Player Matchup

Jormungandr
Jormungandr
FINSTAR1269
Jormungandr
Level 129
God Stats
5W - 2L
1,936 SR
Queue Stats
122W - 116L
1,547 Elo+
Party 2
Nike
Nike
FemboySub
Nike
Level 117
God Stats
2W - 0L
1,893 SR
Queue Stats
614W - 568L
1,573 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Oniboros
Morgan Le Fay
Level 126
God Stats
3W - 4L
1,756 SR
Queue Stats
111W - 105L
1,567 Elo+
Solo
Charybdis
Charybdis
RondleMcFondleU
Charybdis
Level 156
God Stats
7W - 10L
1,746 SR
Queue Stats
394W - 347L
1,654 Elo+
Solo
Cthulhu
Cthulhu
WaxDKush
Cthulhu
Level 109
God Stats
2W - 4L
1,662 SR
Queue Stats
597W - 537L
1,605 Elo+
Party 2
Team Averages
Level 127
1,799 SR
1,589 Elo+

VS

Team Averages
Level 115
1,618 SR
1,572 Elo+
Charybdis
Charybdis
SBroken
Charybdis
Level 149
God Stats
1W - 10L
1,328 SR
Queue Stats
557W - 487L
1,572 Elo+
Party 1
Ra
Ra
TreyKhe
Ra
Level 69
God Stats
6W - 1L
1,903 SR
Queue Stats
130W - 105L
1,578 Elo+
Party 3
Loki
Loki
XxKimuraXx
Loki
Level 145
God Stats
10W - 9L
1,610 SR
Queue Stats
547W - 474L
1,557 Elo+
Party 1
Cthulhu
Cthulhu
camiliho
Cthulhu
Level 159
God Stats
7W - 4L
1,677 SR
Queue Stats
525W - 477L
1,565 Elo+
Party 1
Khepri
Khepri
opVizard
Khepri
Level 53
God Stats
12W - 6L
1,570 SR
Queue Stats
119W - 113L
1,587 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FINSTAR1269
Jormungandr
13
2 / 0 / 0
6,954
632
4,397
5,041
2,752
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nike
10
0 / 2 / 2
5,950
541
3,590
8,987
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
Oniboros
Morgan Le Fay
12
6 / 2 / 0
7,286
662
6,571
7,057
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
RondleMcFondleU
Charybdis
10
0 / 1 / 1
5,606
510
4,066
7,246
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
WaxDKush
Cthulhu
9
1 / 0 / 3
5,574
507
3,776
5,748
2,216
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
SBroken
Charybdis
9
0 / 2 / 0
4,960
451
2,164
6,371
1,801
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
3 / 4 / 2
6,604
600
5,300
7,273
2,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 2 / 1
6,082
553
3,970
6,462
2,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
camiliho
Cthulhu
11
0 / 1 / 0
6,022
547
3,109
8,307
4,305
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
opVizard
Khepri
8
0 / 0 / 0
4,792
436
2,253
5,938
1,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
8
9
Kills
5
5
Deaths
9
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
FINSTAR1269
Jormungandr
2
0
0
2
W
Nike
0
2
2
0.5
W
Morgan Le Fay
Oniboros
Morgan Le Fay
6
2
0
3
W
Charybdis
RondleMcFondleU
Charybdis
0
1
1
0.5
L
Charybdis
SBroken
Charybdis
0
2
0
0
L
3
4
2
1
W
Cthulhu
WaxDKush
Cthulhu
1
0
3
2.5
L
2
2
1
1.25
L
Cthulhu
camiliho
Cthulhu
0
1
0
0
L
Khepri
opVizard
Khepri
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,400
Damage
16,796
34,079
Taken
34,351
12,178
Mitigated
12,415
13,830
Healing
8,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
FINSTAR1269
Jormungandr
4,397
1,205
0
1,655
5,041
2,752
0
2,550
2,491
43,191
0
W
Nike
3,590
598
0
4,190
8,987
2,874
0
1,508
7,261
0
34,312
W
Morgan Le Fay
Oniboros
Morgan Le Fay
6,571
1,276
51
1,791
7,057
2,445
174
1,597
5,256
43,284
0
W
Charybdis
RondleMcFondleU
Charybdis
4,066
2,239
0
4,643
7,246
1,891
702
2,159
5,039
0
39,595
L
Charybdis
SBroken
Charybdis
2,164
1,600
0
2,392
6,371
1,801
0
2,560
3,653
0
27,132
L
5,300
280
215
1,137
7,273
2,214
0
3,986
3,028
29,805
0
W
Cthulhu
WaxDKush
Cthulhu
3,776
295
105
1,395
5,748
2,216
0
2,308
3,370
17,922
0
L
3,970
858
0
947
6,462
2,226
0
2,374
3,908
0
29,504
L
Cthulhu
camiliho
Cthulhu
3,109
445
0
2,818
8,307
4,305
0
4,370
3,584
36,129
0
L
Khepri
opVizard
Khepri
2,253
139
0
1,250
5,938
1,869
0
504
5,434
17,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,370
Gold Earned
28,460
378
Minions Killed
282
0
Camps Cleared
0
1,034,603
Distance Traveled
1,086,111
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,954
632
96
9
0
186,700
4
W
Nike
5,950
541
74
7
0
240,879
0
W
Morgan Le Fay
7,286
662
96
9
0
204,122
4
W
Charybdis
5,606
510
68
6
0
182,756
1
L
Charybdis
4,960
451
56
5
0
201,343
3
L
Ra
6,604
600
64
6
0
222,631
3
W
Cthulhu
5,574
507
44
4
0
220,146
5
L
Loki
6,082
553
59
5
0
233,750
1
L
Cthulhu
6,022
547
78
7
0
232,350
2
L
Khepri
4,792
436
25
2
0
196,037
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role