Player Matchup

Bellona
Bellona
CF_Diabolic_
Bellona
Level 29
God Stats
6W - 11L
1,361 SR
Queue Stats
69W - 64L
1,362 Elo+
Solo
Hou Yi
Hou Yi
COMPI_Hernanv25
Hou Yi
Level 27
God Stats
1W - 2L
1,705 SR
Queue Stats
206W - 279L
1,341 Elo+
Party 1
Neith
Neith
Franklym038
Neith
Level 17
God Stats
0W - 1L
1,285 SR
Queue Stats
3W - 7L
1,119 Elo+
Party 2
Artio
Artio
TwitchTaurus_345
Artio
Level 28
God Stats
11W - 8L
1,827 SR
Queue Stats
273W - 350L
1,361 Elo+
Party 1
Da Ji
Da Ji
mHerrera1924
Da Ji
Level 26
God Stats
10W - 18L
1,376 SR
Queue Stats
32W - 63L
1,160 Elo+
Party 2
Team Averages
Level 25
1,511 SR
1,269 Elo+

VS

Team Averages
Level 21
1,365 SR
1,278 Elo+
Rama
Rama
Anunakene
Rama
Level 25
God Stats
21W - 24L
1,396 SR
Queue Stats
104W - 134L
1,294 Elo+
Solo
Loki
Loki
DuceyMoney
Loki
Level 24
God Stats
1W - 2L
1,064 SR
Queue Stats
152W - 175L
1,279 Elo+
Solo
Ra
Ra
SYN Cryptic2146
Ra
Level 25
God Stats
2W - 0L
1,336 SR
Queue Stats
6W - 3L
1,432 Elo+
Solo
Zhong Kui
Zhong Kui
TLG-Cabra
Zhong Kui
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,029 Elo+
Solo
Skadi
Skadi
Ttv Artemis7995
Skadi
Level 29
God Stats
15W - 20L
1,528 SR
Queue Stats
209W - 254L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CF_Diabolic_
Bellona
18
13 / 0 / 4
14,249
432
17,222
12,625
12,238
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
6 / 5 / 11
15,066
457
19,498
29,593
13,183
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
1 / 11 / 15
13,039
395
16,215
22,965
8,942
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
4 / 4 / 16
14,502
439
9,823
36,529
58,757
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
10 / 9 / 7
15,676
475
14,515
27,836
12,925
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
1 / 13 / 6
16,229
492
16,299
26,920
13,790
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

4
0 / 1 / 0
9,235
280
0
957
164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

20
5 / 4 / 10
15,966
484
22,485
23,512
12,311
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zhong Kui
TLG-Cabra
Zhong Kui
20
9 / 9 / 5
15,724
476
23,409
32,277
24,711
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
14 / 10 / 3
16,700
506
35,007
33,834
14,106
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
53
34
Kills
29
29
Deaths
37
53
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Rama
1
13
6
0.31
L
Bellona
CF_Diabolic_
Bellona
13
0
4
15
L
6
5
11
2.3
W
0
1
0
0
L
1
11
15
0.77
W
5
4
10
2.5
W
Zhong Kui
TLG-Cabra
Zhong Kui
9
9
5
1.28
W
14
10
3
1.55
L
4
4
16
3
L
10
9
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,273
Damage
97,200
129,548
Taken
117,500
106,045
Mitigated
65,082
36,972
Healing
44,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
16,299
10,159
0
4,878
26,920
13,790
10,349
572
26,348
0
111,628
L
Bellona
CF_Diabolic_
Bellona
17,222
4,178
0
5,171
12,625
12,238
558
3,776
8,849
0
67,970
L
19,498
11,425
0
11,421
29,593
13,183
895
10,911
18,682
0
94,878
W
0
0
0
166
957
164
0
0
957
0
1,867
L
16,215
8,993
0
2,526
22,965
8,942
2,714
10,446
12,519
0
72,658
W
22,485
2,376
2,850
10,343
23,512
12,311
868
2,213
21,218
111,471
0
W
Zhong Kui
TLG-Cabra
Zhong Kui
23,409
4,720
46
12,050
32,277
24,711
2,726
3,174
29,103
120,648
0
W
35,007
17,740
671
13,740
33,834
14,106
551
4,247
29,573
952
144,126
L
9,823
798
2,250
9,902
36,529
58,757
248
16,927
19,602
42,539
0
L
14,515
3,493
0
5,702
27,836
12,925
1,297
10,039
17,797
0
61,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,532
Gold Earned
73,854
438
Minions Killed
616
0
Camps Cleared
0
2,631,117
Distance Traveled
2,033,600
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
16,229
492
200
6
0
453,472
0
L
Bellona
14,249
432
103
3
0
420,690
2
L
Hou Yi
15,066
457
100
3
0
582,598
0
W
Loki
9,235
280
8
0
0
22,767
0
L
Neith
13,039
395
98
3
0
493,259
0
W
Ra
15,966
484
139
4
0
503,779
0
W
Zhong Kui
15,724
476
134
4
0
518,155
0
W
Skadi
16,700
506
135
4
0
535,427
1
L
Artio
14,502
439
55
2
0
628,375
1
L
Da Ji
15,676
475
82
2
0
506,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role