4,049
27,521
0
L
Sylvanus
Fluffyguy2730
Sylvanus
6,452
1,223
1,374
1,676
16,805
17,500
382
7,111
9,694
19,246
0
L
Loki
JVQuest
Loki
4,979
918
0
380
11,994
3,459
0
6,999
4,995
0
17,453
W
7,749
1,277
480
2,431
9,138
10,088
523
4,305
4,833
20,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,191
Gold Earned
24,748
122
Minions Killed
95
7
Camps Cleared
4
719,300
Distance Traveled
629,850
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,611
615
49
4
0
196,198
0
W
Charybdis
11,153
797
53
4
3
251,213
3
W
Anubis
10,321
737
37
3
3
226,294
0
L
Sylvanus
8,252
589
25
2
0
209,968
4
L
Loki
7,885
563
21
2
4
223,684
2
W
Ymir
10,717
766
32
2
1
241,793
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role