Player Matchup

Zeus
Zeus
Bibmommymilkers
Zeus
Level 29
God Stats
8W - 11L
1,600 SR
Queue Stats
110W - 102L
1,522 Elo+
Solo
Heimdallr
Heimdallr
Mibael
Heimdallr
Level 17
God Stats
21W - 7L
1,664 SR
Queue Stats
213W - 67L
1,726 Elo+
Solo
Cthulhu
Cthulhu
Poobitt1
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,628 Elo+
Solo
Anubis
Anubis
Raw45110
Anubis
Level 28
God Stats
59W - 38L
1,717 SR
Queue Stats
290W - 257L
1,667 Elo+
Solo
Charybdis
Charybdis
RealBabyGoat
Charybdis
Level 10
God Stats
19W - 32L
1,468 SR
Queue Stats
32W - 44L
1,347 Elo+
Solo
Team Averages
Level 18
1,590 SR
1,578 Elo+

VS

Team Averages
Level 28
1,615 SR
1,541 Elo+
Scylla
Scylla
Copperlord22
Scylla
Level 28
God Stats
5W - 3L
1,431 SR
Queue Stats
165W - 156L
1,646 Elo+
Solo
Chernobog
Chernobog
Crane Neuro
Chernobog
Level 29
God Stats
30W - 24L
1,566 SR
Queue Stats
30W - 25L
1,531 Elo+
Solo
Charybdis
Charybdis
CulinaryKing300
Charybdis
Level 28
God Stats
11W - 7L
1,740 SR
Queue Stats
158W - 152L
1,519 Elo+
Solo
Horus
Horus
ElArath001
Horus
Level 26
God Stats
1W - 1L
1,695 SR
Queue Stats
143W - 122L
1,598 Elo+
Solo
Loki
Loki
TannerFerris
Loki
Level 29
God Stats
21W - 25L
1,642 SR
Queue Stats
111W - 127L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 6
11,532
577
11,787
9,769
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Mibael
Heimdallr
20
7 / 2 / 1
12,549
627
14,225
13,168
5,248
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Poobitt1
Cthulhu
14
0 / 3 / 5
9,478
474
4,476
14,836
13,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Raw45110
Anubis
20
11 / 0 / 3
12,852
643
14,596
9,977
5,745
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
RealBabyGoat
Charybdis
15
2 / 4 / 7
9,786
489
4,833
14,594
4,111
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
17
3 / 3 / 4
10,761
538
10,182
10,128
3,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Crane Neuro
Chernobog
14
1 / 2 / 4
8,531
427
3,383
9,037
2,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
CulinaryKing300
Charybdis
15
3 / 4 / 2
9,527
476
7,677
14,732
4,659
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
14
2 / 8 / 1
8,775
439
7,854
16,097
11,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
3 / 8 / 2
8,521
426
5,901
16,541
4,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
25
Kills
12
13
Deaths
25
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
4
6
2
L
Scylla
3
3
4
1.67
L
Chernobog
Crane Neuro
Chernobog
1
2
4
1.5
L
Charybdis
CulinaryKing300
Charybdis
3
4
2
1
L
Horus
2
8
1
0.31
W
Heimdallr
Mibael
Heimdallr
7
2
1
3.75
W
Cthulhu
Poobitt1
Cthulhu
0
3
5
0.83
W
Anubis
Raw45110
Anubis
11
0
3
12.5
W
Charybdis
RealBabyGoat
Charybdis
2
4
7
1.38
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,917
Damage
34,997
62,344
Taken
66,535
31,749
Mitigated
26,720
25,172
Healing
16,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,787
92
0
3,174
9,769
2,924
841
2,668
6,915
63,096
0
L
Scylla
10,182
612
0
1,945
10,128
3,284
0
6,154
3,632
73,251
0
L
Chernobog
Crane Neuro
Chernobog
3,383
1,430
183
1,800
9,037
2,561
0
3,044
5,965
0
36,355
L
Charybdis
CulinaryKing300
Charybdis
7,677
3,675
0
3,864
14,732
4,659
0
5,046
9,622
0
68,375
L
Horus
7,854
3,602
556
2,701
16,097
11,428
898
7,692
8,315
0
42,670
W
Heimdallr
Mibael
Heimdallr
14,225
7,480
0
7,583
13,168
5,248
2,112
627
12,501
0
126,032
W
Cthulhu
Poobitt1
Cthulhu
4,476
235
0
3,367
14,836
13,721
198
2,293
12,345
24,279
0
W
Anubis
Raw45110
Anubis
14,596
650
0
7,755
9,977
5,745
2,493
1,726
8,199
97,231
0
W
Charybdis
RealBabyGoat
Charybdis
4,833
2,762
0
3,293
14,594
4,111
1,700
2,262
12,202
0
53,080
L
5,901
1,891
0
5,018
16,541
4,788
0
8,442
7,904
0
46,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,197
Gold Earned
46,115
604
Minions Killed
545
0
Camps Cleared
0
1,791,642
Distance Traveled
1,805,143
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,532
577
129
6
0
362,086
2
L
Scylla
10,761
538
173
9
0
388,153
8
L
Chernobog
8,531
427
68
3
0
389,024
7
L
Charybdis
9,527
476
141
7
0
332,143
2
L
Horus
8,775
439
84
4
0
323,856
2
W
Heimdallr
12,549
627
176
9
0
344,082
1
W
Cthulhu
9,478
474
39
2
0
386,798
2
W
Anubis
12,852
643
178
9
0
347,221
10
W
Charybdis
9,786
489
82
4
0
351,455
3
L
Loki
8,521
426
79
4
0
371,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role