Player Matchup

Bellona
Bellona
BBCTRAIN
Bellona
Level 17
God Stats
7W - 4L
1,646 SR
Queue Stats
45W - 35L
1,693 Elo+
Solo
Hel
Hel
Colvfps
Hel
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 42L
1,645 Elo+
Solo
Mercury
Mercury
Hcsalhcs
Mercury
Level 23
God Stats
12W - 5L
1,756 SR
Queue Stats
18W - 11L
1,779 Elo+
Solo
Charybdis
Charybdis
SimpleJd1
Charybdis
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 12L
1,762 Elo+
Solo
Cabrakan
Cabrakan
tacit nerd
Cabrakan
Level 22
God Stats
9W - 4L
1,916 SR
Queue Stats
59W - 41L
1,531 Elo+
Solo
Team Averages
Level 24
1,664 SR
1,682 Elo+

VS

Team Averages
Level 20
1,628 SR
1,585 Elo+
Khepri
Khepri
CharlieMFD
Khepri
Level 8
God Stats
3W - 6L
1,555 SR
Queue Stats
23W - 24L
1,529 Elo+
Solo
Fenrir
Fenrir
MagicKarp22
Fenrir
Level 20
God Stats
1W - 6L
1,629 SR
Queue Stats
37W - 44L
1,618 Elo+
Solo
Ullr
Ullr
RequiemBoss
Ullr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,659 Elo+
Solo
Chang'e
Chang'e
Strawhat Joe488
Chang'e
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 27L
1,572 Elo+
Party 1
Bacchus
Bacchus
USAWARRIOR69
Bacchus
Level 26
God Stats
3W - 1L
1,956 SR
Queue Stats
20W - 15L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BBCTRAIN
Bellona
14
0 / 0 / 1
7,879
606
1,796
4,037
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hel
13
0 / 4 / 3
7,337
564
6,169
5,523
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Hcsalhcs
Mercury
13
6 / 2 / 2
8,036
618
4,947
8,544
2,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
SimpleJd1
Charybdis
12
7 / 1 / 3
7,732
595
5,147
8,457
2,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
tacit nerd
Cabrakan
11
2 / 1 / 8
6,690
515
4,155
8,343
7,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
CharlieMFD
Khepri
7
1 / 2 / 1
5,385
414
1,612
4,103
2,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
10
1 / 5 / 3
6,118
471
3,654
11,162
3,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 6 / 2
4,887
376
2,145
6,622
1,927
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
5 / 2 / 0
6,810
524
5,245
6,727
1,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
USAWARRIOR69
Bacchus
12
0 / 0 / 0
5,498
423
1,006
4,275
4,611
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
15
Kills
7
8
Deaths
15
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
BBCTRAIN
Bellona
0
0
1
0.5
L
Khepri
CharlieMFD
Khepri
1
2
1
0.75
W
Hel
0
4
3
0.38
W
Mercury
Hcsalhcs
Mercury
6
2
2
3.5
L
Fenrir
1
5
3
0.5
L
0
6
2
0.17
W
Charybdis
SimpleJd1
Charybdis
7
1
3
8.5
L
5
2
0
2.5
L
Bacchus
USAWARRIOR69
Bacchus
0
0
0
0
W
Cabrakan
tacit nerd
Cabrakan
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,214
Damage
13,662
34,904
Taken
32,889
17,079
Mitigated
14,700
14,215
Healing
6,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BBCTRAIN
Bellona
1,796
438
0
2,340
4,037
2,645
678
775
3,032
0
44,436
L
Khepri
CharlieMFD
Khepri
1,612
91
0
156
4,103
2,337
0
1,667
2,404
6,631
0
W
Hel
6,169
968
83
470
5,523
1,846
265
2,261
3,262
40,968
0
W
Mercury
Hcsalhcs
Mercury
4,947
1,894
0
4,850
8,544
2,834
52
1,927
6,617
0
42,699
L
Fenrir
3,654
777
0
2,760
11,162
3,998
0
2,765
8,287
0
28,069
L
2,145
1,245
0
13
6,622
1,927
0
2,438
4,164
0
15,331
W
Charybdis
SimpleJd1
Charybdis
5,147
2,420
0
4,046
8,457
2,606
1,286
679
7,778
0
43,644
L
5,245
662
304
2,090
6,727
1,827
446
3,116
3,435
29,098
0
L
Bacchus
USAWARRIOR69
Bacchus
1,006
39
0
941
4,275
4,611
129
0
4,275
20,116
0
W
Cabrakan
tacit nerd
Cabrakan
4,155
462
0
2,426
8,343
7,148
30
2,216
6,127
21,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,674
Gold Earned
28,698
374
Minions Killed
216
0
Camps Cleared
0
1,146,277
Distance Traveled
1,168,411
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,879
606
114
9
0
236,876
1
L
Khepri
5,385
414
10
1
0
238,128
4
W
Hel
7,337
564
80
6
0
214,732
4
W
Mercury
8,036
618
78
6
0
284,033
15
L
Fenrir
6,118
471
64
5
0
248,570
2
L
Ullr
4,887
376
30
2
0
198,422
0
W
Charybdis
7,732
595
73
6
0
199,556
1
L
Chang'e
6,810
524
74
6
0
223,628
5
L
Bacchus
5,498
423
38
3
0
259,663
0
W
Cabrakan
6,690
515
29
2
0
211,080
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role